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* Remove unneeded fields from src/ui/filter-text.ts * Add setOverlayMode to phaseInterceptor * initialize pokemon starters before running tests * Add getWrappedText to mockText * Add initial pokedex test * Add test for wrapping cursor in pokedex view * Make pokedex use getPassiveAbility instead of checking passive map Allows for tests to mock passives * Add test for filtering double ability combinations * Add test for filtering by types * Mark failing test as TODO * Apply suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com> * Use ts-expect-error instead of ts-ignore in comments Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Add save for pokedex tests * Add test for filtering by cost reduction * Add test for filtering by shiny * Add tests for filtering by cost reductions * Fix typo in test name * Update test/ui/pokedex.test.ts Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com> * Update Mode import in pokedex test * Replace reference to Mode with UiMode --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com> Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com> |
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| .. | ||
| mocksContainer | ||
| mockClock.ts | ||
| mockConsoleLog.ts | ||
| mockContextCanvas.ts | ||
| mockFetch.ts | ||
| mockGameObject.ts | ||
| mockGameObjectCreator.ts | ||
| mockLoader.ts | ||
| mockLocalStorage.ts | ||
| mockTextureManager.ts | ||
| mockTimedEventManager.ts | ||
| mockVideoGameObject.ts | ||