pokerogue/src/phases/show-trainer-phase.ts
Sirz Benjie 1fc42b3231
[Misc] Add phase#is method to help reduce circular imports (#5868)
* Move phase types out of phase interceptor

* Create isXPhase method and add properties to each phase

* Replace instanceof phase with isXPhase

* Fix missing union types for phaseName

* Update doc comment in phase.ts

* Fix incomplete comment in encounter-phase

* Make phaseName as public and fix more uses

* Move phaseName property declaration before constructor in move anim phase

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Rename isXPhase to is

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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-06 21:08:23 +00:00

22 lines
601 B
TypeScript

import { globalScene } from "#app/global-scene";
import { PlayerGender } from "#app/enums/player-gender";
import { BattlePhase } from "./battle-phase";
export class ShowTrainerPhase extends BattlePhase {
public readonly phaseName = "ShowTrainerPhase";
start() {
super.start();
globalScene.trainer.setVisible(true);
globalScene.trainer.setTexture(`trainer_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`);
globalScene.tweens.add({
targets: globalScene.trainer,
x: 106,
duration: 1000,
onComplete: () => this.end(),
});
}
}