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* Rename `Abilities` to `AbilityId` * Rename `abilities.ts` to `ability-id.ts` * Rename `Moves` to `MoveId` * Rename `moves.ts` to `move-id.ts` * Rename `Species` to `SpeciesId` * Rename `species.ts` to `species-id.ts` * Rename `Biome` to `BiomeId` * Rename `biome.ts` to `biome-id.ts` * Replace `Abilities` with `AbilityId` in comments * Replace `Biome` with `BiomeId` in comments * Replace `Moves` with `MoveId` in comments * Replace `Species` with `SpeciesId` in comments
90 lines
3.1 KiB
TypeScript
90 lines
3.1 KiB
TypeScript
import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import { StatusEffect } from "#enums/status-effect";
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import { BattlerIndex } from "#app/battle";
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import { allMoves } from "#app/data/data-lists";
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describe("Moves - Toxic", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleStyle("single")
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.moveset(MoveId.TOXIC)
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.enemySpecies(SpeciesId.MAGIKARP)
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.enemyMoveset(MoveId.SPLASH);
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});
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it("should be guaranteed to hit if user is Poison-type", async () => {
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vi.spyOn(allMoves[MoveId.TOXIC], "accuracy", "get").mockReturnValue(0);
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await game.classicMode.startBattle([SpeciesId.TOXAPEX]);
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game.move.select(MoveId.TOXIC);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.TOXIC);
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});
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it("may miss if user is not Poison-type", async () => {
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vi.spyOn(allMoves[MoveId.TOXIC], "accuracy", "get").mockReturnValue(0);
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await game.classicMode.startBattle([SpeciesId.UMBREON]);
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game.move.select(MoveId.TOXIC);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(game.scene.getEnemyPokemon()!.status).toBeUndefined();
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});
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it("should hit semi-invulnerable targets if user is Poison-type", async () => {
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vi.spyOn(allMoves[MoveId.TOXIC], "accuracy", "get").mockReturnValue(0);
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game.override.enemyMoveset(MoveId.FLY);
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await game.classicMode.startBattle([SpeciesId.TOXAPEX]);
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game.move.select(MoveId.TOXIC);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.TOXIC);
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});
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it("should miss semi-invulnerable targets if user is not Poison-type", async () => {
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vi.spyOn(allMoves[MoveId.TOXIC], "accuracy", "get").mockReturnValue(-1);
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game.override.enemyMoveset(MoveId.FLY);
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await game.classicMode.startBattle([SpeciesId.UMBREON]);
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game.move.select(MoveId.TOXIC);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(game.scene.getEnemyPokemon()!.status).toBeUndefined();
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});
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it("moves other than Toxic should not hit semi-invulnerable targets even if user is Poison-type", async () => {
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game.override.moveset(MoveId.SWIFT);
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game.override.enemyMoveset(MoveId.FLY);
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await game.classicMode.startBattle([SpeciesId.TOXAPEX]);
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game.move.select(MoveId.SWIFT);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("BerryPhase", false);
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const enemyPokemon = game.scene.getEnemyPokemon()!;
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expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp());
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});
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});
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