mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-11-27 21:48:21 +01:00
* Stop trainer spawns on evil team and E4 floors * Thanks Xavion * change "floors" to "wave" in coment * at test for not spawning 3 waves within fixed trainer battle * remove out-commented code * apply code formatting * Updated test and make sure isWaveTrainer returns a boolean * Update comment --------- Co-authored-by: Felix Staud <felix.staud@headwire.com>
53 lines
1.8 KiB
TypeScript
53 lines
1.8 KiB
TypeScript
import { GameMode, GameModes, getGameMode } from "#app/game-mode.js";
|
|
import {
|
|
afterEach,
|
|
beforeAll,
|
|
beforeEach,
|
|
describe,
|
|
expect,
|
|
it,
|
|
vi,
|
|
} from "vitest";
|
|
import GameManager from "./utils/gameManager";
|
|
import * as Utils from "../utils";
|
|
describe("game-mode", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
vi.resetAllMocks();
|
|
});
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
});
|
|
describe("classic", () => {
|
|
let classicGameMode: GameMode;
|
|
beforeEach(() => {
|
|
classicGameMode = getGameMode(GameModes.CLASSIC);
|
|
});
|
|
it("does NOT spawn trainers within 3 waves of fixed battle", () => {
|
|
const { arena } = game.scene;
|
|
/** set wave 16 to be a fixed trainer fight meaning wave 13-19 don't allow trainer spawns */
|
|
vi.spyOn(classicGameMode, "isFixedBattle").mockImplementation(
|
|
(n: number) => (n === 16 ? true : false)
|
|
);
|
|
vi.spyOn(arena, "getTrainerChance").mockReturnValue(1);
|
|
vi.spyOn(Utils, "randSeedInt").mockReturnValue(0);
|
|
expect(classicGameMode.isWaveTrainer(11, arena)).toBeFalsy();
|
|
expect(classicGameMode.isWaveTrainer(12, arena)).toBeTruthy();
|
|
expect(classicGameMode.isWaveTrainer(13, arena)).toBeFalsy();
|
|
expect(classicGameMode.isWaveTrainer(14, arena)).toBeFalsy();
|
|
expect(classicGameMode.isWaveTrainer(15, arena)).toBeFalsy();
|
|
// Wave 16 is a fixed trainer battle
|
|
expect(classicGameMode.isWaveTrainer(17, arena)).toBeFalsy();
|
|
expect(classicGameMode.isWaveTrainer(18, arena)).toBeFalsy();
|
|
expect(classicGameMode.isWaveTrainer(19, arena)).toBeFalsy();
|
|
});
|
|
});
|
|
});
|