pokerogue/test/moves/pollen_puff.test.ts
NightKev 9dcb904649
[Misc] Improve enum naming (#5933)
* Rename `Abilities` to `AbilityId`

* Rename `abilities.ts` to `ability-id.ts`

* Rename `Moves` to `MoveId`

* Rename `moves.ts` to `move-id.ts`

* Rename `Species` to `SpeciesId`

* Rename `species.ts` to `species-id.ts`

* Rename `Biome` to `BiomeId`

* Rename `biome.ts` to `biome-id.ts`

* Replace `Abilities` with `AbilityId` in comments

* Replace `Biome` with `BiomeId` in comments

* Replace `Moves` with `MoveId` in comments

* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00

65 lines
2.1 KiB
TypeScript

import { BattlerIndex } from "#app/battle";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Pollen Puff", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([MoveId.POLLEN_PUFF])
.ability(AbilityId.BALL_FETCH)
.battleStyle("single")
.disableCrits()
.enemySpecies(SpeciesId.MAGIKARP)
.enemyAbility(AbilityId.BALL_FETCH)
.enemyMoveset(MoveId.SPLASH);
});
it("should not heal more than once when the user has a source of multi-hit", async () => {
game.override.battleStyle("double").moveset([MoveId.POLLEN_PUFF, MoveId.ENDURE]).ability(AbilityId.PARENTAL_BOND);
await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.OMANYTE]);
const [_, rightPokemon] = game.scene.getPlayerField();
rightPokemon.damageAndUpdate(rightPokemon.hp - 1);
game.move.select(MoveId.POLLEN_PUFF, 0, BattlerIndex.PLAYER_2);
game.move.select(MoveId.ENDURE, 1);
await game.phaseInterceptor.to("BerryPhase");
// Pollen Puff heals with a ratio of 0.5, as long as Pollen Puff triggers only once the pokemon will always be <= (0.5 * Max HP) + 1
expect(rightPokemon.hp).toBeLessThanOrEqual(0.5 * rightPokemon.getMaxHp() + 1);
});
it("should damage an enemy multiple times when the user has a source of multi-hit", async () => {
game.override.moveset([MoveId.POLLEN_PUFF]).ability(AbilityId.PARENTAL_BOND).enemyLevel(100);
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
const target = game.scene.getEnemyPokemon()!;
game.move.select(MoveId.POLLEN_PUFF);
await game.phaseInterceptor.to("BerryPhase");
expect(target.battleData.hitCount).toBe(2);
});
});