pokerogue/src
Madmadness65 b13a563dad Update passive abilities for starters and pseudos
The latest changes from the balancing team. These changes will take immediate effect in any existing runs, so do keep that in mind.
2024-05-10 18:46:10 -05:00
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configs Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
data Update passive abilities for starters and pseudos 2024-05-10 18:46:10 -05:00
enums Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
field Hydro Steam (#231) 2024-05-09 21:21:57 -04:00
locales Fix some errors from previous PR #711 (#716) 2024-05-10 10:29:22 -05:00
modifier Cleanup overrides and imports (#603) 2024-05-09 14:52:09 -05:00
pipelines Fix various shiny checks for palettes 2024-04-19 11:11:19 -04:00
plugins Make Simplified Chinese locale use zh_CN 2024-05-08 23:13:38 -05:00
system Restructure game over logic to save before clear 2024-05-10 18:12:33 -04:00
test Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
ui Fix some errors from previous PR #711 (#716) 2024-05-10 10:29:22 -05:00
account.ts Exclude authorization header where unnecessary 2024-04-19 17:35:49 -04:00
battle-scene.ts Restructure game over logic to save before clear 2024-05-10 18:12:33 -04:00
battle.ts Add separate achievements for sub-legendaries and rename pseudoLegendary field 2024-05-05 11:05:22 -04:00
debug.js Consolidate broken variant data for players who missed 1.0.1 2024-04-20 22:30:28 -04:00
egg-hatch-phase.ts Add separate achievements for sub-legendaries and rename pseudoLegendary field 2024-05-05 11:05:22 -04:00
evolution-phase.ts Fix evolution and hatch screen not applying shader pipeline 2024-04-21 18:22:33 -04:00
form-change-phase.ts Add missing pipeline data for shiny recolors in certain screens 2024-04-19 23:37:23 -04:00
game-mode.ts Cleanup overrides and imports (#603) 2024-05-09 14:52:09 -05:00
inputs-controller.ts Fix - Gamepad support setting "lost focus" behaviour (#658) 2024-05-10 09:26:45 -04:00
loading-scene.ts Adds ribbon in starter screen if mon has beat classic mode (#370) 2024-05-07 00:44:41 -04:00
main.ts Temporarily disable error handling 2024-05-02 09:00:36 -04:00
messages.ts Fix some trap tag messages 2024-04-09 12:42:18 -04:00
overrides.ts Cleanup overrides and imports (#603) 2024-05-09 14:52:09 -05:00
phase.ts Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
phases.ts Update passive abilities for starters and pseudos 2024-05-10 18:46:10 -05:00
scene-base.ts Load files from manifest for caching 2024-04-23 22:00:23 -04:00
touch-controls.js Convert included JS files to modules 2024-03-25 16:10:43 -04:00
tutorial.ts Reapply stat change feature with fixes 2024-04-30 23:02:16 -04:00
ui-inputs.ts Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
utils.test.ts add unit test for util function padInt (#175) 2024-05-07 01:30:23 +10:00
utils.ts Re-remove fallback API change with new URL 2024-05-09 23:44:09 -04:00