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* move: locales files to `/public` (from `/src`) * install: i18next-http-backend module * implement: i18next language lazy-loading * remove: all `config.ts` files (for locales) * disable: enConfig import in i18next.d.ts * remove: console.log from utils.camelCaseToKebabCase() * remove localization tests we don't need to test if i18next is working. This is the job of i18next itself * mock i18next for tests * fix: tests that have to use the i18next key now instead of the english translation * fix: absolute-avarice-encounter test * fix: loading mystery-encounter translations with lazy-load * fix: 2 mystery encounter translation loading * replace: i18next mocks any vi.fn() calls * fix: new namespace usage in ME tests now using "mysteryEncounters/..." * fix: delibirdy encounter not being language specific the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier * fix: the-expert-pokemon-breeder the new i18n pattern requires a different namespacing which has been adopted * fix: GTS encounter tests * add: `MockText.on()` * fix: berries abound test * chore: apply review suggestion from @DayKev * update i18next.d.ts * chore: fix i18next.d.ts * fix: `dialogue-misc` switchup between `en` and `ja` * move: `SpeciesFormKey` into enum there was an issue with circular dependencies * replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports * re-sync locales from `beta` * rename: `ca_ES` -> `ca-ES` * rename: `pt_BR` -> `pt-BR` * rename: `zh_CN` -> `zh-CN` * rename: `zh_TW` -> `zh-TW` * fix loading Species-Form-Key in poemon-evo. * update: i18next `supporterLngs` ... and remove `nonExplicitSupportedLngs` * fix: `${namespace}.` -> `${namespace}:` thanks @MokaStitcher
38 lines
946 B
JSON
38 lines
946 B
JSON
{
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"unknownLocation": "Da qualche parte che non ricordi",
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"TOWN": "Città",
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"PLAINS": "Pianure",
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"GRASS": "Campo erboso",
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"TALL_GRASS": "Erba alta",
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"METROPOLIS": "Metropoli",
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"FOREST": "Foresta",
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"SEA": "Mare",
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"SWAMP": "Palude",
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"BEACH": "Spiaggia",
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"LAKE": "Lago",
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"SEABED": "Fondale",
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"MOUNTAIN": "Montagna",
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"BADLANDS": "Calanchi",
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"CAVE": "Caverna",
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"DESERT": "Deserto",
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"ICE_CAVE": "Caverna ghiacciata",
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"MEADOW": "Prato",
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"POWER_PLANT": "Centrale elettrica",
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"VOLCANO": "Vulcano",
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"GRAVEYARD": "Cimitero",
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"DOJO": "Dojo",
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"FACTORY": "Fabbrica",
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"RUINS": "Antiche rovine",
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"WASTELAND": "Terra Desolata",
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"ABYSS": "Abisso",
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"SPACE": "Spazio",
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"CONSTRUCTION_SITE": "Cantiere",
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"JUNGLE": "Giungla",
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"FAIRY_CAVE": "Caverna fatata",
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"TEMPLE": "Tempio",
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"SLUM": "Bassifondi",
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"SNOWY_FOREST": "Foresta innevata",
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"ISLAND": "Isola",
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"LABORATORY": "Laboratorio",
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"END": "???"
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} |