mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-12-24 18:49:16 +01:00
* Commit old stashed changes * Complete basic implementation of Tera * Fix effectiveness test * Make tera retain until forced recall or faint, regain on biome change * Experimental sparkle fix * Fix champion teras * Attempted fix for double battles tera UI bug * Fix the fix * Fix linting and test issues * Fix more tests * Change int type * Implement tera for ME trainers * Cleanup species inclusivity check * Make tera instant recharge if terapagos in party * Make useless tera shards not generate * Implement stellar tera damage boost * Improve tera selection UI * Tidy up animation and localisation * Improve tera button sprite * Fix Lance tera * Make tera instant recharge during E4 in classic modes. * Fix formatting in the tera common animation The animation was also not playing due to `frameTimedEvents` being missing as well. * Make tera effect start after animation * Implement save migration * Update version number for migration code --------- Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com> Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
571 lines
19 KiB
TypeScript
571 lines
19 KiB
TypeScript
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
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import { Phase } from "#app/phase";
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import type { AnySound } from "#app/battle-scene";
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import { globalScene } from "#app/global-scene";
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import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
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import { FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
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import type EvolutionSceneHandler from "#app/ui/evolution-scene-handler";
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import * as Utils from "#app/utils";
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import { Mode } from "#app/ui/ui";
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import { cos, sin } from "#app/field/anims";
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import type { PlayerPokemon } from "#app/field/pokemon";
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import type Pokemon from "#app/field/pokemon";
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import { LearnMoveSituation } from "#app/field/pokemon";
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import { getTypeRgb } from "#app/data/type";
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import i18next from "i18next";
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import { getPokemonNameWithAffix } from "#app/messages";
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import { LearnMovePhase } from "#app/phases/learn-move-phase";
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import { EndEvolutionPhase } from "#app/phases/end-evolution-phase";
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import { EVOLVE_MOVE } from "#app/data/balance/pokemon-level-moves";
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export class EvolutionPhase extends Phase {
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protected pokemon: PlayerPokemon;
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protected lastLevel: number;
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private preEvolvedPokemonName: string;
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private evolution: SpeciesFormEvolution | null;
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private fusionSpeciesEvolved: boolean; // Whether the evolution is of the fused species
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private evolutionBgm: AnySound;
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private evolutionHandler: EvolutionSceneHandler;
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protected evolutionContainer: Phaser.GameObjects.Container;
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protected evolutionBaseBg: Phaser.GameObjects.Image;
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protected evolutionBg: Phaser.GameObjects.Video;
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protected evolutionBgOverlay: Phaser.GameObjects.Rectangle;
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protected evolutionOverlay: Phaser.GameObjects.Rectangle;
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protected pokemonSprite: Phaser.GameObjects.Sprite;
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protected pokemonTintSprite: Phaser.GameObjects.Sprite;
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protected pokemonEvoSprite: Phaser.GameObjects.Sprite;
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protected pokemonEvoTintSprite: Phaser.GameObjects.Sprite;
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constructor(pokemon: PlayerPokemon, evolution: SpeciesFormEvolution | null, lastLevel: number) {
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super();
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this.pokemon = pokemon;
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this.evolution = evolution;
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this.lastLevel = lastLevel;
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this.fusionSpeciesEvolved = evolution instanceof FusionSpeciesFormEvolution;
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}
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validate(): boolean {
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return !!this.evolution;
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}
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setMode(): Promise<void> {
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return globalScene.ui.setModeForceTransition(Mode.EVOLUTION_SCENE);
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}
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start() {
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super.start();
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this.setMode().then(() => {
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if (!this.validate()) {
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return this.end();
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}
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globalScene.fadeOutBgm(undefined, false);
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this.evolutionHandler = globalScene.ui.getHandler() as EvolutionSceneHandler;
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this.evolutionContainer = this.evolutionHandler.evolutionContainer;
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this.evolutionBaseBg = globalScene.add.image(0, 0, "default_bg");
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this.evolutionBaseBg.setOrigin(0, 0);
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this.evolutionContainer.add(this.evolutionBaseBg);
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this.evolutionBg = globalScene.add.video(0, 0, "evo_bg").stop();
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this.evolutionBg.setOrigin(0, 0);
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this.evolutionBg.setScale(0.4359673025);
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this.evolutionBg.setVisible(false);
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this.evolutionContainer.add(this.evolutionBg);
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this.evolutionBgOverlay = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0x262626);
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this.evolutionBgOverlay.setOrigin(0, 0);
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this.evolutionBgOverlay.setAlpha(0);
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this.evolutionContainer.add(this.evolutionBgOverlay);
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const getPokemonSprite = () => {
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const ret = globalScene.addPokemonSprite(this.pokemon, this.evolutionBaseBg.displayWidth / 2, this.evolutionBaseBg.displayHeight / 2, "pkmn__sub");
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ret.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true });
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return ret;
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};
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this.evolutionContainer.add((this.pokemonSprite = getPokemonSprite()));
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this.evolutionContainer.add((this.pokemonTintSprite = getPokemonSprite()));
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this.evolutionContainer.add((this.pokemonEvoSprite = getPokemonSprite()));
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this.evolutionContainer.add((this.pokemonEvoTintSprite = getPokemonSprite()));
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this.pokemonTintSprite.setAlpha(0);
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this.pokemonTintSprite.setTintFill(0xFFFFFF);
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this.pokemonEvoSprite.setVisible(false);
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this.pokemonEvoTintSprite.setVisible(false);
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this.pokemonEvoTintSprite.setTintFill(0xFFFFFF);
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this.evolutionOverlay = globalScene.add.rectangle(0, -globalScene.game.canvas.height / 6, globalScene.game.canvas.width / 6, (globalScene.game.canvas.height / 6) - 48, 0xFFFFFF);
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this.evolutionOverlay.setOrigin(0, 0);
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this.evolutionOverlay.setAlpha(0);
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globalScene.ui.add(this.evolutionOverlay);
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[ this.pokemonSprite, this.pokemonTintSprite, this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => {
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const spriteKey = this.pokemon.getSpriteKey(true);
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try {
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sprite.play(spriteKey);
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} catch (err: unknown) {
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console.error(`Failed to play animation for ${spriteKey}`, err);
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}
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sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(this.pokemon.getTeraType()), isTerastallized: this.pokemon.isTerastallized });
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sprite.setPipelineData("ignoreTimeTint", true);
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sprite.setPipelineData("spriteKey", this.pokemon.getSpriteKey());
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sprite.setPipelineData("shiny", this.pokemon.shiny);
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sprite.setPipelineData("variant", this.pokemon.variant);
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[ "spriteColors", "fusionSpriteColors" ].map(k => {
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if (this.pokemon.summonData?.speciesForm) {
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k += "Base";
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}
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sprite.pipelineData[k] = this.pokemon.getSprite().pipelineData[k];
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});
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});
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this.preEvolvedPokemonName = getPokemonNameWithAffix(this.pokemon);
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this.doEvolution();
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});
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}
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doEvolution(): void {
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globalScene.ui.showText(i18next.t("menu:evolving", { pokemonName: this.preEvolvedPokemonName }), null, () => {
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this.pokemon.cry();
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this.pokemon.getPossibleEvolution(this.evolution).then(evolvedPokemon => {
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[ this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => {
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const spriteKey = evolvedPokemon.getSpriteKey(true);
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try {
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sprite.play(spriteKey);
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} catch (err: unknown) {
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console.error(`Failed to play animation for ${spriteKey}`, err);
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}
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sprite.setPipelineData("ignoreTimeTint", true);
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sprite.setPipelineData("spriteKey", evolvedPokemon.getSpriteKey());
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sprite.setPipelineData("shiny", evolvedPokemon.shiny);
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sprite.setPipelineData("variant", evolvedPokemon.variant);
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[ "spriteColors", "fusionSpriteColors" ].map(k => {
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if (evolvedPokemon.summonData?.speciesForm) {
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k += "Base";
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}
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sprite.pipelineData[k] = evolvedPokemon.getSprite().pipelineData[k];
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});
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});
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globalScene.time.delayedCall(1000, () => {
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this.evolutionBgm = globalScene.playSoundWithoutBgm("evolution");
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globalScene.tweens.add({
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targets: this.evolutionBgOverlay,
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alpha: 1,
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delay: 500,
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duration: 1500,
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ease: "Sine.easeOut",
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onComplete: () => {
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globalScene.time.delayedCall(1000, () => {
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globalScene.tweens.add({
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targets: this.evolutionBgOverlay,
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alpha: 0,
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duration: 250
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});
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this.evolutionBg.setVisible(true);
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this.evolutionBg.play();
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});
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globalScene.playSound("se/charge");
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this.doSpiralUpward();
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globalScene.tweens.addCounter({
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from: 0,
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to: 1,
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duration: 2000,
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onUpdate: t => {
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this.pokemonTintSprite.setAlpha(t.getValue());
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},
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onComplete: () => {
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this.pokemonSprite.setVisible(false);
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globalScene.time.delayedCall(1100, () => {
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globalScene.playSound("se/beam");
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this.doArcDownward();
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globalScene.time.delayedCall(1500, () => {
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this.pokemonEvoTintSprite.setScale(0.25);
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this.pokemonEvoTintSprite.setVisible(true);
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this.evolutionHandler.canCancel = true;
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this.doCycle(1).then(success => {
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if (success) {
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this.handleSuccessEvolution(evolvedPokemon);
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} else {
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this.handleFailedEvolution(evolvedPokemon);
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}
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});
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});
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});
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}
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});
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}
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});
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});
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});
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}, 1000);
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}
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/**
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* Handles a failed/stopped evolution
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* @param evolvedPokemon - The evolved Pokemon
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*/
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private handleFailedEvolution(evolvedPokemon: Pokemon): void {
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this.pokemonSprite.setVisible(true);
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this.pokemonTintSprite.setScale(1);
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globalScene.tweens.add({
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targets: [ this.evolutionBg, this.pokemonTintSprite, this.pokemonEvoSprite, this.pokemonEvoTintSprite ],
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alpha: 0,
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duration: 250,
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onComplete: () => {
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this.evolutionBg.setVisible(false);
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}
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});
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SoundFade.fadeOut(globalScene, this.evolutionBgm, 100);
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globalScene.unshiftPhase(new EndEvolutionPhase());
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globalScene.ui.showText(i18next.t("menu:stoppedEvolving", { pokemonName: this.preEvolvedPokemonName }), null, () => {
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globalScene.ui.showText(i18next.t("menu:pauseEvolutionsQuestion", { pokemonName: this.preEvolvedPokemonName }), null, () => {
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const end = () => {
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globalScene.ui.showText("", 0);
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globalScene.playBgm();
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evolvedPokemon.destroy();
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this.end();
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};
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globalScene.ui.setOverlayMode(Mode.CONFIRM, () => {
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globalScene.ui.revertMode();
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this.pokemon.pauseEvolutions = true;
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globalScene.ui.showText(i18next.t("menu:evolutionsPaused", { pokemonName: this.preEvolvedPokemonName }), null, end, 3000);
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}, () => {
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globalScene.ui.revertMode();
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globalScene.time.delayedCall(3000, end);
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});
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});
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}, null, true);
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}
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/**
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* Handles a successful evolution
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* @param evolvedPokemon - The evolved Pokemon
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*/
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private handleSuccessEvolution(evolvedPokemon: Pokemon): void {
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globalScene.playSound("se/sparkle");
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this.pokemonEvoSprite.setVisible(true);
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this.doCircleInward();
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const onEvolutionComplete = () => {
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SoundFade.fadeOut(globalScene, this.evolutionBgm, 100);
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globalScene.time.delayedCall(250, () => {
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this.pokemon.cry();
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globalScene.time.delayedCall(1250, () => {
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globalScene.playSoundWithoutBgm("evolution_fanfare");
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evolvedPokemon.destroy();
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globalScene.ui.showText(i18next.t("menu:evolutionDone", { pokemonName: this.preEvolvedPokemonName, evolvedPokemonName: this.pokemon.species.getExpandedSpeciesName() }), null, () => this.end(), null, true, Utils.fixedInt(4000));
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globalScene.time.delayedCall(Utils.fixedInt(4250), () => globalScene.playBgm());
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});
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});
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};
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globalScene.time.delayedCall(900, () => {
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this.evolutionHandler.canCancel = false;
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this.pokemon.evolve(this.evolution, this.pokemon.species).then(() => {
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const learnSituation: LearnMoveSituation = this.fusionSpeciesEvolved ? LearnMoveSituation.EVOLUTION_FUSED : this.pokemon.fusionSpecies ? LearnMoveSituation.EVOLUTION_FUSED_BASE : LearnMoveSituation.EVOLUTION;
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const levelMoves = this.pokemon.getLevelMoves(this.lastLevel + 1, true, false, false, learnSituation).filter(lm => lm[0] === EVOLVE_MOVE);
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for (const lm of levelMoves) {
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globalScene.unshiftPhase(new LearnMovePhase(globalScene.getPlayerParty().indexOf(this.pokemon), lm[1]));
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}
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globalScene.unshiftPhase(new EndEvolutionPhase());
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globalScene.playSound("se/shine");
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this.doSpray();
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globalScene.tweens.add({
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targets: this.evolutionOverlay,
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alpha: 1,
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duration: 250,
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easing: "Sine.easeIn",
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onComplete: () => {
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this.evolutionBgOverlay.setAlpha(1);
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this.evolutionBg.setVisible(false);
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globalScene.tweens.add({
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targets: [ this.evolutionOverlay, this.pokemonEvoTintSprite ],
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alpha: 0,
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duration: 2000,
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delay: 150,
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easing: "Sine.easeIn",
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onComplete: () => {
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globalScene.tweens.add({
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targets: this.evolutionBgOverlay,
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alpha: 0,
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duration: 250,
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onComplete: onEvolutionComplete
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});
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}
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});
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}
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});
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});
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});
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}
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doSpiralUpward() {
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let f = 0;
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globalScene.tweens.addCounter({
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repeat: 64,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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if (f < 64) {
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if (!(f & 7)) {
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for (let i = 0; i < 4; i++) {
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this.doSpiralUpwardParticle((f & 120) * 2 + i * 64);
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}
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}
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f++;
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}
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}
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});
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}
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doArcDownward() {
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let f = 0;
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globalScene.tweens.addCounter({
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repeat: 96,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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if (f < 96) {
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if (f < 6) {
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for (let i = 0; i < 9; i++) {
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this.doArcDownParticle(i * 16);
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}
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}
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f++;
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}
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}
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});
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}
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doCycle(l: number, lastCycle: number = 15): Promise<boolean> {
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return new Promise(resolve => {
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const isLastCycle = l === lastCycle;
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globalScene.tweens.add({
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targets: this.pokemonTintSprite,
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scale: 0.25,
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ease: "Cubic.easeInOut",
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duration: 500 / l,
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yoyo: !isLastCycle
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});
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globalScene.tweens.add({
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targets: this.pokemonEvoTintSprite,
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scale: 1,
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ease: "Cubic.easeInOut",
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duration: 500 / l,
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yoyo: !isLastCycle,
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onComplete: () => {
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if (this.evolutionHandler.cancelled) {
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return resolve(false);
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}
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if (l < lastCycle) {
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this.doCycle(l + 0.5, lastCycle).then(success => resolve(success));
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} else {
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this.pokemonTintSprite.setVisible(false);
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resolve(true);
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}
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}
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});
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});
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}
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doCircleInward() {
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let f = 0;
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globalScene.tweens.addCounter({
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repeat: 48,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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if (!f) {
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for (let i = 0; i < 16; i++) {
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this.doCircleInwardParticle(i * 16, 4);
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}
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} else if (f === 32) {
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for (let i = 0; i < 16; i++) {
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this.doCircleInwardParticle(i * 16, 8);
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}
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}
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f++;
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}
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});
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}
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doSpray() {
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let f = 0;
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globalScene.tweens.addCounter({
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repeat: 48,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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if (!f) {
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for (let i = 0; i < 8; i++) {
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this.doSprayParticle(i);
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}
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} else if (f < 50) {
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this.doSprayParticle(Utils.randInt(8));
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}
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f++;
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}
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});
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}
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doSpiralUpwardParticle(trigIndex: number) {
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const initialX = this.evolutionBaseBg.displayWidth / 2;
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const particle = globalScene.add.image(initialX, 0, "evo_sparkle");
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this.evolutionContainer.add(particle);
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let f = 0;
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let amp = 48;
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const particleTimer = globalScene.tweens.addCounter({
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repeat: -1,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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updateParticle();
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}
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});
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const updateParticle = () => {
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if (!f || particle.y > 8) {
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particle.setPosition(initialX, 88 - (f * f) / 80);
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particle.y += sin(trigIndex, amp) / 4;
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particle.x += cos(trigIndex, amp);
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particle.setScale(1 - (f / 80));
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trigIndex += 4;
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if (f & 1) {
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amp--;
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}
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f++;
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} else {
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particle.destroy();
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particleTimer.remove();
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}
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};
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|
updateParticle();
|
|
}
|
|
|
|
doArcDownParticle(trigIndex: number) {
|
|
const initialX = this.evolutionBaseBg.displayWidth / 2;
|
|
const particle = globalScene.add.image(initialX, 0, "evo_sparkle");
|
|
particle.setScale(0.5);
|
|
this.evolutionContainer.add(particle);
|
|
|
|
let f = 0;
|
|
let amp = 8;
|
|
|
|
const particleTimer = globalScene.tweens.addCounter({
|
|
repeat: -1,
|
|
duration: Utils.getFrameMs(1),
|
|
onRepeat: () => {
|
|
updateParticle();
|
|
}
|
|
});
|
|
|
|
const updateParticle = () => {
|
|
if (!f || particle.y < 88) {
|
|
particle.setPosition(initialX, 8 + (f * f) / 5);
|
|
particle.y += sin(trigIndex, amp) / 4;
|
|
particle.x += cos(trigIndex, amp);
|
|
amp = 8 + sin(f * 4, 40);
|
|
f++;
|
|
} else {
|
|
particle.destroy();
|
|
particleTimer.remove();
|
|
}
|
|
};
|
|
|
|
updateParticle();
|
|
}
|
|
|
|
doCircleInwardParticle(trigIndex: number, speed: number) {
|
|
const initialX = this.evolutionBaseBg.displayWidth / 2;
|
|
const initialY = this.evolutionBaseBg.displayHeight / 2;
|
|
const particle = globalScene.add.image(initialX, initialY, "evo_sparkle");
|
|
this.evolutionContainer.add(particle);
|
|
|
|
let amp = 120;
|
|
|
|
const particleTimer = globalScene.tweens.addCounter({
|
|
repeat: -1,
|
|
duration: Utils.getFrameMs(1),
|
|
onRepeat: () => {
|
|
updateParticle();
|
|
}
|
|
});
|
|
|
|
const updateParticle = () => {
|
|
if (amp > 8) {
|
|
particle.setPosition(initialX, initialY);
|
|
particle.y += sin(trigIndex, amp);
|
|
particle.x += cos(trigIndex, amp);
|
|
amp -= speed;
|
|
trigIndex += 4;
|
|
} else {
|
|
particle.destroy();
|
|
particleTimer.remove();
|
|
}
|
|
};
|
|
|
|
updateParticle();
|
|
}
|
|
|
|
doSprayParticle(trigIndex: number) {
|
|
const initialX = this.evolutionBaseBg.displayWidth / 2;
|
|
const initialY = this.evolutionBaseBg.displayHeight / 2;
|
|
const particle = globalScene.add.image(initialX, initialY, "evo_sparkle");
|
|
this.evolutionContainer.add(particle);
|
|
|
|
let f = 0;
|
|
let yOffset = 0;
|
|
const speed = 3 - Utils.randInt(8);
|
|
const amp = 48 + Utils.randInt(64);
|
|
|
|
const particleTimer = globalScene.tweens.addCounter({
|
|
repeat: -1,
|
|
duration: Utils.getFrameMs(1),
|
|
onRepeat: () => {
|
|
updateParticle();
|
|
}
|
|
});
|
|
|
|
const updateParticle = () => {
|
|
if (!(f & 3)) {
|
|
yOffset++;
|
|
}
|
|
if (trigIndex < 128) {
|
|
particle.setPosition(initialX + (speed * f) / 3, initialY + yOffset);
|
|
particle.y += -sin(trigIndex, amp);
|
|
if (f > 108) {
|
|
particle.setScale((1 - (f - 108) / 20));
|
|
}
|
|
trigIndex++;
|
|
f++;
|
|
} else {
|
|
particle.destroy();
|
|
particleTimer.remove();
|
|
}
|
|
};
|
|
|
|
updateParticle();
|
|
}
|
|
}
|