pokerogue/src/items/held-item-pool.ts

298 lines
8.3 KiB
TypeScript

import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { coerceArray, getEnumValues, randSeedFloat, randSeedInt } from "#app/utils/common";
import { BerryType } from "#enums/berry-type";
import { HeldItemCategoryId, HeldItemId } from "#enums/held-item-id";
import { HeldItemPoolType } from "#enums/modifier-pool-type";
import type { PokemonType } from "#enums/pokemon-type";
import { RewardTier } from "#enums/reward-tier";
import { PERMANENT_STATS } from "#enums/stat";
import { allHeldItems } from "./all-held-items";
import {
type HeldItemConfiguration,
type HeldItemPool,
type HeldItemSpecs,
type HeldItemTieredPool,
type HeldItemWeights,
isHeldItemCategoryEntry,
isHeldItemPool,
isHeldItemSpecs,
} from "./held-item-data-types";
import { attackTypeToHeldItem } from "./held-items/attack-type-booster";
import { permanentStatToHeldItem } from "./held-items/base-stat-booster";
import { berryTypeToHeldItem } from "./held-items/berry";
export const wildHeldItemPool: HeldItemTieredPool = {};
export const trainerHeldItemPool: HeldItemTieredPool = {};
export const dailyStarterHeldItemPool: HeldItemTieredPool = {};
export function assignDailyRunStarterHeldItems(party: PlayerPokemon[]) {
for (const p of party) {
for (let m = 0; m < 3; m++) {
const tierValue = randSeedInt(64);
const tier = getDailyRewardTier(tierValue);
const item = getNewHeldItemFromPool(getHeldItemPool(HeldItemPoolType.DAILY_STARTER)[tier] as HeldItemPool, p);
p.heldItemManager.add(item);
}
}
}
function getDailyRewardTier(tierValue: number): RewardTier {
if (tierValue > 25) {
return RewardTier.COMMON;
}
if (tierValue > 12) {
return RewardTier.GREAT;
}
if (tierValue > 4) {
return RewardTier.ULTRA;
}
if (tierValue > 0) {
return RewardTier.ROGUE;
}
return RewardTier.MASTER;
}
function getHeldItemPool(poolType: HeldItemPoolType): HeldItemTieredPool {
let pool: HeldItemTieredPool;
switch (poolType) {
case HeldItemPoolType.WILD:
pool = wildHeldItemPool;
break;
case HeldItemPoolType.TRAINER:
pool = trainerHeldItemPool;
break;
case HeldItemPoolType.DAILY_STARTER:
pool = dailyStarterHeldItemPool;
break;
}
return pool;
}
// TODO: Add proper documentation to this function (once it fully works...)
export function assignEnemyHeldItemsForWave(
waveIndex: number,
count: number,
enemy: EnemyPokemon,
poolType: HeldItemPoolType.WILD | HeldItemPoolType.TRAINER,
upgradeChance = 0,
): void {
for (let i = 1; i <= count; i++) {
const item = getNewHeldItemFromTieredPool(
getHeldItemPool(poolType),
enemy,
upgradeChance && !randSeedInt(upgradeChance) ? 1 : 0,
);
enemy.heldItemManager.add(item);
}
if (!(waveIndex % 1000)) {
enemy.heldItemManager.add(HeldItemId.MINI_BLACK_HOLE);
}
}
function getRandomTier(): RewardTier {
const tierValue = randSeedInt(1024);
if (tierValue > 255) {
return RewardTier.COMMON;
}
if (tierValue > 60) {
return RewardTier.GREAT;
}
if (tierValue > 12) {
return RewardTier.ULTRA;
}
if (tierValue) {
return RewardTier.ROGUE;
}
return RewardTier.MASTER;
}
function determineEnemyPoolTier(pool: HeldItemTieredPool, upgradeCount?: number): RewardTier {
let tier = getRandomTier();
if (!upgradeCount) {
upgradeCount = 0;
}
tier += upgradeCount;
while (tier && !pool[tier]?.length) {
tier--;
if (upgradeCount) {
upgradeCount--;
}
}
return tier;
}
function getNewHeldItemFromTieredPool(
pool: HeldItemTieredPool,
pokemon: Pokemon,
upgradeCount: number,
): HeldItemId | HeldItemSpecs {
const tier = determineEnemyPoolTier(pool, upgradeCount);
const tierPool = pool[tier];
return getNewHeldItemFromPool(tierPool!, pokemon);
}
function pickWeightedIndex(weights: number[]): number {
const totalWeight = weights.reduce((sum, w) => sum + w, 0);
if (totalWeight <= 0) {
throw new Error("Total weight must be greater than 0.");
}
let r = randSeedFloat() * totalWeight;
for (let i = 0; i < weights.length; i++) {
if (r < weights[i]) {
return i;
}
r -= weights[i];
}
return -1; // TODO: Change to something more appropriate
}
export function getNewVitaminHeldItem(pokemon: Pokemon, customWeights: HeldItemWeights = {}): HeldItemId {
const items = PERMANENT_STATS.map(s => permanentStatToHeldItem[s]);
const weights = items.map(t => (pokemon.heldItemManager.isMaxStack(t) ? 0 : (customWeights[t] ?? 1)));
return items[pickWeightedIndex(weights)];
}
export function getNewBerryHeldItem(pokemon: Pokemon, customWeights: HeldItemWeights = {}): HeldItemId {
const berryTypes = getEnumValues(BerryType);
const items = berryTypes.map(b => berryTypeToHeldItem[b]);
const weights = items.map(t =>
pokemon.heldItemManager.isMaxStack(t)
? 0
: (customWeights[t] ??
(t === HeldItemId.SITRUS_BERRY || t === HeldItemId.LUM_BERRY || t === HeldItemId.LEPPA_BERRY))
? 2
: 1,
);
return items[pickWeightedIndex(weights)];
}
export function getNewAttackTypeBoosterHeldItem(
pokemon: Pokemon,
customWeights: HeldItemWeights = {},
): HeldItemId | null {
// TODO: make this consider moves or abilities that change types
const attackMoveTypes = pokemon
.getMoveset()
.filter(m => m.getMove().is("AttackMove"))
.map(m => m.getMove().type);
if (!attackMoveTypes.length) {
return null;
}
const attackMoveTypeWeights = attackMoveTypes.reduce((map, type) => {
const current = map.get(type) ?? 0;
if (current < 3) {
map.set(type, current + 1);
}
return map;
}, new Map<PokemonType, number>());
const types = Array.from(attackMoveTypeWeights.keys());
const weights = types.map(type =>
pokemon.heldItemManager.isMaxStack(attackTypeToHeldItem[type])
? 0
: (customWeights[attackTypeToHeldItem[type]] ?? attackMoveTypeWeights.get(type)!),
);
const type = types[pickWeightedIndex(weights)];
return attackTypeToHeldItem[type];
}
export function getNewHeldItemFromCategory(
id: HeldItemCategoryId,
pokemon: Pokemon,
customWeights: HeldItemWeights = {},
): HeldItemId | null {
if (id === HeldItemCategoryId.BERRY) {
return getNewBerryHeldItem(pokemon, customWeights);
}
if (id === HeldItemCategoryId.VITAMIN) {
return getNewVitaminHeldItem(pokemon, customWeights);
}
if (id === HeldItemCategoryId.TYPE_ATTACK_BOOSTER) {
return getNewAttackTypeBoosterHeldItem(pokemon, customWeights);
}
return null;
}
function getPoolWeights(pool: HeldItemPool, pokemon: Pokemon): number[] {
return pool.map(p => {
let weight = typeof p.weight === "function" ? p.weight(coerceArray(pokemon)) : p.weight;
if (typeof p.entry === "number") {
const itemId = p.entry as HeldItemId;
if (pokemon.heldItemManager.getStack(itemId) >= allHeldItems[itemId].getMaxStackCount()) {
weight = 0;
}
}
return weight;
});
}
function getNewHeldItemFromPool(pool: HeldItemPool, pokemon: Pokemon): HeldItemId | HeldItemSpecs {
const weights = getPoolWeights(pool, pokemon);
const entry = pool[pickWeightedIndex(weights)].entry;
if (typeof entry === "number") {
return entry as HeldItemId;
}
if (isHeldItemCategoryEntry(entry)) {
return getNewHeldItemFromCategory(entry.id, pokemon, entry?.customWeights) as HeldItemId;
}
return entry as HeldItemSpecs;
}
export function assignItemsFromConfiguration(config: HeldItemConfiguration, pokemon: Pokemon) {
config.forEach(item => {
const { entry, count } = item;
const actualCount = typeof count === "function" ? count() : (count ?? 1);
if (typeof entry === "number") {
pokemon.heldItemManager.add(entry, actualCount);
}
if (isHeldItemSpecs(entry)) {
pokemon.heldItemManager.add(entry);
}
if (isHeldItemCategoryEntry(entry)) {
for (let i = 1; i <= actualCount; i++) {
const newItem = getNewHeldItemFromCategory(entry.id, pokemon, entry?.customWeights);
if (newItem) {
pokemon.heldItemManager.add(newItem);
}
}
}
if (isHeldItemPool(entry)) {
for (let i = 1; i <= actualCount; i++) {
const newItem = getNewHeldItemFromPool(entry, pokemon);
if (newItem) {
pokemon.heldItemManager.add(newItem);
}
}
}
});
}