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			279 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			279 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
| import { BiomeId } from "#enums/biome-id";
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| import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
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| import { SpeciesId } from "#enums/species-id";
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| import GameManager from "#test/testUtils/gameManager";
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| import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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| import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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| import {
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|   runMysteryEncounterToEnd,
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|   skipBattleRunMysteryEncounterRewardsPhase,
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| } from "#test/mystery-encounter/encounter-test-utils";
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| import type BattleScene from "#app/battle-scene";
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| import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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| import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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| import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
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| import { BerryModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
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| import { BerryType } from "#enums/berry-type";
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| import { AbsoluteAvariceEncounter } from "#app/data/mystery-encounters/encounters/absolute-avarice-encounter";
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| import { MoveId } from "#enums/move-id";
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| import { CommandPhase } from "#app/phases/command-phase";
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| import { MovePhase } from "#app/phases/move-phase";
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| import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
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| import i18next from "i18next";
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| 
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| const namespace = "mysteryEncounters/absoluteAvarice";
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| const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA];
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| const defaultBiome = BiomeId.TALL_GRASS;
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| const defaultWave = 45;
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| 
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| describe("Absolute Avarice - Mystery Encounter", () => {
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|   let phaserGame: Phaser.Game;
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|   let game: GameManager;
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|   let scene: BattleScene;
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| 
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|   beforeAll(() => {
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|     phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
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|   });
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| 
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|   beforeEach(async () => {
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|     game = new GameManager(phaserGame);
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|     scene = game.scene;
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|     game.override.mysteryEncounterChance(100);
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|     game.override.startingWave(defaultWave);
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|     game.override.startingBiome(defaultBiome);
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|     game.override.disableTrainerWaves();
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| 
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|     vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
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|       new Map<BiomeId, MysteryEncounterType[]>([
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|         [BiomeId.TALL_GRASS, [MysteryEncounterType.ABSOLUTE_AVARICE]],
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|         [BiomeId.VOLCANO, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]],
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|       ]),
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|     );
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|   });
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| 
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|   afterEach(() => {
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|     game.phaseInterceptor.restoreOg();
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|     vi.clearAllMocks();
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|     vi.resetAllMocks();
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|   });
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| 
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|   it("should have the correct properties", async () => {
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|     await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
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| 
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|     expect(AbsoluteAvariceEncounter.encounterType).toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
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|     expect(AbsoluteAvariceEncounter.encounterTier).toBe(MysteryEncounterTier.GREAT);
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|     expect(AbsoluteAvariceEncounter.dialogue).toBeDefined();
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|     expect(AbsoluteAvariceEncounter.dialogue.intro).toStrictEqual([{ text: `${namespace}:intro` }]);
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|     expect(AbsoluteAvariceEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
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|     expect(AbsoluteAvariceEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
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|     expect(AbsoluteAvariceEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
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|     expect(AbsoluteAvariceEncounter.options.length).toBe(3);
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|   });
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| 
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|   it("should not spawn outside of proper biomes", async () => {
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|     game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
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|     game.override.startingBiome(BiomeId.VOLCANO);
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|     await game.runToMysteryEncounter();
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| 
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|     expect(game.scene.currentBattle.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
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|   });
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| 
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|   it("should not spawn if player does not have enough berries", async () => {
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|     scene.modifiers = [];
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| 
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|     await game.runToMysteryEncounter();
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| 
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|     expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
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|   });
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| 
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|   it("should spawn if player has enough berries", async () => {
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|     game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
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|     game.override.startingHeldItems([
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|       { name: "BERRY", count: 2, type: BerryType.SITRUS },
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|       { name: "BERRY", count: 3, type: BerryType.GANLON },
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|       { name: "BERRY", count: 2, type: BerryType.APICOT },
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|     ]);
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| 
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|     await game.runToMysteryEncounter();
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| 
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|     expect(scene.currentBattle?.mysteryEncounter?.encounterType).toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
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|   });
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| 
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|   it("should remove all player's berries at the start of the encounter", async () => {
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|     game.override.startingHeldItems([
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|       { name: "BERRY", count: 2, type: BerryType.SITRUS },
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|       { name: "BERRY", count: 3, type: BerryType.GANLON },
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|       { name: "BERRY", count: 2, type: BerryType.APICOT },
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|     ]);
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| 
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|     await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
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| 
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|     expect(scene.currentBattle?.mysteryEncounter?.encounterType).toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
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|     expect(scene.modifiers?.length).toBe(0);
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|   });
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| 
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|   describe("Option 1 - Fight the Greedent", () => {
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|     it("should have the correct properties", () => {
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|       const option1 = AbsoluteAvariceEncounter.options[0];
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|       expect(option1.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
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|       expect(option1.dialogue).toBeDefined();
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|       expect(option1.dialogue).toStrictEqual({
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|         buttonLabel: `${namespace}:option.1.label`,
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|         buttonTooltip: `${namespace}:option.1.tooltip`,
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|         selected: [
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|           {
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|             text: `${namespace}:option.1.selected`,
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|           },
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|         ],
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|       });
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|     });
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| 
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|     it("should start battle against Greedent", async () => {
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|       const phaseSpy = vi.spyOn(scene.phaseManager, "pushPhase");
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| 
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|       await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
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|       await runMysteryEncounterToEnd(game, 1, undefined, true);
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| 
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|       const enemyField = scene.getEnemyField();
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|       expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
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|       expect(enemyField.length).toBe(1);
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|       expect(enemyField[0].species.speciesId).toBe(SpeciesId.GREEDENT);
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|       const moveset = enemyField[0].moveset.map(m => m.moveId);
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|       expect(moveset?.length).toBe(4);
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|       expect(moveset).toEqual([MoveId.THRASH, MoveId.CRUNCH, MoveId.BODY_PRESS, MoveId.SLACK_OFF]);
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| 
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|       const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof MovePhase).map(p => p[0]);
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|       expect(movePhases.length).toBe(1);
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|       expect(movePhases.filter(p => (p as MovePhase).move.moveId === MoveId.STUFF_CHEEKS).length).toBe(1); // Stuff Cheeks used before battle
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|     });
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| 
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|     it("should give reviver seed to each pokemon after battle", async () => {
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|       await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
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|       await runMysteryEncounterToEnd(game, 1, undefined, true);
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|       await skipBattleRunMysteryEncounterRewardsPhase(game);
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|       await game.phaseInterceptor.to(SelectModifierPhase, false);
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|       expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
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| 
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|       for (const partyPokemon of scene.getPlayerParty()) {
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|         const pokemonId = partyPokemon.id;
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|         const pokemonItems = scene.findModifiers(
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|           m => m instanceof PokemonHeldItemModifier && (m as PokemonHeldItemModifier).pokemonId === pokemonId,
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|           true,
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|         ) as PokemonHeldItemModifier[];
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|         const revSeed = pokemonItems.find(
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|           i => i.type.name === i18next.t("modifierType:ModifierType.REVIVER_SEED.name"),
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|         );
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|         expect(revSeed).toBeDefined;
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|         expect(revSeed?.stackCount).toBe(1);
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|       }
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|     });
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|   });
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| 
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|   describe("Option 2 - Reason with It", () => {
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|     it("should have the correct properties", () => {
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|       const option = AbsoluteAvariceEncounter.options[1];
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|       expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
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|       expect(option.dialogue).toBeDefined();
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|       expect(option.dialogue).toStrictEqual({
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|         buttonLabel: `${namespace}:option.2.label`,
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|         buttonTooltip: `${namespace}:option.2.tooltip`,
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|         selected: [
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|           {
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|             text: `${namespace}:option.2.selected`,
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|           },
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|         ],
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|       });
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|     });
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| 
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|     it("Should return 3 (2/5ths floored) berries if 8 were stolen", { retry: 5 }, async () => {
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|       game.override.startingHeldItems([
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|         { name: "BERRY", count: 2, type: BerryType.SITRUS },
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|         { name: "BERRY", count: 3, type: BerryType.GANLON },
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|         { name: "BERRY", count: 3, type: BerryType.APICOT },
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|       ]);
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| 
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|       await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
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| 
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|       expect(scene.currentBattle?.mysteryEncounter?.encounterType).toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
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|       expect(scene.modifiers?.length).toBe(0);
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| 
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|       await runMysteryEncounterToEnd(game, 2);
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| 
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|       const berriesAfter = scene.findModifiers(m => m instanceof BerryModifier);
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|       const berryCountAfter = berriesAfter.reduce((a, b) => a + b.stackCount, 0);
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|       expect(berriesAfter).toBeDefined();
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|       expect(berryCountAfter).toBe(3);
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|     });
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| 
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|     it("Should return 2 (2/5ths floored) berries if 7 were stolen", { retry: 5 }, async () => {
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|       game.override.startingHeldItems([
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|         { name: "BERRY", count: 2, type: BerryType.SITRUS },
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|         { name: "BERRY", count: 3, type: BerryType.GANLON },
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|         { name: "BERRY", count: 2, type: BerryType.APICOT },
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|       ]);
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| 
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|       await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
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| 
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|       expect(scene.currentBattle?.mysteryEncounter?.encounterType).toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
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|       expect(scene.modifiers?.length).toBe(0);
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| 
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|       await runMysteryEncounterToEnd(game, 2);
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| 
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|       const berriesAfter = scene.findModifiers(m => m instanceof BerryModifier);
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|       const berryCountAfter = berriesAfter.reduce((a, b) => a + b.stackCount, 0);
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|       expect(berriesAfter).toBeDefined();
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|       expect(berryCountAfter).toBe(2);
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|     });
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| 
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|     it("should leave encounter without battle", async () => {
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|       const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
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| 
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|       await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
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|       await runMysteryEncounterToEnd(game, 2);
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| 
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|       expect(leaveEncounterWithoutBattleSpy).toBeCalled();
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|     });
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|   });
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| 
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|   describe("Option 3 - Let it have the food", () => {
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|     it("should have the correct properties", () => {
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|       const option = AbsoluteAvariceEncounter.options[2];
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|       expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
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|       expect(option.dialogue).toBeDefined();
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|       expect(option.dialogue).toStrictEqual({
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|         buttonLabel: `${namespace}:option.3.label`,
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|         buttonTooltip: `${namespace}:option.3.tooltip`,
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|         selected: [
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|           {
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|             text: `${namespace}:option.3.selected`,
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|           },
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|         ],
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|       });
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|     });
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| 
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|     it("should add Greedent to the party", async () => {
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|       await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
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|       const partyCountBefore = scene.getPlayerParty().length;
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| 
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|       await runMysteryEncounterToEnd(game, 3);
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|       const partyCountAfter = scene.getPlayerParty().length;
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| 
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|       expect(partyCountBefore + 1).toBe(partyCountAfter);
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|       const greedent = scene.getPlayerParty()[scene.getPlayerParty().length - 1];
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|       expect(greedent.species.speciesId).toBe(SpeciesId.GREEDENT);
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|       const moveset = greedent.moveset.map(m => m.moveId);
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|       expect(moveset?.length).toBe(4);
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|       expect(moveset).toEqual([MoveId.THRASH, MoveId.BODY_PRESS, MoveId.STUFF_CHEEKS, MoveId.SLACK_OFF]);
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|     });
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| 
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|     it("should leave encounter without battle", async () => {
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|       const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
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| 
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|       await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
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|       await runMysteryEncounterToEnd(game, 3);
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| 
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|       expect(leaveEncounterWithoutBattleSpy).toBeCalled();
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|     });
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|   });
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| });
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