pokerogue/src/phases/turn-end-phase.ts

80 lines
2.7 KiB
TypeScript

import { applyPostTurnAbAttrs, PostTurnAbAttr } from "#app/data/abilities/ability";
import { BattlerTagLapseType } from "#app/data/battler-tags";
import { TerrainType } from "#app/data/terrain";
import { WeatherType } from "#app/enums/weather-type";
import { TurnEndEvent } from "#app/events/battle-scene";
import type Pokemon from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
import {
EnemyTurnHealModifier,
EnemyStatusEffectHealChanceModifier,
TurnStatusEffectModifier,
TurnHeldItemTransferModifier,
} from "#app/modifier/modifier";
import i18next from "i18next";
import { FieldPhase } from "./field-phase";
import { PokemonHealPhase } from "./pokemon-heal-phase";
import { globalScene } from "#app/global-scene";
import { applyHeldItems } from "#app/items/all-held-items";
import { ITEM_EFFECT } from "#app/items/held-item";
export class TurnEndPhase extends FieldPhase {
start() {
super.start();
globalScene.currentBattle.incrementTurn();
globalScene.eventTarget.dispatchEvent(new TurnEndEvent(globalScene.currentBattle.turn));
globalScene.hideAbilityBar();
const handlePokemon = (pokemon: Pokemon) => {
if (!pokemon.switchOutStatus) {
pokemon.lapseTags(BattlerTagLapseType.TURN_END);
applyHeldItems(ITEM_EFFECT.TURN_END_HEAL, { pokemon: pokemon });
if (globalScene.arena.terrain?.terrainType === TerrainType.GRASSY && pokemon.isGrounded()) {
globalScene.unshiftPhase(
new PokemonHealPhase(
pokemon.getBattlerIndex(),
Math.max(pokemon.getMaxHp() >> 4, 1),
i18next.t("battle:turnEndHpRestore", {
pokemonName: getPokemonNameWithAffix(pokemon),
}),
true,
),
);
}
if (!pokemon.isPlayer()) {
globalScene.applyModifiers(EnemyTurnHealModifier, false, pokemon);
globalScene.applyModifier(EnemyStatusEffectHealChanceModifier, false, pokemon);
}
applyPostTurnAbAttrs(PostTurnAbAttr, pokemon);
}
globalScene.applyModifiers(TurnStatusEffectModifier, pokemon.isPlayer(), pokemon);
globalScene.applyModifiers(TurnHeldItemTransferModifier, pokemon.isPlayer(), pokemon);
pokemon.tempSummonData.turnCount++;
pokemon.tempSummonData.waveTurnCount++;
};
this.executeForAll(handlePokemon);
globalScene.arena.lapseTags();
if (globalScene.arena.weather && !globalScene.arena.weather.lapse()) {
globalScene.arena.trySetWeather(WeatherType.NONE);
globalScene.arena.triggerWeatherBasedFormChangesToNormal();
}
if (globalScene.arena.terrain && !globalScene.arena.terrain.lapse()) {
globalScene.arena.trySetTerrain(TerrainType.NONE);
}
this.end();
}
}