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* Refactor protection moves * Revert Protected move result change * Fix typo in documentation * Fix merge conflicts in integration tests * Improve readability of apply function * Fix effects applying through Protect * Fix typos in `src/data/egg.ts` comments * [Localization(it)] Added Honey Gather translation (#2301) * Update ability.ts [Localization(it)] * Update ability.ts [Localization(it)] Fixed capitalization * Hitting into protect now records a move as failed * Add check for move success before applying additional effects (Stone Axe) * `Overrides` should be capitalized * Add fail conditions for `RechargeAttr` and Jaw Lock * Update protect test * Add check for protect in Glaive Rush * Update tests to use new overrides helpers * Account for Mat Block and add protect test for Glaive Rush --------- Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> * Crafty Shield now blocks ALL protect-ignoring moves * Crafty Shield test + Fix blocking ally-target moves * ESLint * Mat Block and Wide Guard integration tests * Fix strict-null errors in integration tests * Fix strict-null issue in arena-tag * Fix strict-null in unrelated test :pikamad: * Fix conflicting AbAttr --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> |
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.. | ||
@types | ||
configs/inputs | ||
data | ||
enums | ||
events | ||
field | ||
interfaces | ||
locales | ||
modifier | ||
pipelines | ||
plugins | ||
system | ||
test | ||
ui | ||
account.ts | ||
battle-scene.ts | ||
battle.ts | ||
debug.js | ||
egg-hatch-phase.ts | ||
evolution-phase.ts | ||
form-change-phase.ts | ||
game-mode.ts | ||
inputs-controller.ts | ||
loading-scene.ts | ||
main.ts | ||
messages.ts | ||
overrides.ts | ||
phase.ts | ||
phases.ts | ||
scene-base.ts | ||
timed-event-manager.ts | ||
touch-controls.ts | ||
tutorial.ts | ||
ui-inputs.ts | ||
utils.test.ts | ||
utils.ts | ||
vite.env.d.ts |