mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-28 04:22:44 +02:00
* Rename `Abilities` to `AbilityId` * Rename `abilities.ts` to `ability-id.ts` * Rename `Moves` to `MoveId` * Rename `moves.ts` to `move-id.ts` * Rename `Species` to `SpeciesId` * Rename `species.ts` to `species-id.ts` * Rename `Biome` to `BiomeId` * Rename `biome.ts` to `biome-id.ts` * Replace `Abilities` with `AbilityId` in comments * Replace `Biome` with `BiomeId` in comments * Replace `Moves` with `MoveId` in comments * Replace `Species` with `SpeciesId` in comments
95 lines
2.8 KiB
TypeScript
95 lines
2.8 KiB
TypeScript
import { AbilityId } from "#enums/ability-id";
|
|
import { MoveId } from "#enums/move-id";
|
|
import { SpeciesId } from "#enums/species-id";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag";
|
|
|
|
describe("Moves - Spikes", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override
|
|
.battleStyle("single")
|
|
.enemySpecies(SpeciesId.MAGIKARP)
|
|
.enemyAbility(AbilityId.BALL_FETCH)
|
|
.ability(AbilityId.BALL_FETCH)
|
|
.enemyMoveset(MoveId.SPLASH)
|
|
.moveset([MoveId.SPIKES, MoveId.SPLASH, MoveId.ROAR]);
|
|
});
|
|
|
|
it("should not damage the team that set them", async () => {
|
|
await game.classicMode.startBattle([SpeciesId.MIGHTYENA, SpeciesId.POOCHYENA]);
|
|
|
|
game.move.select(MoveId.SPIKES);
|
|
await game.toNextTurn();
|
|
|
|
game.move.select(MoveId.SPLASH);
|
|
await game.toNextTurn();
|
|
|
|
game.doSwitchPokemon(1);
|
|
await game.toNextTurn();
|
|
|
|
game.doSwitchPokemon(1);
|
|
await game.toNextTurn();
|
|
|
|
const player = game.scene.getPlayerParty()[0];
|
|
expect(player.hp).toBe(player.getMaxHp());
|
|
}, 20000);
|
|
|
|
it("should damage opposing pokemon that are forced to switch in", async () => {
|
|
game.override.startingWave(5);
|
|
await game.classicMode.startBattle([SpeciesId.MIGHTYENA, SpeciesId.POOCHYENA]);
|
|
|
|
game.move.select(MoveId.SPIKES);
|
|
await game.toNextTurn();
|
|
|
|
game.move.select(MoveId.ROAR);
|
|
await game.toNextTurn();
|
|
|
|
const enemy = game.scene.getEnemyParty()[0];
|
|
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
|
|
}, 20000);
|
|
|
|
it("should damage opposing pokemon that choose to switch in", async () => {
|
|
game.override.startingWave(5);
|
|
await game.classicMode.startBattle([SpeciesId.MIGHTYENA, SpeciesId.POOCHYENA]);
|
|
|
|
game.move.select(MoveId.SPIKES);
|
|
await game.toNextTurn();
|
|
|
|
game.move.select(MoveId.SPLASH);
|
|
game.forceEnemyToSwitch();
|
|
await game.toNextTurn();
|
|
|
|
const enemy = game.scene.getEnemyParty()[0];
|
|
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
|
|
}, 20000);
|
|
|
|
it("should work when all targets fainted", async () => {
|
|
game.override.enemySpecies(SpeciesId.DIGLETT);
|
|
game.override.battleStyle("double");
|
|
game.override.startingLevel(50);
|
|
await game.classicMode.startBattle([SpeciesId.RAYQUAZA, SpeciesId.ROWLET]);
|
|
|
|
game.move.select(MoveId.EARTHQUAKE);
|
|
game.move.select(MoveId.SPIKES, 1);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
|
|
expect(game.scene.arena.getTagOnSide(ArenaTrapTag, ArenaTagSide.ENEMY)).toBeDefined();
|
|
}, 20000);
|
|
});
|