pokerogue/test/internals.test.ts
NightKev 8cf1b9f766
[Dev] Enable Biome import sorting (#6052)
* [Dev] Enable Biome import sorting

Additional changes:

- Implement import aliases

- Convert default exports to named exports

- Remove relative imports

* Apply changes

* Misc fixes

* Merge cleanup
2025-07-13 00:21:25 -07:00

44 lines
1.3 KiB
TypeScript

import { AbilityId } from "#enums/ability-id";
import { SpeciesId } from "#enums/species-id";
import { GameManager } from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Internals", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
});
it("should provide Eevee with 3 defined abilities", async () => {
await game.classicMode.runToSummon([SpeciesId.EEVEE]);
const eevee = game.scene.getPlayerPokemon()!;
expect(eevee.getSpeciesForm().getAbilityCount()).toBe(3);
expect(eevee.getSpeciesForm().getAbility(0)).toBe(AbilityId.RUN_AWAY);
expect(eevee.getSpeciesForm().getAbility(1)).toBe(AbilityId.ADAPTABILITY);
expect(eevee.getSpeciesForm().getAbility(2)).toBe(AbilityId.ANTICIPATION);
});
it("should set Eeeve abilityIndex between 0-2", async () => {
await game.classicMode.runToSummon([SpeciesId.EEVEE]);
const eevee = game.scene.getPlayerPokemon()!;
expect(eevee.abilityIndex).toBeGreaterThanOrEqual(0);
expect(eevee.abilityIndex).toBeLessThanOrEqual(2);
});
});