pokerogue/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts

622 lines
25 KiB
TypeScript

import { EnemyPartyConfig, generateModifierType, handleMysteryEncounterBattleFailed, initBattleWithEnemyConfig, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { trainerConfigs } from "#app/data/trainer-config";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import { randSeedShuffle } from "#app/utils";
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { Biome } from "#enums/biome";
import { TrainerType } from "#enums/trainer-type";
import i18next from "i18next";
import { Species } from "#enums/species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { Nature } from "#enums/nature";
import { Moves } from "#enums/moves";
import { PlayerPokemon } from "#app/field/pokemon";
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { IEggOptions } from "#app/data/egg";
import { EggSourceType } from "#enums/egg-source-types";
import { EggTier } from "#enums/egg-type";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { achvs } from "#app/system/achv";
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { Type } from "#app/data/type";
import { getPokeballTintColor } from "#app/data/pokeball";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounters/theExpertPokemonBreeder";
const trainerNameKey = "trainerNames:expert_pokemon_breeder";
const FIRST_STAGE_EVOLUTION_WAVE = 45;
const SECOND_STAGE_EVOLUTION_WAVE = 60;
const FINAL_STAGE_EVOLUTION_WAVE = 75;
const FRIENDSHIP_ADDED = 20;
class BreederSpeciesEvolution {
species: Species;
evolution: number;
constructor(species: Species, evolution: number) {
this.species = species;
this.evolution = evolution;
}
}
const POOL_1_POKEMON: (Species | BreederSpeciesEvolution)[][] = [
[ Species.MUNCHLAX, new BreederSpeciesEvolution(Species.SNORLAX, SECOND_STAGE_EVOLUTION_WAVE) ],
[ Species.HAPPINY, new BreederSpeciesEvolution(Species.CHANSEY, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.BLISSEY, FINAL_STAGE_EVOLUTION_WAVE) ],
[ Species.MAGBY, new BreederSpeciesEvolution(Species.MAGMAR, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.MAGMORTAR, FINAL_STAGE_EVOLUTION_WAVE) ],
[ Species.ELEKID, new BreederSpeciesEvolution(Species.ELECTABUZZ, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.ELECTIVIRE, FINAL_STAGE_EVOLUTION_WAVE) ],
[ Species.RIOLU, new BreederSpeciesEvolution(Species.LUCARIO, SECOND_STAGE_EVOLUTION_WAVE) ],
[ Species.BUDEW, new BreederSpeciesEvolution(Species.ROSELIA, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.ROSERADE, FINAL_STAGE_EVOLUTION_WAVE) ],
[ Species.TOXEL, new BreederSpeciesEvolution(Species.TOXTRICITY, SECOND_STAGE_EVOLUTION_WAVE) ],
[ Species.MIME_JR, new BreederSpeciesEvolution(Species.GALAR_MR_MIME, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.MR_RIME, FINAL_STAGE_EVOLUTION_WAVE) ]
];
const POOL_2_POKEMON: (Species | BreederSpeciesEvolution)[][] = [
[ Species.PICHU, new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.RAICHU, FINAL_STAGE_EVOLUTION_WAVE) ],
[ Species.PICHU, new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.ALOLA_RAICHU, FINAL_STAGE_EVOLUTION_WAVE) ],
[ Species.SMOOCHUM, new BreederSpeciesEvolution(Species.JYNX, SECOND_STAGE_EVOLUTION_WAVE) ],
[ Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONLEE, SECOND_STAGE_EVOLUTION_WAVE) ],
[ Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONCHAN, SECOND_STAGE_EVOLUTION_WAVE) ],
[ Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONTOP, SECOND_STAGE_EVOLUTION_WAVE) ],
[ Species.IGGLYBUFF, new BreederSpeciesEvolution(Species.JIGGLYPUFF, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.WIGGLYTUFF, FINAL_STAGE_EVOLUTION_WAVE) ],
[ Species.AZURILL, new BreederSpeciesEvolution(Species.MARILL, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(Species.AZUMARILL, FINAL_STAGE_EVOLUTION_WAVE) ],
[ Species.WYNAUT, new BreederSpeciesEvolution(Species.WOBBUFFET, SECOND_STAGE_EVOLUTION_WAVE) ],
[ Species.CHINGLING, new BreederSpeciesEvolution(Species.CHIMECHO, SECOND_STAGE_EVOLUTION_WAVE) ],
[ Species.BONSLY, new BreederSpeciesEvolution(Species.SUDOWOODO, SECOND_STAGE_EVOLUTION_WAVE) ],
[ Species.MANTYKE, new BreederSpeciesEvolution(Species.MANTINE, SECOND_STAGE_EVOLUTION_WAVE) ]
];
/**
* The Expert Pokémon Breeder encounter.
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3818 | GitHub Issue #3818}
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
*/
export const TheExpertPokemonBreederEncounter: MysteryEncounter =
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER)
.withEncounterTier(MysteryEncounterTier.ULTRA)
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
.withScenePartySizeRequirement(4, 6, true) // Must have at least 4 legal pokemon in party
.withIntroSpriteConfigs([]) // These are set in onInit()
.withIntroDialogue([
{
text: `${namespace}:intro`,
},
{
speaker: trainerNameKey,
text: `${namespace}:intro_dialogue`,
},
])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
const waveIndex = scene.currentBattle.waveIndex;
// Calculates what trainers are available for battle in the encounter
// If player is in space biome, uses special "Space" version of the trainer
encounter.enemyPartyConfigs = [
getPartyConfig(scene)
];
const cleffaSpecies = waveIndex < FIRST_STAGE_EVOLUTION_WAVE ? Species.CLEFFA : waveIndex < FINAL_STAGE_EVOLUTION_WAVE ? Species.CLEFAIRY : Species.CLEFABLE;
encounter.spriteConfigs = [
{
spriteKey: cleffaSpecies.toString(),
fileRoot: "pokemon",
hasShadow: true,
repeat: true,
x: 14,
y: -2,
yShadow: -2
},
{
spriteKey: "expert_pokemon_breeder",
fileRoot: "trainer",
hasShadow: true,
x: -14,
y: 4,
yShadow: 2
},
];
// Determine the 3 pokemon the player can battle with
let partyCopy = scene.getParty().slice(0);
partyCopy = partyCopy
.filter(p => p.isAllowedInBattle())
.sort((a, b) => a.friendship - b.friendship);
const pokemon1 = partyCopy[0];
const pokemon2 = partyCopy[1];
const pokemon3 = partyCopy[2];
encounter.setDialogueToken("pokemon1Name", pokemon1.getNameToRender());
encounter.setDialogueToken("pokemon2Name", pokemon2.getNameToRender());
encounter.setDialogueToken("pokemon3Name", pokemon3.getNameToRender());
// Dialogue and egg calcs for Pokemon 1
const [ pokemon1CommonEggs, pokemon1RareEggs ] = calculateEggRewardsForPokemon(pokemon1);
let pokemon1Tooltip = getEncounterText(scene, `${namespace}:option.1.tooltip_base`)!;
if (pokemon1RareEggs > 0) {
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon1RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon1Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon1RareEggs", eggsText);
}
if (pokemon1CommonEggs > 0) {
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon1CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon1Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon1CommonEggs", eggsText);
}
encounter.options[0].dialogue!.buttonTooltip = pokemon1Tooltip;
// Dialogue and egg calcs for Pokemon 2
const [ pokemon2CommonEggs, pokemon2RareEggs ] = calculateEggRewardsForPokemon(pokemon2);
let pokemon2Tooltip = getEncounterText(scene, `${namespace}:option.2.tooltip_base`)!;
if (pokemon2RareEggs > 0) {
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon2RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon2Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon2RareEggs", eggsText);
}
if (pokemon2CommonEggs > 0) {
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon2CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon2Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon1CommonEggs", eggsText);
}
encounter.options[1].dialogue!.buttonTooltip = pokemon2Tooltip;
// Dialogue and egg calcs for Pokemon 3
const [ pokemon3CommonEggs, pokemon3RareEggs ] = calculateEggRewardsForPokemon(pokemon3);
let pokemon3Tooltip = getEncounterText(scene, `${namespace}:option.3.tooltip_base`)!;
if (pokemon3RareEggs > 0) {
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon3RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon3Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon3RareEggs", eggsText);
}
if (pokemon3CommonEggs > 0) {
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon3CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon3Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon3CommonEggs", eggsText);
}
encounter.options[2].dialogue!.buttonTooltip = pokemon3Tooltip;
encounter.misc = {
pokemon1,
pokemon1CommonEggs,
pokemon1RareEggs,
pokemon2,
pokemon2CommonEggs,
pokemon2RareEggs,
pokemon3,
pokemon3CommonEggs,
pokemon3RareEggs
};
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}:option.1.label`,
selected: [
{
speaker: trainerNameKey,
text: `${namespace}:option.selected`,
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
// Spawn battle with first pokemon
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
const { pokemon1, pokemon1CommonEggs, pokemon1RareEggs } = encounter.misc;
encounter.misc.chosenPokemon = pokemon1;
encounter.setDialogueToken("chosenPokemon", pokemon1.getNameToRender());
const eggOptions = getEggOptions(scene, pokemon1CommonEggs, pokemon1RareEggs);
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
// Remove all Pokemon from the party except the chosen Pokemon
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon1);
// Configure outro dialogue for egg rewards
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}:outro`,
},
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon1CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}:gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon1CommonEggs"] }),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon1RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}:gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon1RareEggs"] }),
});
}
encounter.onGameOver = onGameOver;
await initBattleWithEnemyConfig(scene, config);
})
.withPostOptionPhase(async (scene: BattleScene) => {
await doPostEncounterCleanup(scene);
})
.build()
)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,
selected: [
{
speaker: trainerNameKey,
text: `${namespace}:option.selected`,
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
// Spawn battle with second pokemon
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
const { pokemon2, pokemon2CommonEggs, pokemon2RareEggs } = encounter.misc;
encounter.misc.chosenPokemon = pokemon2;
encounter.setDialogueToken("chosenPokemon", pokemon2.getNameToRender());
const eggOptions = getEggOptions(scene, pokemon2CommonEggs, pokemon2RareEggs);
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
// Remove all Pokemon from the party except the chosen Pokemon
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon2);
// Configure outro dialogue for egg rewards
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}:outro`,
},
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon2CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}:gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon2CommonEggs"] }),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon2RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}:gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon2RareEggs"] }),
});
}
encounter.onGameOver = onGameOver;
await initBattleWithEnemyConfig(scene, config);
})
.withPostOptionPhase(async (scene: BattleScene) => {
await doPostEncounterCleanup(scene);
})
.build()
)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
selected: [
{
speaker: trainerNameKey,
text: `${namespace}:option.selected`,
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
// Spawn battle with third pokemon
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
const { pokemon3, pokemon3CommonEggs, pokemon3RareEggs } = encounter.misc;
encounter.misc.chosenPokemon = pokemon3;
encounter.setDialogueToken("chosenPokemon", pokemon3.getNameToRender());
const eggOptions = getEggOptions(scene, pokemon3CommonEggs, pokemon3RareEggs);
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
// Remove all Pokemon from the party except the chosen Pokemon
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon3);
// Configure outro dialogue for egg rewards
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}:outro`,
},
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon3CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}:gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon3CommonEggs"] }),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon3RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}:gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon3RareEggs"] }),
});
}
encounter.onGameOver = onGameOver;
await initBattleWithEnemyConfig(scene, config);
})
.withPostOptionPhase(async (scene: BattleScene) => {
await doPostEncounterCleanup(scene);
})
.build()
)
.withOutroDialogue([
{
speaker: trainerNameKey,
text: `${namespace}:outro`,
},
])
.build();
function getPartyConfig(scene: BattleScene): EnemyPartyConfig {
// Bug type superfan trainer config
const waveIndex = scene.currentBattle.waveIndex;
const breederConfig = trainerConfigs[TrainerType.EXPERT_POKEMON_BREEDER].clone();
breederConfig.name = i18next.t(trainerNameKey);
// First mon is *always* this special cleffa
const cleffaSpecies = waveIndex < FIRST_STAGE_EVOLUTION_WAVE ? Species.CLEFFA : waveIndex < FINAL_STAGE_EVOLUTION_WAVE ? Species.CLEFAIRY : Species.CLEFABLE;
const baseConfig: EnemyPartyConfig = {
trainerType: TrainerType.EXPERT_POKEMON_BREEDER,
pokemonConfigs: [
{
nickname: i18next.t(`${namespace}:cleffa_1_nickname`, { speciesName: getPokemonSpecies(cleffaSpecies).getName() }),
species: getPokemonSpecies(cleffaSpecies),
isBoss: false,
abilityIndex: 1, // Magic Guard
shiny: false,
nature: Nature.ADAMANT,
moveSet: [ Moves.METEOR_MASH, Moves.FIRE_PUNCH, Moves.ICE_PUNCH, Moves.THUNDER_PUNCH ],
ivs: [ 31, 31, 31, 31, 31, 31 ],
modifierConfigs: [
{
modifier: generateModifierType(scene, modifierTypes.TERA_SHARD, [ Type.STEEL ]) as PokemonHeldItemModifierType,
}
]
}
]
};
if (scene.arena.biomeType === Biome.SPACE) {
// All 3 members always Cleffa line, but different configs
baseConfig.pokemonConfigs!.push({
nickname: i18next.t(`${namespace}:cleffa_2_nickname`, { speciesName: getPokemonSpecies(cleffaSpecies).getName() }),
species: getPokemonSpecies(cleffaSpecies),
isBoss: false,
abilityIndex: 1, // Magic Guard
shiny: true,
variant: 1,
nature: Nature.MODEST,
moveSet: [ Moves.MOONBLAST, Moves.MYSTICAL_FIRE, Moves.ICE_BEAM, Moves.THUNDERBOLT ],
ivs: [ 31, 31, 31, 31, 31, 31 ]
},
{
nickname: i18next.t(`${namespace}:cleffa_3_nickname`, { speciesName: getPokemonSpecies(cleffaSpecies).getName() }),
species: getPokemonSpecies(cleffaSpecies),
isBoss: false,
abilityIndex: 2, // Friend Guard / Unaware
shiny: true,
variant: 2,
nature: Nature.BOLD,
moveSet: [ Moves.TRI_ATTACK, Moves.STORED_POWER, Moves.TAKE_HEART, Moves.MOONLIGHT ],
ivs: [ 31, 31, 31, 31, 31, 31 ]
});
} else {
// Second member from pool 1
const pool1Species = getSpeciesFromPool(POOL_1_POKEMON, waveIndex);
// Third member from pool 2
const pool2Species = getSpeciesFromPool(POOL_2_POKEMON, waveIndex);
baseConfig.pokemonConfigs!.push({
species: getPokemonSpecies(pool1Species),
isBoss: false,
ivs: [ 31, 31, 31, 31, 31, 31 ]
},
{
species: getPokemonSpecies(pool2Species),
isBoss: false,
ivs: [ 31, 31, 31, 31, 31, 31 ]
});
}
return baseConfig;
}
function getSpeciesFromPool(speciesPool: (Species | BreederSpeciesEvolution)[][], waveIndex: number): Species {
const poolCopy = randSeedShuffle(speciesPool.slice(0));
const speciesEvolutions = poolCopy.pop()!.slice(0);
let speciesObject = speciesEvolutions.pop()!;
while (speciesObject instanceof BreederSpeciesEvolution && speciesObject.evolution > waveIndex) {
speciesObject = speciesEvolutions.pop()!;
}
return speciesObject instanceof BreederSpeciesEvolution ? speciesObject.species : speciesObject;
}
function calculateEggRewardsForPokemon(pokemon: PlayerPokemon): [number, number] {
const bst = pokemon.calculateBaseStats().reduce((a, b) => a + b, 0);
// 1 point for every 20 points below 680 BST the pokemon is, (max 18, min 1)
const pointsFromBst = Math.min(Math.max(Math.floor((680 - bst) / 20), 1), 18);
const rootSpecies = pokemon.species.getRootSpeciesId();
let pointsFromStarterTier = 0;
// 2 points for every 1 below 7 that the pokemon's starter tier is (max 12, min 0)
if (speciesStarterCosts.hasOwnProperty(rootSpecies)) {
const starterTier = speciesStarterCosts[rootSpecies];
pointsFromStarterTier = Math.min(Math.max(Math.floor(7 - starterTier) * 2, 0), 12);
}
// Maximum of 30 points
const totalPoints = Math.min(pointsFromStarterTier + pointsFromBst, 30);
// 1 Rare egg for every 6 points
const numRares = Math.floor(totalPoints / 6);
// 1 Common egg for every point leftover
const numCommons = totalPoints % 6;
return [ numCommons, numRares ];
}
function getEggOptions(scene: BattleScene, commonEggs: number, rareEggs: number) {
const eggDescription = i18next.t(`${namespace}:title`) + ":\n" + i18next.t(trainerNameKey);
const eggOptions: IEggOptions[] = [];
if (commonEggs > 0) {
for (let i = 0; i < commonEggs; i++) {
eggOptions.push({
scene,
pulled: false,
sourceType: EggSourceType.EVENT,
eggDescriptor: eggDescription,
tier: EggTier.COMMON
});
}
}
if (rareEggs > 0) {
for (let i = 0; i < rareEggs; i++) {
eggOptions.push({
scene,
pulled: false,
sourceType: EggSourceType.EVENT,
eggDescriptor: eggDescription,
tier: EggTier.RARE
});
}
}
return eggOptions;
}
function removePokemonFromPartyAndStoreHeldItems(scene: BattleScene, encounter: MysteryEncounter, chosenPokemon: PlayerPokemon) {
const party = scene.getParty();
const chosenIndex = party.indexOf(chosenPokemon);
party[chosenIndex] = party[0];
party[0] = chosenPokemon;
encounter.misc.originalParty = scene.getParty().slice(1);
encounter.misc.originalPartyHeldItems = encounter.misc.originalParty
.map(p => p.getHeldItems());
scene["party"] = [
chosenPokemon
];
}
function checkAchievement(scene: BattleScene) {
if (scene.arena.biomeType === Biome.SPACE) {
scene.validateAchv(achvs.BREEDERS_IN_SPACE);
}
}
async function restorePartyAndHeldItems(scene: BattleScene) {
const encounter = scene.currentBattle.mysteryEncounter!;
// Restore original party
scene.getParty().push(...encounter.misc.originalParty);
// Restore held items
const originalHeldItems = encounter.misc.originalPartyHeldItems;
originalHeldItems.forEach(pokemonHeldItemsList => {
pokemonHeldItemsList.forEach(heldItem => {
scene.addModifier(heldItem, true, false, false, true);
});
});
await scene.updateModifiers(true);
}
function onGameOver(scene: BattleScene) {
const encounter = scene.currentBattle.mysteryEncounter!;
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}:outro_failed`,
},
];
// Restore original party, player loses all friendship with chosen mon (it remains fainted)
restorePartyAndHeldItems(scene);
const chosenPokemon = encounter.misc.chosenPokemon;
chosenPokemon.friendship = 0;
// Clear all rewards that would have been earned
encounter.doEncounterRewards = undefined;
// Set flag that encounter was failed
encounter.misc.encounterFailed = true;
// Revert BGM
scene.playBgm(scene.arena.bgm);
// Clear any leftover battle phases
scene.clearPhaseQueue();
scene.clearPhaseQueueSplice();
// Return enemy Pokemon
const pokemon = scene.getEnemyPokemon();
if (pokemon) {
scene.playSound("se/pb_rel");
pokemon.hideInfo();
pokemon.tint(getPokeballTintColor(pokemon.pokeball), 1, 250, "Sine.easeIn");
scene.tweens.add({
targets: pokemon,
duration: 250,
ease: "Sine.easeIn",
scale: 0.5,
onComplete: () => {
scene.field.remove(pokemon, true);
}
});
}
// Show the enemy trainer
scene.time.delayedCall(250, () => {
const sprites = scene.currentBattle.trainer?.getSprites();
const tintSprites = scene.currentBattle.trainer?.getTintSprites();
if (sprites && tintSprites) {
for (let i = 0; i < sprites.length; i++) {
sprites[i].setVisible(true);
tintSprites[i].setVisible(true);
sprites[i].clearTint();
tintSprites[i].clearTint();
}
}
scene.tweens.add({
targets: scene.currentBattle.trainer,
x: "-=16",
y: "+=16",
alpha: 1,
ease: "Sine.easeInOut",
duration: 750
});
});
handleMysteryEncounterBattleFailed(scene, true);
return false;
}
async function doPostEncounterCleanup(scene: BattleScene) {
const encounter = scene.currentBattle.mysteryEncounter!;
if (!encounter.misc.encounterFailed) {
// Give achievement if in Space biome
checkAchievement(scene);
// Give 20 friendship to the chosen pokemon
encounter.misc.chosenPokemon.addFriendship(FRIENDSHIP_ADDED);
await restorePartyAndHeldItems(scene);
}
}