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* Rename `Abilities` to `AbilityId` * Rename `abilities.ts` to `ability-id.ts` * Rename `Moves` to `MoveId` * Rename `moves.ts` to `move-id.ts` * Rename `Species` to `SpeciesId` * Rename `species.ts` to `species-id.ts` * Rename `Biome` to `BiomeId` * Rename `biome.ts` to `biome-id.ts` * Replace `Abilities` with `AbilityId` in comments * Replace `Biome` with `BiomeId` in comments * Replace `Moves` with `MoveId` in comments * Replace `Species` with `SpeciesId` in comments
116 lines
4.1 KiB
TypeScript
116 lines
4.1 KiB
TypeScript
import { Stat } from "#enums/stat";
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import { ArenaTagType } from "#app/enums/arena-tag-type";
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import { MoveEndPhase } from "#app/phases/move-end-phase";
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import { TurnEndPhase } from "#app/phases/turn-end-phase";
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import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import { SubstituteTag } from "#app/data/battler-tags";
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describe("Moves - Tidy Up", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override.battleStyle("single");
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game.override.enemySpecies(SpeciesId.MAGIKARP);
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game.override.enemyAbility(AbilityId.BALL_FETCH);
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game.override.enemyMoveset(MoveId.SPLASH);
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game.override.starterSpecies(SpeciesId.FEEBAS);
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game.override.ability(AbilityId.BALL_FETCH);
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game.override.moveset([MoveId.TIDY_UP]);
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game.override.startingLevel(50);
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});
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it("spikes are cleared", async () => {
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game.override.moveset([MoveId.SPIKES, MoveId.TIDY_UP]).enemyMoveset(MoveId.SPIKES);
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await game.classicMode.startBattle();
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game.move.select(MoveId.SPIKES);
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await game.phaseInterceptor.to(TurnEndPhase);
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game.move.select(MoveId.TIDY_UP);
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await game.phaseInterceptor.to(MoveEndPhase);
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expect(game.scene.arena.getTag(ArenaTagType.SPIKES)).toBeUndefined();
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}, 20000);
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it("stealth rocks are cleared", async () => {
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game.override.moveset([MoveId.STEALTH_ROCK, MoveId.TIDY_UP]).enemyMoveset(MoveId.STEALTH_ROCK);
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await game.classicMode.startBattle();
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game.move.select(MoveId.STEALTH_ROCK);
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await game.phaseInterceptor.to(TurnEndPhase);
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game.move.select(MoveId.TIDY_UP);
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await game.phaseInterceptor.to(MoveEndPhase);
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expect(game.scene.arena.getTag(ArenaTagType.STEALTH_ROCK)).toBeUndefined();
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}, 20000);
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it("toxic spikes are cleared", async () => {
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game.override.moveset([MoveId.TOXIC_SPIKES, MoveId.TIDY_UP]).enemyMoveset(MoveId.TOXIC_SPIKES);
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await game.classicMode.startBattle();
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game.move.select(MoveId.TOXIC_SPIKES);
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await game.phaseInterceptor.to(TurnEndPhase);
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game.move.select(MoveId.TIDY_UP);
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await game.phaseInterceptor.to(MoveEndPhase);
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expect(game.scene.arena.getTag(ArenaTagType.TOXIC_SPIKES)).toBeUndefined();
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}, 20000);
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it("sticky webs are cleared", async () => {
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game.override.moveset([MoveId.STICKY_WEB, MoveId.TIDY_UP]).enemyMoveset(MoveId.STICKY_WEB);
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await game.classicMode.startBattle();
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game.move.select(MoveId.STICKY_WEB);
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await game.phaseInterceptor.to(TurnEndPhase);
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game.move.select(MoveId.TIDY_UP);
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await game.phaseInterceptor.to(MoveEndPhase);
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expect(game.scene.arena.getTag(ArenaTagType.STICKY_WEB)).toBeUndefined();
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}, 20000);
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it("substitutes are cleared", async () => {
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game.override.moveset([MoveId.SUBSTITUTE, MoveId.TIDY_UP]).enemyMoveset(MoveId.SUBSTITUTE);
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await game.classicMode.startBattle();
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game.move.select(MoveId.SUBSTITUTE);
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await game.phaseInterceptor.to(TurnEndPhase);
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game.move.select(MoveId.TIDY_UP);
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await game.phaseInterceptor.to(MoveEndPhase);
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const pokemon = [game.scene.getPlayerPokemon()!, game.scene.getEnemyPokemon()!];
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pokemon.forEach(p => {
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expect(p).toBeDefined();
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expect(p!.getTag(SubstituteTag)).toBeUndefined();
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});
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}, 20000);
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it("user's stats are raised with no traps set", async () => {
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await game.classicMode.startBattle();
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const playerPokemon = game.scene.getPlayerPokemon()!;
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expect(playerPokemon.getStatStage(Stat.ATK)).toBe(0);
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expect(playerPokemon.getStatStage(Stat.SPD)).toBe(0);
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game.move.select(MoveId.TIDY_UP);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(playerPokemon.getStatStage(Stat.ATK)).toBe(1);
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expect(playerPokemon.getStatStage(Stat.SPD)).toBe(1);
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}, 20000);
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});
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