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abilities
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[Bug] Fix weather form changes not changing with weather abilities
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2025-06-16 06:02:09 -07:00 |
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achievements
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[Test] Convert game.override calls into chained line where possible
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2025-06-15 00:40:41 -07:00 |
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arena
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[Test] Reworked crit override to allow for forced crits (#5738)
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2025-06-16 05:36:09 -07:00 |
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battle
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[Refactor] Rework evolution conditions and descriptions (#5679)
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2025-06-16 05:57:51 -07:00 |
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battlerTags
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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data
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[Test] Reworked crit override to allow for forced crits (#5738)
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2025-06-16 05:36:09 -07:00 |
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eggs
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[Refactor] Rework evolution conditions and descriptions (#5679)
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2025-06-16 05:57:51 -07:00 |
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field
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[Test] Convert game.override calls into chained line where possible
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2025-06-15 00:40:41 -07:00 |
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inputs
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
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items
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[Test] Reworked crit override to allow for forced crits (#5738)
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2025-06-16 05:36:09 -07:00 |
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moves
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[Refactor] Rework evolution conditions and descriptions (#5679)
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2025-06-16 05:57:51 -07:00 |
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mystery-encounter
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[Refactor] Rework evolution conditions and descriptions (#5679)
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2025-06-16 05:57:51 -07:00 |
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phases
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[Refactor] Rework evolution conditions and descriptions (#5679)
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2025-06-16 05:57:51 -07:00 |
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plugins/api
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[Bug] Fix clear ignoring errors from server (#5722)
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2025-04-29 23:55:42 -07:00 |
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settingMenu
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[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
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2025-05-02 00:06:07 -05:00 |
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sprites
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[Refactor] Refactor variant sprite code part 1 (#5592)
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2025-04-09 10:43:05 -05:00 |
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system
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
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testUtils
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Merge remote-tracking branch 'upstream/beta' into tsconfig
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2025-06-16 12:56:16 -04:00 |
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ui
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[Refactor] Rework evolution conditions and descriptions (#5679)
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2025-06-16 05:57:51 -07:00 |
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account.test.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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battle-scene.test.ts
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[Test] Move test folder out of src (#5398)
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2025-02-22 22:52:07 -06:00 |
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boss-pokemon.test.ts
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[Refactor] Rework evolution conditions and descriptions (#5679)
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2025-06-16 05:57:51 -07:00 |
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daily_mode.test.ts
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
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endless_boss.test.ts
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[Test] Reworked crit override to allow for forced crits (#5738)
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2025-06-16 05:36:09 -07:00 |
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enemy_command.test.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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escape-calculations.test.ts
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[Test] Remove unneeded mockRestore and testTimeout calls in tests
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2025-06-15 00:48:16 -07:00 |
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evolution.test.ts
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[Test] Convert game.override calls into chained line where possible
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2025-06-15 00:40:41 -07:00 |
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final_boss.test.ts
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[Test] Reworked crit override to allow for forced crits (#5738)
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2025-06-16 05:36:09 -07:00 |
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fontFace.setup.ts
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[Test] Move test folder out of src (#5398)
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2025-02-22 22:52:07 -06:00 |
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game-mode.test.ts
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[Test] Remove unneeded mockRestore and testTimeout calls in tests
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2025-06-15 00:48:16 -07:00 |
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imports.test.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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internals.test.ts
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
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misc.test.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
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reload.test.ts
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[Test] Remove unneeded mockRestore and testTimeout calls in tests
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2025-06-15 00:48:16 -07:00 |
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utils.test.ts
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[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
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2025-05-02 00:06:07 -05:00 |
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vitest.setup.ts
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[Biome] Add "no unused imports" rule (#5580)
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2025-03-29 10:24:23 +00:00 |