pokerogue/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts
Sirz Benjie 1c4edabd1d
[Refactor] Ensure that new phases are created through the phase manager
https://github.com/pagefaultgames/pokerogue/pull/5955

* Add newPhase method to phase-manager

* Update calls to append/prepend phase to use string phase

* Replace instantiations of new phase with phase manager
2025-06-07 23:55:30 -07:00

220 lines
8.6 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import {
initBattleWithEnemyConfig,
leaveEncounterWithoutBattle,
setEncounterRewards,
transitionMysteryEncounterIntroVisuals,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import {
getHighestLevelPlayerPokemon,
koPlayerPokemon,
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { randSeedInt } from "#app/utils/common";
import { MoveId } from "#enums/move-id";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { SpeciesId } from "#enums/species-id";
/** i18n namespace for encounter */
const namespace = "mysteryEncounters/mysteriousChest";
const RAND_LENGTH = 100;
const TRAP_PERCENT = 30;
const COMMON_REWARDS_PERCENT = 25;
const ULTRA_REWARDS_PERCENT = 30;
const ROGUE_REWARDS_PERCENT = 10;
const MASTER_REWARDS_PERCENT = 5;
/**
* Mysterious Chest encounter.
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3796 | GitHub Issue #3796}
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
*/
export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilder.withEncounterType(
MysteryEncounterType.MYSTERIOUS_CHEST,
)
.withEncounterTier(MysteryEncounterTier.COMMON)
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
.withScenePartySizeRequirement(2, 6, true)
.withAutoHideIntroVisuals(false)
.withCatchAllowed(true)
.withIntroSpriteConfigs([
{
spriteKey: "mysterious_chest_blue",
fileRoot: "mystery-encounters",
hasShadow: true,
y: 8,
yShadow: 6,
alpha: 1,
disableAnimation: true, // Re-enabled after option select
},
{
spriteKey: "mysterious_chest_red",
fileRoot: "mystery-encounters",
hasShadow: false,
y: 8,
yShadow: 6,
alpha: 0,
disableAnimation: true, // Re-enabled after option select
},
])
.withIntroDialogue([
{
text: `${namespace}:intro`,
},
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculate boss mon
const config: EnemyPartyConfig = {
levelAdditiveModifier: 0.5,
disableSwitch: true,
pokemonConfigs: [
{
species: getPokemonSpecies(SpeciesId.GIMMIGHOUL),
formIndex: 0,
isBoss: true,
moveSet: [MoveId.NASTY_PLOT, MoveId.SHADOW_BALL, MoveId.POWER_GEM, MoveId.THIEF],
},
],
};
encounter.enemyPartyConfigs = [config];
encounter.setDialogueToken("gimmighoulName", getPokemonSpecies(SpeciesId.GIMMIGHOUL).getName());
encounter.setDialogueToken("trapPercent", TRAP_PERCENT.toString());
encounter.setDialogueToken("commonPercent", COMMON_REWARDS_PERCENT.toString());
encounter.setDialogueToken("ultraPercent", ULTRA_REWARDS_PERCENT.toString());
encounter.setDialogueToken("roguePercent", ROGUE_REWARDS_PERCENT.toString());
encounter.setDialogueToken("masterPercent", MASTER_REWARDS_PERCENT.toString());
return true;
})
.withOption(
MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}:option.1.selected`,
},
],
})
.withPreOptionPhase(async () => {
// Play animation
const encounter = globalScene.currentBattle.mysteryEncounter!;
const introVisuals = encounter.introVisuals!;
// Determine roll first
const roll = randSeedInt(RAND_LENGTH);
encounter.misc = {
roll,
};
if (roll < TRAP_PERCENT) {
// Chest is springing trap, change to red chest sprite
const blueChestSprites = introVisuals.getSpriteAtIndex(0);
const redChestSprites = introVisuals.getSpriteAtIndex(1);
redChestSprites[0].setAlpha(1);
blueChestSprites[0].setAlpha(0.001);
}
introVisuals.spriteConfigs[0].disableAnimation = false;
introVisuals.spriteConfigs[1].disableAnimation = false;
introVisuals.playAnim();
})
.withOptionPhase(async () => {
// Open the chest
const encounter = globalScene.currentBattle.mysteryEncounter!;
const roll = encounter.misc.roll;
if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT) {
// Choose between 2 COMMON / 2 GREAT tier items (20%)
setEncounterRewards({
guaranteedModifierTiers: [ModifierTier.COMMON, ModifierTier.COMMON, ModifierTier.GREAT, ModifierTier.GREAT],
});
// Display result message then proceed to rewards
queueEncounterMessage(`${namespace}:option.1.normal`);
leaveEncounterWithoutBattle();
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT) {
// Choose between 3 ULTRA tier items (30%)
setEncounterRewards({
guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA],
});
// Display result message then proceed to rewards
queueEncounterMessage(`${namespace}:option.1.good`);
leaveEncounterWithoutBattle();
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT - ROGUE_REWARDS_PERCENT) {
// Choose between 2 ROGUE tier items (10%)
setEncounterRewards({
guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE],
});
// Display result message then proceed to rewards
queueEncounterMessage(`${namespace}:option.1.great`);
leaveEncounterWithoutBattle();
} else if (
roll >=
RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT - ROGUE_REWARDS_PERCENT - MASTER_REWARDS_PERCENT
) {
// Choose 1 MASTER tier item (5%)
setEncounterRewards({
guaranteedModifierTiers: [ModifierTier.MASTER],
});
// Display result message then proceed to rewards
queueEncounterMessage(`${namespace}:option.1.amazing`);
leaveEncounterWithoutBattle();
} else {
// Your highest level unfainted Pokemon gets OHKO. Start battle against a Gimmighoul (35%)
const highestLevelPokemon = getHighestLevelPlayerPokemon(true, false);
koPlayerPokemon(highestLevelPokemon);
encounter.setDialogueToken("pokeName", highestLevelPokemon.getNameToRender());
await showEncounterText(`${namespace}:option.1.bad`);
// Handle game over edge case
const allowedPokemon = globalScene.getPokemonAllowedInBattle();
if (allowedPokemon.length === 0) {
// If there are no longer any legal pokemon in the party, game over.
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftNew("GameOverPhase");
} else {
// Show which Pokemon was KOed, then start battle against Gimmighoul
await transitionMysteryEncounterIntroVisuals(true, true, 500);
setEncounterRewards({ fillRemaining: true });
await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]);
}
}
})
.build(),
)
.withSimpleOption(
{
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}:option.2.selected`,
},
],
},
async () => {
// Leave encounter with no rewards or exp
leaveEncounterWithoutBattle(true);
return true;
},
)
.build();