pokerogue/src/ui/candy-bar.ts
NightKev 9dcb904649
[Misc] Improve enum naming (#5933)
* Rename `Abilities` to `AbilityId`

* Rename `abilities.ts` to `ability-id.ts`

* Rename `Moves` to `MoveId`

* Rename `moves.ts` to `move-id.ts`

* Rename `Species` to `SpeciesId`

* Rename `species.ts` to `species-id.ts`

* Rename `Biome` to `BiomeId`

* Rename `biome.ts` to `biome-id.ts`

* Replace `Abilities` with `AbilityId` in comments

* Replace `Biome` with `BiomeId` in comments

* Replace `Moves` with `MoveId` in comments

* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00

136 lines
3.7 KiB
TypeScript

import { starterColors } from "#app/global-vars/starter-colors";
import { globalScene } from "#app/global-scene";
import { TextStyle, addTextObject } from "./text";
import { argbFromRgba } from "@material/material-color-utilities";
import { rgbHexToRgba } from "#app/utils/common";
import type { SpeciesId } from "#enums/species-id";
export default class CandyBar extends Phaser.GameObjects.Container {
private bg: Phaser.GameObjects.NineSlice;
private candyIcon: Phaser.GameObjects.Sprite;
private candyOverlayIcon: Phaser.GameObjects.Sprite;
private countText: Phaser.GameObjects.Text;
private speciesId: SpeciesId;
private tween: Phaser.Tweens.Tween | null;
private autoHideTimer: NodeJS.Timeout | null;
public shown: boolean;
constructor() {
super(globalScene, globalScene.game.canvas.width / 6, -(globalScene.game.canvas.height / 6) + 15);
}
setup(): void {
this.bg = globalScene.add.nineslice(0, 0, "party_exp_bar", undefined, 8, 18, 21, 5, 6, 4);
this.bg.setOrigin(0, 0);
this.add(this.bg);
this.candyIcon = globalScene.add.sprite(14, 0, "items", "candy");
this.candyIcon.setOrigin(0.5, 0);
this.candyIcon.setScale(0.5);
this.add(this.candyIcon);
this.candyOverlayIcon = globalScene.add.sprite(14, 0, "items", "candy_overlay");
this.candyOverlayIcon.setOrigin(0.5, 0);
this.candyOverlayIcon.setScale(0.5);
this.add(this.candyOverlayIcon);
this.countText = addTextObject(22, 4, "", TextStyle.BATTLE_INFO);
this.countText.setOrigin(0, 0);
this.add(this.countText);
this.setVisible(false);
this.shown = false;
}
showStarterSpeciesCandy(starterSpeciesId: SpeciesId, count: number): Promise<void> {
return new Promise<void>(resolve => {
if (this.shown) {
if (this.speciesId === starterSpeciesId) {
return resolve();
}
return this.hide()
.then(() => this.showStarterSpeciesCandy(starterSpeciesId, count))
.then(() => resolve());
}
const colorScheme = starterColors[starterSpeciesId];
this.candyIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[0])));
this.candyOverlayIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[1])));
this.countText.setText(
`${globalScene.gameData.starterData[starterSpeciesId].candyCount + count} (+${count.toString()})`,
);
this.bg.width = this.countText.displayWidth + 28;
globalScene.fieldUI.bringToTop(this);
if (this.tween) {
this.tween.stop();
}
globalScene.playSound("se/shing");
this.tween = globalScene.tweens.add({
targets: this,
x: globalScene.game.canvas.width / 6 - (this.bg.width - 5),
duration: 500,
ease: "Sine.easeOut",
onComplete: () => {
this.tween = null;
this.resetAutoHideTimer();
resolve();
},
});
this.setVisible(true);
this.shown = true;
});
}
hide(): Promise<void> {
return new Promise<void>(resolve => {
if (!this.shown) {
return resolve();
}
if (this.autoHideTimer) {
clearInterval(this.autoHideTimer);
}
if (this.tween) {
this.tween.stop();
}
this.tween = globalScene.tweens.add({
targets: this,
x: globalScene.game.canvas.width / 6,
duration: 500,
ease: "Sine.easeIn",
onComplete: () => {
this.tween = null;
this.shown = false;
this.setVisible(false);
resolve();
},
});
});
}
resetAutoHideTimer(): void {
if (this.autoHideTimer) {
clearInterval(this.autoHideTimer);
}
this.autoHideTimer = setTimeout(() => {
this.hide();
this.autoHideTimer = null;
}, 2500);
}
}