pokerogue/src/ui/admin-ui-handler.ts
Bertie690 a41de39d4f
[Misc] Run biome on all files; update some rules to be errors now
https://github.com/pagefaultgames/pokerogue/pull/5962/

* Fixed lint issue; ran biome on entire repository

* Fixed biome.jsonc

* Trimmed trailing whitespace... again...

* Fixed PR template md

* Fixed package json

* Fixed void return issues + ran biome again

* ran biome
2025-06-14 00:59:34 -07:00

461 lines
17 KiB
TypeScript

import { Button } from "#app/enums/buttons";
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import { formatText } from "#app/utils/common";
import type { InputFieldConfig } from "./form-modal-ui-handler";
import { FormModalUiHandler } from "./form-modal-ui-handler";
import type { ModalConfig } from "./modal-ui-handler";
import { TextStyle } from "./text";
import { UiMode } from "#enums/ui-mode";
import { globalScene } from "#app/global-scene";
type AdminUiHandlerService = "discord" | "google";
type AdminUiHandlerServiceMode = "Link" | "Unlink";
export default class AdminUiHandler extends FormModalUiHandler {
private adminMode: AdminMode;
private adminResult: AdminSearchInfo;
private config: ModalConfig;
private readonly buttonGap = 10;
// http response from the server when a username isn't found in the server
private readonly httpUserNotFoundErrorCode: number = 404;
private readonly ERR_REQUIRED_FIELD = (field: string) => {
if (field === "username") {
return `${formatText(field)} is required`;
}
return `${formatText(field)} Id is required`;
};
// returns a string saying whether a username has been successfully linked/unlinked to discord/google
private readonly SUCCESS_SERVICE_MODE = (service: string, mode: string) => {
return `Username and ${service} successfully ${mode.toLowerCase()}ed`;
};
constructor(mode: UiMode | null = null) {
super(mode);
}
override getModalTitle(): string {
return "Admin panel";
}
override getWidth(): number {
return this.adminMode === AdminMode.ADMIN ? 180 : 160;
}
override getMargin(): [number, number, number, number] {
return [0, 0, 0, 0];
}
override getButtonLabels(): string[] {
switch (this.adminMode) {
case AdminMode.LINK:
return ["Link Account", "Cancel"];
case AdminMode.SEARCH:
return ["Find account", "Cancel"];
case AdminMode.ADMIN:
return ["Back to search", "Cancel"];
default:
return ["Activate ADMIN", "Cancel"];
}
}
override getInputFieldConfigs(): InputFieldConfig[] {
const inputFieldConfigs: InputFieldConfig[] = [];
switch (this.adminMode) {
case AdminMode.LINK:
inputFieldConfigs.push({ label: "Username" });
inputFieldConfigs.push({ label: "Discord ID" });
break;
case AdminMode.SEARCH:
inputFieldConfigs.push({ label: "Username" });
break;
case AdminMode.ADMIN: {
const adminResult = this.adminResult ?? {
username: "",
discordId: "",
googleId: "",
lastLoggedIn: "",
registered: "",
};
// Discord and Google ID fields that are not empty get locked, other fields are all locked
inputFieldConfigs.push({ label: "Username", isReadOnly: true });
inputFieldConfigs.push({
label: "Discord ID",
isReadOnly: adminResult.discordId !== "",
});
inputFieldConfigs.push({
label: "Google ID",
isReadOnly: adminResult.googleId !== "",
});
inputFieldConfigs.push({ label: "Last played", isReadOnly: true });
inputFieldConfigs.push({ label: "Registered", isReadOnly: true });
break;
}
}
return inputFieldConfigs;
}
processInput(button: Button): boolean {
if (button === Button.SUBMIT && this.submitAction) {
this.submitAction();
return true;
}
return false;
}
show(args: any[]): boolean {
this.config = args[0] as ModalConfig; // config
this.adminMode = args[1] as AdminMode; // admin mode
this.adminResult = args[2] ?? {
username: "",
discordId: "",
googleId: "",
lastLoggedIn: "",
registered: "",
}; // admin result, if any
const isMessageError = args[3]; // is the message shown a success or error
const fields = this.getInputFieldConfigs();
const hasTitle = !!this.getModalTitle();
this.updateFields(fields, hasTitle);
this.updateContainer(this.config);
const labels = this.getButtonLabels();
for (let i = 0; i < labels.length; i++) {
this.buttonLabels[i].setText(labels[i]); // sets the label text
}
this.errorMessage.setPosition(10, (hasTitle ? 31 : 5) + 20 * (fields.length - 1) + 16 + this.getButtonTopMargin()); // sets the position of the message dynamically
if (isMessageError) {
this.errorMessage.setColor(this.getTextColor(TextStyle.SUMMARY_PINK));
this.errorMessage.setShadowColor(this.getTextColor(TextStyle.SUMMARY_PINK, true));
} else {
this.errorMessage.setColor(this.getTextColor(TextStyle.SUMMARY_GREEN));
this.errorMessage.setShadowColor(this.getTextColor(TextStyle.SUMMARY_GREEN, true));
}
if (super.show(args)) {
this.populateFields(this.adminMode, this.adminResult);
const originalSubmitAction = this.submitAction;
this.submitAction = _ => {
this.submitAction = originalSubmitAction;
const adminSearchResult: AdminSearchInfo = this.convertInputsToAdmin(); // this converts the input texts into a single object for use later
const validFields = this.areFieldsValid(this.adminMode);
if (validFields.error) {
globalScene.ui.setMode(UiMode.LOADING, { buttonActions: [] }); // this is here to force a loading screen to allow the admin tool to reopen again if there's an error
return this.showMessage(validFields.errorMessage ?? "", adminSearchResult, true);
}
globalScene.ui.setMode(UiMode.LOADING, { buttonActions: [] });
if (this.adminMode === AdminMode.LINK) {
this.adminLinkUnlink(adminSearchResult, "discord", "Link") // calls server to link discord
.then(response => {
if (response.error) {
return this.showMessage(response.errorType, adminSearchResult, true); // error or some kind
}
return this.showMessage(this.SUCCESS_SERVICE_MODE("discord", "link"), adminSearchResult, false); // success
});
} else if (this.adminMode === AdminMode.SEARCH) {
this.adminSearch(adminSearchResult) // admin search for username
.then(response => {
if (response.error) {
return this.showMessage(response.errorType, adminSearchResult, true); // failure
}
this.updateAdminPanelInfo(response.adminSearchResult ?? adminSearchResult); // success
});
} else if (this.adminMode === AdminMode.ADMIN) {
this.updateAdminPanelInfo(adminSearchResult, AdminMode.SEARCH);
}
};
return true;
}
return false;
}
showMessage(message: string, adminResult: AdminSearchInfo, isError: boolean) {
globalScene.ui.setMode(
UiMode.ADMIN,
Object.assign(this.config, { errorMessage: message?.trim() }),
this.adminMode,
adminResult,
isError,
);
if (isError) {
globalScene.ui.playError();
} else {
globalScene.ui.playSelect();
}
}
/**
* This is used to update the fields' text when loading in a new admin ui handler. It uses the {@linkcode adminResult}
* to update the input text based on the {@linkcode adminMode}. For a linking adminMode, it sets the username and discord.
* For a search adminMode, it sets the username. For an admin adminMode, it sets all the info from adminResult in the
* appropriate text boxes, and also sets the link/unlink icons for discord/google depending on the result
*/
private populateFields(adminMode: AdminMode, adminResult: AdminSearchInfo) {
switch (adminMode) {
case AdminMode.LINK:
this.inputs[0].setText(adminResult.username);
this.inputs[1].setText(adminResult.discordId);
break;
case AdminMode.SEARCH:
this.inputs[0].setText(adminResult.username);
break;
case AdminMode.ADMIN:
Object.keys(adminResult).forEach((aR, i) => {
this.inputs[i].setText(adminResult[aR]);
if (aR === "discordId" || aR === "googleId") {
// this is here to add the icons for linking/unlinking of google/discord IDs
const nineSlice = this.inputContainers[i].list.find(iC => iC.type === "NineSlice");
const img = globalScene.add.image(
this.inputContainers[i].x + nineSlice!.width + this.buttonGap,
this.inputContainers[i].y + Math.floor(nineSlice!.height / 2),
adminResult[aR] === "" ? "link_icon" : "unlink_icon",
);
img.setName(`adminBtn_${aR}`);
img.setOrigin(0.5, 0.5);
img.setInteractive();
img.on("pointerdown", () => {
const service = aR.toLowerCase().replace("id", ""); // this takes our key (discordId or googleId) and removes the "Id" at the end to make it more url friendly
const mode = adminResult[aR] === "" ? "Link" : "Unlink"; // this figures out if we're linking or unlinking a service
const validFields = this.areFieldsValid(this.adminMode, service);
if (validFields.error) {
globalScene.ui.setMode(UiMode.LOADING, { buttonActions: [] }); // this is here to force a loading screen to allow the admin tool to reopen again if there's an error
return this.showMessage(validFields.errorMessage ?? "", adminResult, true);
}
this.adminLinkUnlink(this.convertInputsToAdmin(), service as AdminUiHandlerService, mode).then(
response => {
// attempts to link/unlink depending on the service
if (response.error) {
globalScene.ui.setMode(UiMode.LOADING, { buttonActions: [] });
return this.showMessage(response.errorType, adminResult, true); // fail
}
// success, reload panel with new results
globalScene.ui.setMode(UiMode.LOADING, { buttonActions: [] });
this.adminSearch(adminResult).then(response => {
if (response.error) {
return this.showMessage(response.errorType, adminResult, true);
}
return this.showMessage(
this.SUCCESS_SERVICE_MODE(service, mode),
response.adminSearchResult ?? adminResult,
false,
);
});
},
);
});
this.addInteractionHoverEffect(img);
this.modalContainer.add(img);
}
});
break;
}
}
private areFieldsValid(adminMode: AdminMode, service?: string): { error: boolean; errorMessage?: string } {
switch (adminMode) {
case AdminMode.LINK:
if (!this.inputs[0].text) {
// username missing from link panel
return {
error: true,
errorMessage: this.ERR_REQUIRED_FIELD("username"),
};
}
if (!this.inputs[1].text) {
// discordId missing from linking panel
return {
error: true,
errorMessage: this.ERR_REQUIRED_FIELD("discord"),
};
}
break;
case AdminMode.SEARCH:
if (!this.inputs[0].text) {
// username missing from search panel
return {
error: true,
errorMessage: this.ERR_REQUIRED_FIELD("username"),
};
}
break;
case AdminMode.ADMIN:
if (!this.inputs[1].text && service === "discord") {
// discordId missing from admin panel
return {
error: true,
errorMessage: this.ERR_REQUIRED_FIELD(service),
};
}
if (!this.inputs[2].text && service === "google") {
// googleId missing from admin panel
return {
error: true,
errorMessage: this.ERR_REQUIRED_FIELD(service),
};
}
break;
}
return {
error: false,
};
}
private convertInputsToAdmin(): AdminSearchInfo {
return {
username: this.inputs[0]?.node ? this.inputs[0].text : "",
discordId: this.inputs[1]?.node ? this.inputs[1]?.text : "",
googleId: this.inputs[2]?.node ? this.inputs[2]?.text : "",
lastLoggedIn: this.inputs[3]?.node ? this.inputs[3]?.text : "",
registered: this.inputs[4]?.node ? this.inputs[4]?.text : "",
};
}
private async adminSearch(adminSearchResult: AdminSearchInfo) {
try {
const [adminInfo, errorType] = await pokerogueApi.admin.searchAccount({
username: adminSearchResult.username,
});
if (errorType || !adminInfo) {
// error - if adminInfo.status === this.httpUserNotFoundErrorCode that means the username can't be found in the db
return { adminSearchResult: adminSearchResult, error: true, errorType };
}
// success
return { adminSearchResult: adminInfo, error: false };
} catch (err) {
console.error(err);
return { error: true, errorType: err };
}
}
private async adminLinkUnlink(
adminSearchResult: AdminSearchInfo,
service: AdminUiHandlerService,
mode: AdminUiHandlerServiceMode,
) {
try {
let errorType: string | null = null;
if (service === "discord") {
if (mode === "Link") {
errorType = await pokerogueApi.admin.linkAccountToDiscord({
discordId: adminSearchResult.discordId,
username: adminSearchResult.username,
});
} else if (mode === "Unlink") {
errorType = await pokerogueApi.admin.unlinkAccountFromDiscord({
discordId: adminSearchResult.discordId,
username: adminSearchResult.username,
});
} else {
console.warn("Unknown mode", mode, "for service", service);
}
} else if (service === "google") {
if (mode === "Link") {
errorType = await pokerogueApi.admin.linkAccountToGoogleId({
googleId: adminSearchResult.googleId,
username: adminSearchResult.username,
});
} else if (mode === "Unlink") {
errorType = await pokerogueApi.admin.unlinkAccountFromGoogleId({
googleId: adminSearchResult.googleId,
username: adminSearchResult.username,
});
} else {
console.warn("Unknown mode", mode, "for service", service);
}
} else {
console.warn("Unknown service", service);
}
if (errorType) {
// error - if response.status === this.httpUserNotFoundErrorCode that means the username can't be found in the db
return { adminSearchResult: adminSearchResult, error: true, errorType };
}
// success!
return { adminSearchResult: adminSearchResult, error: false };
} catch (err) {
console.error(err);
return { error: true, errorType: err };
}
}
private updateAdminPanelInfo(adminSearchResult: AdminSearchInfo, mode?: AdminMode) {
mode = mode ?? AdminMode.ADMIN;
globalScene.ui.setMode(
UiMode.ADMIN,
{
buttonActions: [
// we double revert here and below to go back 2 layers of menus
() => {
globalScene.ui.revertMode();
globalScene.ui.revertMode();
},
() => {
globalScene.ui.revertMode();
globalScene.ui.revertMode();
},
],
},
mode,
adminSearchResult,
);
}
clear(): void {
super.clear();
// this is used to remove the existing fields on the admin panel so they can be updated
const itemsToRemove: string[] = ["formLabel", "adminBtn"]; // this is the start of the names for each element we want to remove
const removeArray: any[] = [];
const mC = this.modalContainer.list;
for (let i = mC.length - 1; i >= 0; i--) {
/* This code looks for a few things before destroying the specific field; first it looks to see if the name of the element is %like% the itemsToRemove labels
* this means that anything with, for example, "formLabel", will be true.
* It then also checks for any containers that are within this.modalContainer, and checks if any of its child elements are of type rexInputText
* and if either of these conditions are met, the element is destroyed.
*/
if (
itemsToRemove.some(iTR => mC[i].name.includes(iTR)) ||
(mC[i].type === "Container" &&
(mC[i] as Phaser.GameObjects.Container).list.find(m => m.type === "rexInputText"))
) {
removeArray.push(mC[i]);
}
}
while (removeArray.length > 0) {
this.modalContainer.remove(removeArray.pop(), true);
}
}
}
export enum AdminMode {
LINK,
SEARCH,
ADMIN,
}
export function getAdminModeName(adminMode: AdminMode): string {
switch (adminMode) {
case AdminMode.LINK:
return "Link";
case AdminMode.SEARCH:
return "Search";
default:
return "";
}
}
interface AdminSearchInfo {
username: string;
discordId: string;
googleId: string;
lastLoggedIn: string;
registered: string;
}