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* Replace various `scene` pass-arounds with global scene variable * Modify tests * Add scene back to `fade[in|out]()` calls Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Fix Bug Superfan ME test Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Re-enable fixed test Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Rename `gScene` to `globalScene` * Move `globalScene` to its own file to fix import/async issues * Fix `SelectModifierPhase` tests * Fix ME tests by removing `scene` from `expect()`s * Resolve merge issues * Remove tsdocs referencing `scene` params Remove missed instances of `.scene` * Remove unnecessary `globalScene` usage in `loading-scene.ts` * Fix merge conflicts * Attempt to fix circular import issue * Found the source of the import issue * Fix merge issues --------- Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
35 lines
1.1 KiB
TypeScript
35 lines
1.1 KiB
TypeScript
import { globalScene } from "#app/global-scene";
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import { ArenaTagType } from "#app/enums/arena-tag-type";
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import { MoneyMultiplierModifier } from "#app/modifier/modifier";
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import i18next from "i18next";
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import * as Utils from "#app/utils";
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import { BattlePhase } from "./battle-phase";
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export class MoneyRewardPhase extends BattlePhase {
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private moneyMultiplier: number;
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constructor(moneyMultiplier: number) {
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super();
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this.moneyMultiplier = moneyMultiplier;
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}
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start() {
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const moneyAmount = new Utils.IntegerHolder(globalScene.getWaveMoneyAmount(this.moneyMultiplier));
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globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount);
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if (globalScene.arena.getTag(ArenaTagType.HAPPY_HOUR)) {
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moneyAmount.value *= 2;
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}
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globalScene.addMoney(moneyAmount.value);
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const userLocale = navigator.language || "en-US";
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const formattedMoneyAmount = moneyAmount.value.toLocaleString(userLocale);
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const message = i18next.t("battle:moneyWon", { moneyAmount: formattedMoneyAmount });
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globalScene.ui.showText(message, null, () => this.end(), null, true);
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}
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}
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