pokerogue/src/locales/it/ability-trigger.ts
cadi 8c8ddd26b5
[Ability] Implement Quick Draw (#2287)
* implement quick draw

* add line

* change ability success condition

* quick draw comes before quick claw effect

* now ability has chance variable to test conditional situation

* add unit test

* Merge branch 'main' into ability-quick-draw

* modifed: ability.getTriggerMessage

* modified: to use pokemon.battleData.abilityRevealed

* modified: changed private variable to public

* erase expect interceptor log

* add localizations

* modified: add comma in locales

* modified: ability docs & trigger logic

* modified: changed test logic
2024-06-24 11:22:15 -04:00

12 lines
699 B
TypeScript

import { SimpleTranslationEntries } from "#app/interfaces/locales";
export const abilityTriggers: SimpleTranslationEntries = {
"blockRecoilDamage" : "{{abilityName}} di {{pokemonName}}\nl'ha protetto dal contraccolpo!",
"badDreams": "{{pokemonName}} è tormentato dagli incubi!",
"costar": "{{pokemonName}} copied {{allyName}}'s stat changes!",
"iceFaceAvoidedDamage": "{{pokemonName}} ha evitato\ni danni grazie a {{abilityName}}!",
"trace": "{{pokemonName}} copied {{targetName}}'s\n{{abilityName}}!",
"windPowerCharged": "Venire colpito da {{moveName}} ha caricato {{pokemonName}}!",
"quickDraw":"{{pokemonName}} can act faster than normal, thanks to its Quick Draw!",
} as const;