mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-21 00:52:47 +02:00
https://github.com/pagefaultgames/pokerogue/pull/5927/ * Removed unnecessary test timeout parameters from test files We set it in vitest config anyways * Removed unneeded `mockRestore` calls We call `restoreAllMocks` after each test runs anyhow * Removed accidentall forgotten-about timeout * Revdrt magic bounce test file for now * Fixed ting * Fixed bug * Fixed import * Update test/data/status_effect.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update battle.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Ran bim --------- Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
39 lines
1.2 KiB
TypeScript
39 lines
1.2 KiB
TypeScript
import { AbilityId } from "#enums/ability-id";
|
|
import { PokemonExpBoosterModifier } from "#app/modifier/modifier";
|
|
import { NumberHolder } from "#app/utils/common";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phase from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
|
|
describe("EXP Modifier Items", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phase.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
|
|
game.override.enemyAbility(AbilityId.BALL_FETCH).ability(AbilityId.BALL_FETCH).battleStyle("single");
|
|
});
|
|
|
|
it("EXP booster items stack multiplicatively", async () => {
|
|
game.override.startingHeldItems([{ name: "LUCKY_EGG", count: 3 }, { name: "GOLDEN_EGG" }]);
|
|
await game.classicMode.startBattle();
|
|
|
|
const partyMember = game.scene.getPlayerPokemon()!;
|
|
partyMember.exp = 100;
|
|
const expHolder = new NumberHolder(partyMember.exp);
|
|
game.scene.applyModifiers(PokemonExpBoosterModifier, true, partyMember, expHolder);
|
|
expect(expHolder.value).toBe(440);
|
|
});
|
|
});
|