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72 lines
2.4 KiB
TypeScript
72 lines
2.4 KiB
TypeScript
import { BattlerIndex } from "#enums/battler-index";
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import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import { StatusEffect } from "#enums/status-effect";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Abilities - Pastel Veil", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleStyle("double")
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.moveset([MoveId.TOXIC_THREAD, MoveId.SPLASH])
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.enemyAbility(AbilityId.BALL_FETCH)
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.enemySpecies(SpeciesId.SUNKERN)
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.enemyMoveset(MoveId.SPLASH);
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});
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it("prevents the user and its allies from being afflicted by poison", async () => {
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await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.GALAR_PONYTA]);
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const ponyta = game.scene.getPlayerField()[1];
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const magikarp = game.scene.getPlayerField()[0];
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ponyta.abilityIndex = 1;
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expect(ponyta.hasAbility(AbilityId.PASTEL_VEIL)).toBe(true);
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game.move.select(MoveId.SPLASH);
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game.move.select(MoveId.TOXIC_THREAD, 1, BattlerIndex.PLAYER);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(magikarp.status?.effect).toBeUndefined();
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});
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it("it heals the poisoned status condition of allies if user is sent out into battle", async () => {
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await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS, SpeciesId.GALAR_PONYTA]);
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const ponyta = game.scene.getPlayerParty()[2];
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const magikarp = game.scene.getPlayerField()[0];
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ponyta.abilityIndex = 1;
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expect(ponyta.hasAbility(AbilityId.PASTEL_VEIL)).toBe(true);
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game.move.select(MoveId.SPLASH);
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game.move.select(MoveId.TOXIC_THREAD, 1, BattlerIndex.PLAYER);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(magikarp.status?.effect).toBe(StatusEffect.POISON);
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await game.phaseInterceptor.to("CommandPhase");
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game.move.select(MoveId.SPLASH);
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game.doSwitchPokemon(2);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(magikarp.status?.effect).toBeUndefined();
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});
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});
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