..
@types
[Localization] POC gitlocalize with en & es ( #3705 )
2024-08-23 17:09:19 +01:00
configs /inputs
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
data
[Move] Implement Safeguard ( #3447 )
2024-09-02 00:26:20 -04:00
enums
[Move] Implement Safeguard ( #3447 )
2024-09-02 00:26:20 -04:00
events
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
field
[Balance] Double base shiny odds, adjusted Shiny Charm to match ( #3964 )
2024-09-02 00:26:47 -04:00
interfaces
[Localization] localized status-effect.ts and translate. ( #2528 )
2024-07-02 10:22:46 -04:00
locales
[Move] Implement Safeguard ( #3447 )
2024-09-02 00:26:20 -04:00
modifier
[Balance] Double base shiny odds, adjusted Shiny Charm to match ( #3964 )
2024-09-02 00:26:47 -04:00
phases
[Bug] Don't reset turn count or used moves array at the start of a new wave (fakeout and gigaton hammer) ( #3606 )
2024-09-02 00:24:12 -04:00
pipelines
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
plugins
[Localization] Migrate translation files to json ( #3709 )
2024-08-23 20:52:09 +01:00
system
[Beta][Bug] Preventing Run History encryption ( #3933 )
2024-08-31 02:12:47 -04:00
test
[Move] Implement Safeguard ( #3447 )
2024-09-02 00:26:20 -04:00
typings /phaser
centralize module typing overrides ( #1786 )
2024-08-24 12:46:16 -07:00
ui
[Test] Add test for final boss fight phase switch ( #3847 )
2024-09-01 22:47:22 -04:00
account.ts
Admin panel beta ( #3846 )
2024-08-29 10:22:01 +01:00
battle-scene.ts
[Bug] Fixed pre-set volume oversight ( #3963 )
2024-09-02 00:26:35 -04:00
battle.ts
[Feature] Implement Additional Evil Teams ( #3290 )
2024-08-27 19:45:58 +02:00
debug.js
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
game-mode.ts
[Hotfix] End Biome Catch Problems ( #3605 )
2024-08-18 01:09:28 +01:00
inputs-controller.ts
centralize module typing overrides ( #1786 )
2024-08-24 12:46:16 -07:00
loading-scene.ts
[Beta][Misc] Banner ( #3926 )
2024-09-01 20:18:40 +01:00
main.ts
centralize module typing overrides ( #1786 )
2024-08-24 12:46:16 -07:00
messages.ts
resolve some open strict-null bangs TODOs ( #3530 )
2024-08-13 22:12:42 +01:00
overrides.ts
[Dev] Cleanup some opponent overrides + add new opp form override ( #3733 )
2024-08-27 17:34:16 -07:00
phase.ts
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
scene-base.ts
[Refactor][QoL] Game Audio + New Settings ( #3527 )
2024-08-25 17:40:14 +01:00
timed-event-manager.ts
feat: Update banner key assignment in TimedEventDisplay setup method
2024-09-01 21:16:20 +01:00
touch-controls.ts
[Feature] Move touch controls configuration (Reopened) ( #3256 )
2024-08-10 14:17:04 +01:00
tutorial.ts
[Refactor] I18n Cleaning ( #2348 )
2024-06-17 17:05:33 -04:00
ui-inputs.ts
[Refactor][QoL] Game Audio + New Settings ( #3527 )
2024-08-25 17:40:14 +01:00
utils.test.ts
[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes ( #1908 )
2024-06-07 18:33:45 -04:00
utils.ts
[Ability][Move] Rewrite Type Resolution and Effectiveness Calculation Functions ( #3704 )
2024-08-25 19:11:01 -07:00
vite.env.d.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00