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* Add isPartner method to trainer class * Ensure force switches cannot pull pokemon from the wrong trainer * Add override for battle type * Fixup tests and broken assumptions * Make move fail override semi-invuln check Bandaid fix because move effect phase does not allow for the move to fail if all of its conditions fail * Restore overrides * Apply kev's suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Fix illusion test battle type invocation * Update struggle and healer tests to use battleStyle --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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| .. | ||
| helpers | ||
| mocks | ||
| saves | ||
| errorInterceptor.ts | ||
| fakeMobile.html | ||
| gameManager.ts | ||
| gameManagerUtils.ts | ||
| gameWrapper.ts | ||
| inputsHandler.ts | ||
| listenersManager.ts | ||
| phaseInterceptor.ts | ||
| testFileInitialization.ts | ||
| testUtils.ts | ||
| TextInterceptor.ts | ||