mirror of
				https://github.com/pagefaultgames/pokerogue.git
				synced 2025-10-31 08:25:58 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			212 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			212 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
| import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
 | |
| import { BiomeId } from "#enums/biome-id";
 | |
| import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
 | |
| import { SpeciesId } from "#enums/species-id";
 | |
| import GameManager from "#test/testUtils/gameManager";
 | |
| import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
 | |
| import {
 | |
|   runMysteryEncounterToEnd,
 | |
|   runSelectMysteryEncounterOption,
 | |
|   skipBattleRunMysteryEncounterRewardsPhase,
 | |
| } from "#test/mystery-encounter/encounter-test-utils";
 | |
| import { MoveId } from "#enums/move-id";
 | |
| import type BattleScene from "#app/battle-scene";
 | |
| import { PokemonMove } from "#app/field/pokemon";
 | |
| import { UiMode } from "#enums/ui-mode";
 | |
| import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
 | |
| import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
 | |
| import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
 | |
| import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils";
 | |
| import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
 | |
| import { FightOrFlightEncounter } from "#app/data/mystery-encounters/encounters/fight-or-flight-encounter";
 | |
| import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
 | |
| import { CommandPhase } from "#app/phases/command-phase";
 | |
| import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
 | |
| 
 | |
| const namespace = "mysteryEncounters/fightOrFlight";
 | |
| const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA];
 | |
| const defaultBiome = BiomeId.CAVE;
 | |
| const defaultWave = 45;
 | |
| 
 | |
| describe("Fight or Flight - Mystery Encounter", () => {
 | |
|   let phaserGame: Phaser.Game;
 | |
|   let game: GameManager;
 | |
|   let scene: BattleScene;
 | |
| 
 | |
|   beforeAll(() => {
 | |
|     phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
 | |
|   });
 | |
| 
 | |
|   beforeEach(async () => {
 | |
|     game = new GameManager(phaserGame);
 | |
|     scene = game.scene;
 | |
|     game.override.mysteryEncounterChance(100);
 | |
|     game.override.startingWave(defaultWave);
 | |
|     game.override.startingBiome(defaultBiome);
 | |
|     game.override.disableTrainerWaves();
 | |
| 
 | |
|     vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
 | |
|       new Map<BiomeId, MysteryEncounterType[]>([[BiomeId.CAVE, [MysteryEncounterType.FIGHT_OR_FLIGHT]]]),
 | |
|     );
 | |
|   });
 | |
| 
 | |
|   afterEach(() => {
 | |
|     game.phaseInterceptor.restoreOg();
 | |
|     vi.clearAllMocks();
 | |
|     vi.resetAllMocks();
 | |
|   });
 | |
| 
 | |
|   it("should have the correct properties", async () => {
 | |
|     await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
 | |
| 
 | |
|     expect(FightOrFlightEncounter.encounterType).toBe(MysteryEncounterType.FIGHT_OR_FLIGHT);
 | |
|     expect(FightOrFlightEncounter.encounterTier).toBe(MysteryEncounterTier.COMMON);
 | |
|     expect(FightOrFlightEncounter.dialogue).toBeDefined();
 | |
|     expect(FightOrFlightEncounter.dialogue.intro).toStrictEqual([{ text: `${namespace}:intro` }]);
 | |
|     expect(FightOrFlightEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
 | |
|     expect(FightOrFlightEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
 | |
|     expect(FightOrFlightEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
 | |
|     expect(FightOrFlightEncounter.options.length).toBe(3);
 | |
|   });
 | |
| 
 | |
|   it("should initialize fully", async () => {
 | |
|     initSceneWithoutEncounterPhase(scene, defaultParty);
 | |
|     scene.currentBattle.mysteryEncounter = FightOrFlightEncounter;
 | |
| 
 | |
|     const { onInit } = FightOrFlightEncounter;
 | |
| 
 | |
|     expect(FightOrFlightEncounter.onInit).toBeDefined();
 | |
| 
 | |
|     FightOrFlightEncounter.populateDialogueTokensFromRequirements();
 | |
|     const onInitResult = onInit!();
 | |
| 
 | |
|     const config = FightOrFlightEncounter.enemyPartyConfigs[0];
 | |
|     expect(config).toBeDefined();
 | |
|     expect(config.pokemonConfigs?.[0].isBoss).toBe(true);
 | |
|     expect(onInitResult).toBe(true);
 | |
|   });
 | |
| 
 | |
|   describe("Option 1 - Fight", () => {
 | |
|     it("should have the correct properties", () => {
 | |
|       const option = FightOrFlightEncounter.options[0];
 | |
|       expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
 | |
|       expect(option.dialogue).toBeDefined();
 | |
|       expect(option.dialogue).toStrictEqual({
 | |
|         buttonLabel: `${namespace}:option.1.label`,
 | |
|         buttonTooltip: `${namespace}:option.1.tooltip`,
 | |
|         selected: [
 | |
|           {
 | |
|             text: `${namespace}:option.1.selected`,
 | |
|           },
 | |
|         ],
 | |
|       });
 | |
|     });
 | |
| 
 | |
|     it("should start a fight against the boss", async () => {
 | |
|       await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
 | |
| 
 | |
|       const config = game.scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0];
 | |
|       const speciesToSpawn = config.pokemonConfigs?.[0].species.speciesId;
 | |
| 
 | |
|       await runMysteryEncounterToEnd(game, 1, undefined, true);
 | |
| 
 | |
|       const enemyField = scene.getEnemyField();
 | |
|       expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
 | |
|       expect(enemyField.length).toBe(1);
 | |
|       expect(enemyField[0].species.speciesId).toBe(speciesToSpawn);
 | |
|     });
 | |
| 
 | |
|     it("should reward the player with the item based on wave", async () => {
 | |
|       await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
 | |
| 
 | |
|       const item = game.scene.currentBattle.mysteryEncounter?.misc;
 | |
| 
 | |
|       await runMysteryEncounterToEnd(game, 1, undefined, true);
 | |
|       await skipBattleRunMysteryEncounterRewardsPhase(game);
 | |
|       await game.phaseInterceptor.to(SelectModifierPhase, false);
 | |
|       expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
 | |
|       await game.phaseInterceptor.run(SelectModifierPhase);
 | |
|       expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT);
 | |
| 
 | |
|       const modifierSelectHandler = scene.ui.handlers.find(
 | |
|         h => h instanceof ModifierSelectUiHandler,
 | |
|       ) as ModifierSelectUiHandler;
 | |
|       expect(modifierSelectHandler.options.length).toEqual(1);
 | |
|       expect(item.type.name).toBe(modifierSelectHandler.options[0].modifierTypeOption.type.name);
 | |
|     });
 | |
|   });
 | |
| 
 | |
|   describe("Option 2 - Attempt to Steal", () => {
 | |
|     it("should have the correct properties", () => {
 | |
|       const option = FightOrFlightEncounter.options[1];
 | |
|       expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL);
 | |
|       expect(option.dialogue).toBeDefined();
 | |
|       expect(option.dialogue).toStrictEqual({
 | |
|         buttonLabel: `${namespace}:option.2.label`,
 | |
|         buttonTooltip: `${namespace}:option.2.tooltip`,
 | |
|         disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
 | |
|         selected: [
 | |
|           {
 | |
|             text: `${namespace}:option.2.selected`,
 | |
|           },
 | |
|         ],
 | |
|       });
 | |
|     });
 | |
| 
 | |
|     it("should NOT be selectable if the player doesn't have a Stealing move", async () => {
 | |
|       await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
 | |
|       scene.getPlayerParty().forEach(p => (p.moveset = []));
 | |
|       await game.phaseInterceptor.to(MysteryEncounterPhase, false);
 | |
| 
 | |
|       const encounterPhase = scene.phaseManager.getCurrentPhase();
 | |
|       expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name);
 | |
|       const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase;
 | |
|       vi.spyOn(mysteryEncounterPhase, "continueEncounter");
 | |
|       vi.spyOn(mysteryEncounterPhase, "handleOptionSelect");
 | |
|       vi.spyOn(scene.ui, "playError");
 | |
| 
 | |
|       await runSelectMysteryEncounterOption(game, 2);
 | |
| 
 | |
|       expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name);
 | |
|       expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled
 | |
|       expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled();
 | |
|       expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled();
 | |
|     });
 | |
| 
 | |
|     it("Should skip fight when player meets requirements", async () => {
 | |
|       const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
 | |
| 
 | |
|       await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
 | |
| 
 | |
|       // Mock moveset
 | |
|       scene.getPlayerParty()[0].moveset = [new PokemonMove(MoveId.KNOCK_OFF)];
 | |
|       const item = game.scene.currentBattle.mysteryEncounter!.misc;
 | |
| 
 | |
|       await runMysteryEncounterToEnd(game, 2);
 | |
|       await game.phaseInterceptor.to(SelectModifierPhase, false);
 | |
|       expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
 | |
|       await game.phaseInterceptor.run(SelectModifierPhase);
 | |
|       expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT);
 | |
| 
 | |
|       const modifierSelectHandler = scene.ui.handlers.find(
 | |
|         h => h instanceof ModifierSelectUiHandler,
 | |
|       ) as ModifierSelectUiHandler;
 | |
|       expect(modifierSelectHandler.options.length).toEqual(1);
 | |
|       expect(item.type.name).toBe(modifierSelectHandler.options[0].modifierTypeOption.type.name);
 | |
| 
 | |
|       expect(leaveEncounterWithoutBattleSpy).toBeCalled();
 | |
|     });
 | |
|   });
 | |
| 
 | |
|   describe("Option 3 - Leave", () => {
 | |
|     it("should leave encounter without battle", async () => {
 | |
|       const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
 | |
| 
 | |
|       await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty);
 | |
|       await runMysteryEncounterToEnd(game, 3);
 | |
| 
 | |
|       expect(leaveEncounterWithoutBattleSpy).toBeCalled();
 | |
|     });
 | |
|   });
 | |
| });
 |