mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-20 16:42:45 +02:00
61 lines
1.9 KiB
TypeScript
61 lines
1.9 KiB
TypeScript
import { Stat } from "#enums/stat";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import { AbilityId } from "#enums/ability-id";
|
|
import { MoveId } from "#enums/move-id";
|
|
import { SpeciesId } from "#enums/species-id";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
|
|
describe("Moves - Haze", () => {
|
|
describe("integration tests", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
|
|
game.override
|
|
.battleStyle("single")
|
|
.enemySpecies(SpeciesId.RATTATA)
|
|
.enemyLevel(100)
|
|
.enemyMoveset(MoveId.SPLASH)
|
|
.enemyAbility(AbilityId.BALL_FETCH)
|
|
.startingLevel(100)
|
|
.moveset([MoveId.HAZE, MoveId.SWORDS_DANCE, MoveId.CHARM, MoveId.SPLASH])
|
|
.ability(AbilityId.BALL_FETCH);
|
|
});
|
|
|
|
it("should reset all stat changes of all Pokemon on field", async () => {
|
|
await game.classicMode.startBattle([SpeciesId.RATTATA]);
|
|
const user = game.scene.getPlayerPokemon()!;
|
|
const enemy = game.scene.getEnemyPokemon()!;
|
|
|
|
expect(user.getStatStage(Stat.ATK)).toBe(0);
|
|
expect(enemy.getStatStage(Stat.ATK)).toBe(0);
|
|
|
|
game.move.select(MoveId.SWORDS_DANCE);
|
|
await game.phaseInterceptor.to("TurnInitPhase");
|
|
|
|
game.move.select(MoveId.CHARM);
|
|
await game.phaseInterceptor.to("TurnInitPhase");
|
|
|
|
expect(user.getStatStage(Stat.ATK)).toBe(2);
|
|
expect(enemy.getStatStage(Stat.ATK)).toBe(-2);
|
|
|
|
game.move.select(MoveId.HAZE);
|
|
await game.phaseInterceptor.to("TurnInitPhase");
|
|
|
|
expect(user.getStatStage(Stat.ATK)).toBe(0);
|
|
expect(enemy.getStatStage(Stat.ATK)).toBe(0);
|
|
});
|
|
});
|
|
});
|