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* Move game-mode to its own file Reduces circular imports to 325 * Move battler-index to own file Reduces circular deps to 314 * Move trainer-variant to own file Reduces circ deps to 313 * Move enums in pokemon to their own file * Move arena-tag-type to its own file * Move pokemon-moves to its own file * Move command to own file * Move learnMoveType to own file * Move form change item to own file * Move battlerTagLapseType to own file * Move anim enums to own shared file * Move enums out of challenges * Move species form change triggers to own file Reduces circ imports to 291 * Update test importing pokemon move * Replace move attribute imports with string names * Untangle circular deps from game data * Fix missing string call in switch summon phase * Apply kev's suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Ensure ChargeMove's is method calls super * Use InstanceType for proper narrowing * Apply kev's suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
31 lines
770 B
TypeScript
31 lines
770 B
TypeScript
import { applyMoveAttrs } from "#app/data/moves/apply-attrs";
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import type { PokemonMove } from "#app/data/moves/pokemon-move";
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import type Pokemon from "#app/field/pokemon";
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import { BattlePhase } from "./battle-phase";
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export class MoveHeaderPhase extends BattlePhase {
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public readonly phaseName = "MoveHeaderPhase";
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public pokemon: Pokemon;
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public move: PokemonMove;
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constructor(pokemon: Pokemon, move: PokemonMove) {
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super();
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this.pokemon = pokemon;
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this.move = move;
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}
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canMove(): boolean {
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return this.pokemon.isActive(true) && this.move.isUsable(this.pokemon);
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}
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start() {
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super.start();
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if (this.canMove()) {
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applyMoveAttrs("MoveHeaderAttr", this.pokemon, null, this.move.getMove());
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}
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this.end();
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}
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}
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