mirror of
https://github.com/pagefaultgames/pokerogue.git
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* Remove public folder to prepare for submodule * Add submodule and update licensing * Stop serving non-asset files during build * Update pull request template * Update CODEOWNERS * Add locales submodule * Update pull request template regarding locales * remove post-checkout lefthook in favor of git config * chore: add license info to new script * Update gh pages workflow * Apply kev's suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * update assets
20 lines
747 B
YAML
20 lines
747 B
YAML
# SPDX-FileCopyrightText: 2024-2025 Pagefault Games
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# SPDX-FileContributor: SirzBenjie
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#
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# SPDX-License-Identifier: AGPL-3.0-only
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all:
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# Negations syntax from https://github.com/dorny/paths-filter/issues/184#issuecomment-2786521554
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- "src/**/!(*.{md,py,sh,gitkeep,gitignore})"
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- "test/**/!(*.{md,py,sh,gitkeep,gitignore})"
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- "assets/**/!(*.{md,py,sh,gitkeep,gitignore})"
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# Workflows that can impact tests
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- ".github/workflows/test*.yml"
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- ".github/test-filters.yml"
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# top-level files
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- "package*.json"
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- ".nvrmc" # Updates to node version can break tests
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- "vite*" # vite.config.ts, vite.vitest.config.ts, vitest.workspace.ts
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- "tsconfig*.json" # tsconfig.json tweaking can impact compilation
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- "global.d.ts"
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- ".env*" |