pokerogue/src/ui/scroll-bar.ts
Sirz Benjie 408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00

87 lines
2.7 KiB
TypeScript

import { globalScene } from "#app/global-scene";
/**
* A vertical scrollbar element that resizes dynamically based on the current scrolling
* and number of elements that can be shown on screen
*/
export class ScrollBar extends Phaser.GameObjects.Container {
private bg: Phaser.GameObjects.NineSlice;
private handleBody: Phaser.GameObjects.Rectangle;
private handleBottom: Phaser.GameObjects.NineSlice;
private currentRow: number;
private totalRows: number;
private maxRows: number;
/**
* @param x the scrollbar's x position (origin: top left)
* @param y the scrollbar's y position (origin: top left)
* @param width the scrollbar's width
* @param height the scrollbar's height
* @param maxRows the maximum number of rows that can be shown at once
*/
constructor(x: number, y: number, width: number, height: number, maxRows: number) {
super(globalScene, x, y);
this.maxRows = maxRows;
this.totalRows = maxRows;
this.currentRow = 0;
const borderSize = 2;
width = Math.max(width, 4);
this.bg = globalScene.add.nineslice(
0,
0,
"scroll_bar",
undefined,
width,
height,
borderSize,
borderSize,
borderSize,
borderSize,
);
this.bg.setOrigin(0, 0);
this.add(this.bg);
this.handleBody = globalScene.add.rectangle(1, 1, width - 2, 4, 0xaaaaaa);
this.handleBody.setOrigin(0, 0);
this.add(this.handleBody);
this.handleBottom = globalScene.add.nineslice(1, 1, "scroll_bar_handle", undefined, width - 2, 2, 2, 0, 0, 0);
this.handleBottom.setOrigin(0, 0);
this.add(this.handleBottom);
}
/**
* Set the current row that is displayed
* Moves the bar handle up or down accordingly
* @param scrollCursor how many times the view was scrolled down
*/
setScrollCursor(scrollCursor: number): void {
this.currentRow = scrollCursor;
this.updateHandlePosition();
}
/**
* Set the total number of rows to display
* If it's smaller than the maximum number of rows on screen the bar will get hidden
* Otherwise the scrollbar handle gets resized based on the ratio to the maximum number of rows
* @param rows how many rows of data there are in total
*/
setTotalRows(rows: number): void {
this.totalRows = rows;
this.handleBody.height =
((this.bg.displayHeight - 1 - this.handleBottom.displayHeight) * this.maxRows) / this.totalRows;
this.updateHandlePosition();
this.setVisible(this.totalRows > this.maxRows);
}
private updateHandlePosition(): void {
this.handleBody.y =
1 + ((this.bg.displayHeight - 1 - this.handleBottom.displayHeight) / this.totalRows) * this.currentRow;
this.handleBottom.y = this.handleBody.y + this.handleBody.displayHeight;
}
}