..
configs /inputs
Settings Refactor ( #1771 )
2024-06-03 19:57:47 -04:00
data
[Bug] Fix Victini's generation for challenges. ( #1973 )
2024-06-08 21:06:36 -04:00
enums
[Refactor] Move enum ExpNotification into separated file ( #1909 )
2024-06-07 13:14:52 -04:00
field
Make getTypes ignore transform when ignoring overrides ( #1976 )
2024-06-08 21:08:30 -04:00
locales
[QoL] Show currently bound controls on starter menu for last active device ( #1859 )
2024-06-09 03:35:11 +02:00
modifier
Cleanup format, show correct value for money rewards ( #1926 )
2024-06-08 02:09:12 +01:00
pipelines
added rule no-trailing-spaces ( #1307 )
2024-05-23 18:45:04 -05:00
plugins
[Localization] Localized game-mode and save-slot-select-ui-handler ( #1728 )
2024-06-08 11:03:01 -04:00
system
Add setting for showing type effectiveness hints ( #1061 )
2024-06-08 15:33:13 -04:00
test
added silent option to run tests and added a missing properties in the MockText ( #1967 )
2024-06-08 21:24:57 +01:00
ui
[QoL] Show currently bound controls on starter menu for last active device ( #1859 )
2024-06-09 03:35:11 +02:00
account.ts
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
battle-scene-events.ts
[QoL] Add Time of Day Widget to Arena Flyout ( #1846 )
2024-06-05 22:57:55 -05:00
battle-scene.ts
[QoL] Show currently bound controls on starter menu for last active device ( #1859 )
2024-06-09 03:35:11 +02:00
battle.ts
Add Challenges ( #1459 )
2024-06-08 01:07:23 -04:00
debug.js
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts
Implement Pity System ( #1752 )
2024-06-03 15:43:52 -04:00
evolution-phase.ts
Add Challenges ( #1459 )
2024-06-08 01:07:23 -04:00
form-change-phase.ts
added rule no-trailing-spaces ( #1307 )
2024-05-23 18:45:04 -05:00
game-mode.ts
[Localization] Fixed the localization of getModeName and "Wave" text ( #1953 )
2024-06-08 11:28:45 -04:00
inputs-controller.ts
[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes ( #1908 )
2024-06-07 18:33:45 -04:00
loading-scene.ts
[Localization] Localize "Loading asset:" text ( #1961 )
2024-06-08 14:34:05 -04:00
main.ts
Fixes etPositionRelative Errors ( #1514 )
2024-05-28 17:16:14 -04:00
messages.ts
useMove + pokemon affix localization ( #1276 )
2024-06-06 08:36:12 -05:00
overrides.ts
[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes ( #1908 )
2024-06-07 18:33:45 -04:00
phase.ts
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
phases.ts
Add Challenges ( #1459 )
2024-06-08 01:07:23 -04:00
scene-base.ts
Removes useless '/' make it doubles in somes cases ( #1482 )
2024-05-28 10:08:53 -04:00
touch-controls.ts
[QoL] Show currently bound controls on starter menu for last active device ( #1859 )
2024-06-09 03:35:11 +02:00
tutorial.ts
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
ui-inputs.ts
[QoL] Show currently bound controls on starter menu for last active device ( #1859 )
2024-06-09 03:35:11 +02:00
utils.test.ts
[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes ( #1908 )
2024-06-07 18:33:45 -04:00
utils.ts
Use secure cookies
2024-06-08 21:03:33 -04:00
vite.env.d.ts
[QoL] Added https and server url is read from the env now ( #1764 )
2024-06-07 21:43:32 +01:00