mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-10-13 08:37:21 +02:00
* Rename `Abilities` to `AbilityId` * Rename `abilities.ts` to `ability-id.ts` * Rename `Moves` to `MoveId` * Rename `moves.ts` to `move-id.ts` * Rename `Species` to `SpeciesId` * Rename `species.ts` to `species-id.ts` * Rename `Biome` to `BiomeId` * Rename `biome.ts` to `biome-id.ts` * Replace `Abilities` with `AbilityId` in comments * Replace `Biome` with `BiomeId` in comments * Replace `Moves` with `MoveId` in comments * Replace `Species` with `SpeciesId` in comments
103 lines
4.7 KiB
TypeScript
103 lines
4.7 KiB
TypeScript
import { BattlerIndex } from "#app/battle";
|
|
import type { MovePhase } from "#app/phases/move-phase";
|
|
import { AbilityId } from "#enums/ability-id";
|
|
import { MoveId } from "#enums/move-id";
|
|
import { SpeciesId } from "#enums/species-id";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
|
|
describe("Abilities - Dancer", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override.battleStyle("double");
|
|
});
|
|
|
|
// Reference Link: https://bulbapedia.bulbagarden.net/wiki/Dancer_(Ability)
|
|
|
|
it("triggers when dance moves are used, doesn't consume extra PP", async () => {
|
|
game.override.enemyAbility(AbilityId.DANCER).enemySpecies(SpeciesId.MAGIKARP).enemyMoveset(MoveId.VICTORY_DANCE);
|
|
await game.classicMode.startBattle([SpeciesId.ORICORIO, SpeciesId.FEEBAS]);
|
|
|
|
const [oricorio, feebas] = game.scene.getPlayerField();
|
|
game.move.changeMoveset(oricorio, [MoveId.SWORDS_DANCE, MoveId.VICTORY_DANCE, MoveId.SPLASH]);
|
|
game.move.changeMoveset(feebas, [MoveId.SWORDS_DANCE, MoveId.SPLASH]);
|
|
|
|
game.move.select(MoveId.SPLASH);
|
|
game.move.select(MoveId.SWORDS_DANCE, 1);
|
|
await game.setTurnOrder([BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2]);
|
|
await game.phaseInterceptor.to("MovePhase"); // feebas uses swords dance
|
|
await game.phaseInterceptor.to("MovePhase", false); // oricorio copies swords dance
|
|
|
|
let currentPhase = game.scene.getCurrentPhase() as MovePhase;
|
|
expect(currentPhase.pokemon).toBe(oricorio);
|
|
expect(currentPhase.move.moveId).toBe(MoveId.SWORDS_DANCE);
|
|
|
|
await game.phaseInterceptor.to("MoveEndPhase"); // end oricorio's move
|
|
await game.phaseInterceptor.to("MovePhase"); // magikarp 1 copies swords dance
|
|
await game.phaseInterceptor.to("MovePhase"); // magikarp 2 copies swords dance
|
|
await game.phaseInterceptor.to("MovePhase"); // magikarp (left) uses victory dance
|
|
await game.phaseInterceptor.to("MovePhase", false); // oricorio copies magikarp's victory dance
|
|
|
|
currentPhase = game.scene.getCurrentPhase() as MovePhase;
|
|
expect(currentPhase.pokemon).toBe(oricorio);
|
|
expect(currentPhase.move.moveId).toBe(MoveId.VICTORY_DANCE);
|
|
|
|
await game.phaseInterceptor.to("BerryPhase"); // finish the turn
|
|
|
|
// doesn't use PP if copied move is also in moveset
|
|
expect(oricorio.moveset[0]?.ppUsed).toBe(0);
|
|
expect(oricorio.moveset[1]?.ppUsed).toBe(0);
|
|
});
|
|
|
|
// TODO: Enable after Dancer rework to not push to move history
|
|
it.todo("should not count as the last move used for mirror move/instruct", async () => {
|
|
game.override
|
|
.moveset([MoveId.FIERY_DANCE, MoveId.REVELATION_DANCE])
|
|
.enemyMoveset([MoveId.INSTRUCT, MoveId.MIRROR_MOVE, MoveId.SPLASH])
|
|
.enemySpecies(SpeciesId.SHUCKLE)
|
|
.enemyLevel(10);
|
|
await game.classicMode.startBattle([SpeciesId.ORICORIO, SpeciesId.FEEBAS]);
|
|
|
|
const [oricorio] = game.scene.getPlayerField();
|
|
const [, shuckle2] = game.scene.getEnemyField();
|
|
|
|
game.move.select(MoveId.REVELATION_DANCE, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2);
|
|
game.move.select(MoveId.FIERY_DANCE, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2);
|
|
await game.move.selectEnemyMove(MoveId.INSTRUCT, BattlerIndex.PLAYER);
|
|
await game.move.selectEnemyMove(MoveId.MIRROR_MOVE, BattlerIndex.PLAYER);
|
|
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2, BattlerIndex.ENEMY]);
|
|
await game.phaseInterceptor.to("MovePhase"); // Oricorio rev dance
|
|
await game.phaseInterceptor.to("MovePhase"); // Feebas fiery dance
|
|
await game.phaseInterceptor.to("MovePhase"); // Oricorio fiery dance (from dancer)
|
|
await game.phaseInterceptor.to("MoveEndPhase", false);
|
|
// dancer copied move doesn't appear in move history
|
|
expect(oricorio.getLastXMoves(-1)[0].move).toBe(MoveId.REVELATION_DANCE);
|
|
|
|
await game.phaseInterceptor.to("MovePhase"); // shuckle 2 mirror moves oricorio
|
|
await game.phaseInterceptor.to("MovePhase"); // calls instructed rev dance
|
|
let currentPhase = game.scene.getCurrentPhase() as MovePhase;
|
|
expect(currentPhase.pokemon).toBe(shuckle2);
|
|
expect(currentPhase.move.moveId).toBe(MoveId.REVELATION_DANCE);
|
|
|
|
await game.phaseInterceptor.to("MovePhase"); // shuckle 1 instructs oricorio
|
|
await game.phaseInterceptor.to("MovePhase");
|
|
currentPhase = game.scene.getCurrentPhase() as MovePhase;
|
|
expect(currentPhase.pokemon).toBe(oricorio);
|
|
expect(currentPhase.move.moveId).toBe(MoveId.REVELATION_DANCE);
|
|
});
|
|
});
|