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	* Rename `Abilities` to `AbilityId` * Rename `abilities.ts` to `ability-id.ts` * Rename `Moves` to `MoveId` * Rename `moves.ts` to `move-id.ts` * Rename `Species` to `SpeciesId` * Rename `species.ts` to `species-id.ts` * Rename `Biome` to `BiomeId` * Rename `biome.ts` to `biome-id.ts` * Replace `Abilities` with `AbilityId` in comments * Replace `Biome` with `BiomeId` in comments * Replace `Moves` with `MoveId` in comments * Replace `Species` with `SpeciesId` in comments
		
			
				
	
	
		
			79 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
| import { allAbilities } from "#app/data/data-lists";
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| import { Stat } from "#app/enums/stat";
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| import { AbilityId } from "#enums/ability-id";
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| import { MoveId } from "#enums/move-id";
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| import { SpeciesId } from "#enums/species-id";
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| import GameManager from "#test/testUtils/gameManager";
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| import Phaser from "phaser";
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| import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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| 
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| describe("Test Ability Swapping", () => {
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|   let phaserGame: Phaser.Game;
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|   let game: GameManager;
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| 
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|   beforeAll(() => {
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|     phaserGame = new Phaser.Game({
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|       type: Phaser.HEADLESS,
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|     });
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|   });
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| 
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|   afterEach(() => {
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|     game.phaseInterceptor.restoreOg();
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|   });
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| 
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|   beforeEach(() => {
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|     game = new GameManager(phaserGame);
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|     game.override
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|       .moveset([MoveId.SPLASH])
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|       .ability(AbilityId.BALL_FETCH)
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|       .battleStyle("single")
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|       .disableCrits()
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|       .enemySpecies(SpeciesId.MAGIKARP)
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|       .enemyAbility(AbilityId.BALL_FETCH)
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|       .enemyMoveset(MoveId.SPLASH);
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|   });
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| 
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|   it("should activate post-summon abilities", async () => {
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|     await game.classicMode.startBattle([SpeciesId.FEEBAS]);
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| 
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|     game.move.select(MoveId.SPLASH);
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|     game.scene.getPlayerPokemon()?.setTempAbility(allAbilities[AbilityId.INTIMIDATE]);
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|     await game.phaseInterceptor.to("BerryPhase");
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| 
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|     expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1);
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|   });
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| 
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|   it("should remove primal weather when the setter's ability is removed", async () => {
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|     game.override.ability(AbilityId.DESOLATE_LAND);
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|     await game.classicMode.startBattle([SpeciesId.FEEBAS]);
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| 
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|     game.move.select(MoveId.SPLASH);
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|     game.scene.getPlayerPokemon()?.setTempAbility(allAbilities[AbilityId.BALL_FETCH]);
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|     await game.phaseInterceptor.to("BerryPhase");
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| 
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|     expect(game.scene.arena.weather?.weatherType).toBeUndefined();
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|   });
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| 
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|   it("should not activate passive abilities", async () => {
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|     game.override.passiveAbility(AbilityId.INTREPID_SWORD);
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|     await game.classicMode.startBattle([SpeciesId.FEEBAS]);
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| 
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|     game.move.select(MoveId.SPLASH);
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|     game.scene.getPlayerPokemon()?.setTempAbility(allAbilities[AbilityId.BALL_FETCH]);
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|     await game.phaseInterceptor.to("BerryPhase");
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| 
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|     expect(game.scene.getPlayerPokemon()?.getStatStage(Stat.ATK)).toBe(1); // would be 2 if passive activated again
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|   });
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| 
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|   // Pickup and Honey Gather are special cases as they're the only abilities to be Unsuppressable but not Unswappable
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|   it("should be able to swap pickup", async () => {
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|     game.override.ability(AbilityId.PICKUP).enemyAbility(AbilityId.INTIMIDATE).moveset(MoveId.ROLE_PLAY);
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|     await game.classicMode.startBattle([SpeciesId.FEEBAS]);
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| 
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|     game.move.select(MoveId.ROLE_PLAY);
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|     await game.phaseInterceptor.to("BerryPhase");
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| 
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|     expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(-1);
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|   });
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| });
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