pokerogue/src
NightKev 84ef7f0683
[Balance] Double base shiny odds, adjusted Shiny Charm to match (#3964)
* Double shiny odds

"anyone wanna double the base shiny odds for me" - damo, 2024

* Adjust Shiny Charm to compensate for increased base odds

* Remove magic number

* Update tsdoc and remove unneeded `console.log()`

* Clarify tsdoc
2024-09-02 00:26:47 -04:00
..
@types [Localization] POC gitlocalize with en & es (#3705) 2024-08-23 17:09:19 +01:00
configs/inputs [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
data [Move] Implement Safeguard (#3447) 2024-09-02 00:26:20 -04:00
enums [Move] Implement Safeguard (#3447) 2024-09-02 00:26:20 -04:00
events [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
field [Balance] Double base shiny odds, adjusted Shiny Charm to match (#3964) 2024-09-02 00:26:47 -04:00
interfaces [Localization] localized status-effect.ts and translate. (#2528) 2024-07-02 10:22:46 -04:00
locales [Move] Implement Safeguard (#3447) 2024-09-02 00:26:20 -04:00
modifier [Balance] Double base shiny odds, adjusted Shiny Charm to match (#3964) 2024-09-02 00:26:47 -04:00
phases [Bug] Don't reset turn count or used moves array at the start of a new wave (fakeout and gigaton hammer) (#3606) 2024-09-02 00:24:12 -04:00
pipelines [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
plugins [Localization] Migrate translation files to json (#3709) 2024-08-23 20:52:09 +01:00
system [Beta][Bug] Preventing Run History encryption (#3933) 2024-08-31 02:12:47 -04:00
test [Move] Implement Safeguard (#3447) 2024-09-02 00:26:20 -04:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui [Test] Add test for final boss fight phase switch (#3847) 2024-09-01 22:47:22 -04:00
account.ts Admin panel beta (#3846) 2024-08-29 10:22:01 +01:00
battle-scene.ts [Bug] Fixed pre-set volume oversight (#3963) 2024-09-02 00:26:35 -04:00
battle.ts [Feature] Implement Additional Evil Teams (#3290) 2024-08-27 19:45:58 +02:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts [Hotfix] End Biome Catch Problems (#3605) 2024-08-18 01:09:28 +01:00
inputs-controller.ts centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
loading-scene.ts [Beta][Misc] Banner (#3926) 2024-09-01 20:18:40 +01:00
main.ts centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
messages.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
overrides.ts [Dev] Cleanup some opponent overrides + add new opp form override (#3733) 2024-08-27 17:34:16 -07:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
scene-base.ts [Refactor][QoL] Game Audio + New Settings (#3527) 2024-08-25 17:40:14 +01:00
timed-event-manager.ts feat: Update banner key assignment in TimedEventDisplay setup method 2024-09-01 21:16:20 +01:00
touch-controls.ts [Feature] Move touch controls configuration (Reopened) (#3256) 2024-08-10 14:17:04 +01:00
tutorial.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
ui-inputs.ts [Refactor][QoL] Game Audio + New Settings (#3527) 2024-08-25 17:40:14 +01:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts [Ability][Move] Rewrite Type Resolution and Effectiveness Calculation Functions (#3704) 2024-08-25 19:11:01 -07:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00