pokerogue/src/ui/achv-bar.ts
NightKev 0107b1d47e
[Refactor] Create global scene variable (#4766)
* Replace various `scene` pass-arounds with global scene variable

* Modify tests

* Add scene back to `fade[in|out]()` calls

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Fix Bug Superfan ME test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Re-enable fixed test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Rename `gScene` to `globalScene`

* Move `globalScene` to its own file to fix import/async issues

* Fix `SelectModifierPhase` tests

* Fix ME tests by removing `scene` from `expect()`s

* Resolve merge issues

* Remove tsdocs referencing `scene` params

Remove missed instances of `.scene`

* Remove unnecessary `globalScene` usage in `loading-scene.ts`

* Fix merge conflicts

* Attempt to fix circular import issue

* Found the source of the import issue

* Fix merge issues

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2025-01-12 15:33:05 -08:00

129 lines
4.0 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import { Achv, getAchievementDescription } from "../system/achv";
import { Voucher } from "../system/voucher";
import { TextStyle, addTextObject } from "./text";
import type { PlayerGender } from "#enums/player-gender";
export default class AchvBar extends Phaser.GameObjects.Container {
private defaultWidth: number;
private defaultHeight: number;
private bg: Phaser.GameObjects.NineSlice;
private icon: Phaser.GameObjects.Sprite;
private titleText: Phaser.GameObjects.Text;
private scoreText: Phaser.GameObjects.Text;
private descriptionText: Phaser.GameObjects.Text;
private queue: (Achv | Voucher)[] = [];
private playerGender: PlayerGender;
public shown: boolean;
constructor() {
super(globalScene, globalScene.game.canvas.width / 6, 0);
this.playerGender = globalScene.gameData.gender;
}
setup(): void {
this.defaultWidth = 200;
this.defaultHeight = 40;
this.bg = globalScene.add.nineslice(0, 0, "achv_bar", undefined, this.defaultWidth, this.defaultHeight, 41, 6, 16, 4);
this.bg.setOrigin(0, 0);
this.add(this.bg);
this.icon = globalScene.add.sprite(4, 4, "items");
this.icon.setOrigin(0, 0);
this.add(this.icon);
this.titleText = addTextObject(40, 3, "", TextStyle.MESSAGE, { fontSize: "72px" });
this.titleText.setOrigin(0, 0);
this.add(this.titleText);
this.scoreText = addTextObject(150, 3, "", TextStyle.MESSAGE, { fontSize: "72px" });
this.scoreText.setOrigin(1, 0);
this.add(this.scoreText);
this.descriptionText = addTextObject(43, 16, "", TextStyle.WINDOW_ALT, { fontSize: "72px" });
this.descriptionText.setOrigin(0, 0);
this.add(this.descriptionText);
this.descriptionText.setWordWrapWidth(664);
this.descriptionText.setLineSpacing(-5);
this.setScale(0.5);
this.shown = false;
}
showAchv(achv: Achv | Voucher): void {
if (this.shown) {
this.queue.push(achv);
return;
}
const tier = achv.getTier();
this.bg.setTexture(`achv_bar${tier ? `_${tier + 1}` : ""}`);
this.icon.setFrame(achv.getIconImage());
this.titleText.setText(achv.getName(this.playerGender));
this.scoreText.setVisible(achv instanceof Achv);
if (achv instanceof Achv) {
this.descriptionText.setText(getAchievementDescription((achv as Achv).localizationKey));
} else if (achv instanceof Voucher) {
this.descriptionText.setText((achv as Voucher).description);
}
if (achv instanceof Achv) {
this.scoreText.setText(`+${(achv as Achv).score}pt`);
}
// Take the width of the default interface or the title if longest
this.bg.width = Math.max(this.defaultWidth, this.icon.displayWidth + this.titleText.displayWidth + this.scoreText.displayWidth + 16);
this.scoreText.x = this.bg.width - 2;
this.descriptionText.width = this.bg.width - this.icon.displayWidth - 16;
this.descriptionText.setWordWrapWidth(this.descriptionText.width * 6);
// Take the height of the default interface or the description if longest
this.bg.height = Math.max(this.defaultHeight, this.titleText.displayHeight + this.descriptionText.displayHeight + 8);
this.icon.y = (this.bg.height / 2) - (this.icon.height / 2);
globalScene.playSound("se/achv");
globalScene.tweens.add({
targets: this,
x: (globalScene.game.canvas.width / 6) - (this.bg.width / 2),
duration: 500,
ease: "Sine.easeOut"
});
globalScene.time.delayedCall(10000, () => this.hide(this.playerGender));
this.setVisible(true);
this.shown = true;
}
protected hide(playerGender: PlayerGender): void {
if (!this.shown) {
return;
}
globalScene.tweens.add({
targets: this,
x: (globalScene.game.canvas.width / 6),
duration: 500,
ease: "Sine.easeIn",
onComplete: () => {
this.shown = false;
this.setVisible(false);
if (this.queue.length) {
const shifted = this.queue.shift();
shifted && this.showAchv(shifted);
}
}
});
}
}