pokerogue/test/abilities/hustle.test.ts
2025-06-13 21:20:13 -04:00

96 lines
3.1 KiB
TypeScript

import { allMoves } from "#app/data/data-lists";
import { AbilityId } from "#enums/ability-id";
import { Stat } from "#app/enums/stat";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Abilities - Hustle", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.ability(AbilityId.HUSTLE)
.moveset([MoveId.TACKLE, MoveId.GIGA_DRAIN, MoveId.FISSURE])
.criticalHits(false)
.battleStyle("single")
.enemyMoveset(MoveId.SPLASH)
.enemySpecies(SpeciesId.SHUCKLE)
.enemyAbility(AbilityId.BALL_FETCH);
});
it("increases the user's Attack stat by 50%", async () => {
await game.classicMode.startBattle([SpeciesId.PIKACHU]);
const pikachu = game.scene.getPlayerPokemon()!;
const atk = pikachu.stats[Stat.ATK];
vi.spyOn(pikachu, "getEffectiveStat");
game.move.select(MoveId.TACKLE);
await game.move.forceHit();
await game.phaseInterceptor.to("DamageAnimPhase");
expect(pikachu.getEffectiveStat).toHaveReturnedWith(Math.floor(atk * 1.5));
});
it("lowers the accuracy of the user's physical moves by 20%", async () => {
await game.classicMode.startBattle([SpeciesId.PIKACHU]);
const pikachu = game.scene.getPlayerPokemon()!;
vi.spyOn(pikachu, "getAccuracyMultiplier");
game.move.select(MoveId.TACKLE);
await game.phaseInterceptor.to("MoveEffectPhase");
expect(pikachu.getAccuracyMultiplier).toHaveReturnedWith(0.8);
});
it("does not affect non-physical moves", async () => {
await game.classicMode.startBattle([SpeciesId.PIKACHU]);
const pikachu = game.scene.getPlayerPokemon()!;
const spatk = pikachu.stats[Stat.SPATK];
vi.spyOn(pikachu, "getEffectiveStat");
vi.spyOn(pikachu, "getAccuracyMultiplier");
game.move.select(MoveId.GIGA_DRAIN);
await game.phaseInterceptor.to("DamageAnimPhase");
expect(pikachu.getEffectiveStat).toHaveReturnedWith(spatk);
expect(pikachu.getAccuracyMultiplier).toHaveReturnedWith(1);
});
it("does not affect OHKO moves", async () => {
game.override.startingLevel(100);
game.override.enemyLevel(30);
await game.classicMode.startBattle([SpeciesId.PIKACHU]);
const pikachu = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
vi.spyOn(pikachu, "getAccuracyMultiplier");
vi.spyOn(allMoves[MoveId.FISSURE], "calculateBattleAccuracy");
game.move.select(MoveId.FISSURE);
await game.phaseInterceptor.to("DamageAnimPhase");
expect(enemyPokemon.turnData.damageTaken).toBe(enemyPokemon.getMaxHp());
expect(pikachu.getAccuracyMultiplier).toHaveReturnedWith(1);
expect(allMoves[MoveId.FISSURE].calculateBattleAccuracy).toHaveReturnedWith(100);
});
});