mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-20 16:42:45 +02:00
* start migrating Utils.apiFetch to api class
* move dailyranking to api
* use api in title-ui-handler
* remove: Utils.apiFetch
* migrate `updateSystemSavedata` to api
* migrate clear session savedata to api
* migrate updateAllSavedata to api
* migrate `updateSessionSavedata` to api
* rename `api` to `pokerogue-api`
* migrate unlink discord to pokerogue-api
* migrate unlink google to pokerogue-api
* update pokerogue-api login
* migrate register account to pokerogue-api
* remove Utils.apiPost
* reset overrides.ts
* chore: cleanup
* fix env.development
* fix circular dependencies with api
* fix gamedata verify missing await
* fix daily api calls in daily-run-scorebard
* fix discord-link request body being empty
there was a double `toUrlSearchParams()` call involved
* add pokerogue-api test coverge
* add test-utils `getApiBaseUrl()` method
* add pokerogue-admin-api test coverage
* add pokerogue-account-api test coverage
* add pokerogue-daily-api test coverage
* add pokerogue-savedata-api test coverage
* fix some test describes
* add pokerogue-session-savedata-api test coverage
* add pokerogue-system-savedata-api test coverage
* fix tests
* fix tryExportData
thanks @MokaStitcher
* chore: fix menu-ui-handlers.ts
* fix admin-ui-handler (types)
* extend test-coverage for admin-api
* remove outdated code
* skip some clowning-around-encounter tests if events are active
this is not a permanent solution
* Update src/system/game-data.ts
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
* Revert "skip some clowning-around-encounter tests if events are active"
This reverts commit a97dafe8b2
.
* mark `localServerUrl` and `apiUrl` as deprecated
in `utils.ts`
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
77 lines
2.6 KiB
TypeScript
77 lines
2.6 KiB
TypeScript
import * as BattleScene from "#app/battle-scene";
|
|
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
|
|
import { SessionSaveData } from "#app/system/game-data";
|
|
import { Abilities } from "#enums/abilities";
|
|
import { Moves } from "#enums/moves";
|
|
import GameManager from "#test/utils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
|
import * as account from "../../account";
|
|
|
|
describe("System - Game Data", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override
|
|
.moveset([ Moves.SPLASH ])
|
|
.battleType("single")
|
|
.enemyAbility(Abilities.BALL_FETCH)
|
|
.enemyMoveset(Moves.SPLASH);
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
describe("tryClearSession", () => {
|
|
beforeEach(() => {
|
|
vi.spyOn(BattleScene, "bypassLogin", "get").mockReturnValue(false);
|
|
vi.spyOn(game.scene.gameData, "getSessionSaveData").mockReturnValue({} as SessionSaveData);
|
|
vi.spyOn(account, "updateUserInfo").mockImplementation(async () => [ true, 1 ]);
|
|
});
|
|
|
|
it("should return [true, true] if bypassLogin is true", async () => {
|
|
vi.spyOn(BattleScene, "bypassLogin", "get").mockReturnValue(true);
|
|
|
|
const result = await game.scene.gameData.tryClearSession(game.scene, 0);
|
|
|
|
expect(result).toEqual([ true, true ]);
|
|
});
|
|
|
|
it("should return [true, true] if successful", async () => {
|
|
vi.spyOn(pokerogueApi.savedata.session, "clear").mockResolvedValue({ success: true });
|
|
|
|
const result = await game.scene.gameData.tryClearSession(game.scene, 0);
|
|
|
|
expect(result).toEqual([ true, true ]);
|
|
expect(account.updateUserInfo).toHaveBeenCalled();
|
|
});
|
|
|
|
it("should return [true, false] if not successful", async () => {
|
|
vi.spyOn(pokerogueApi.savedata.session, "clear").mockResolvedValue({ success: false });
|
|
|
|
const result = await game.scene.gameData.tryClearSession(game.scene, 0);
|
|
|
|
expect(result).toEqual([ true, false ]);
|
|
expect(account.updateUserInfo).toHaveBeenCalled();
|
|
});
|
|
|
|
it("should return [false, false] session is out of date", async () => {
|
|
vi.spyOn(pokerogueApi.savedata.session, "clear").mockResolvedValue({ error: "session out of date" });
|
|
|
|
const result = await game.scene.gameData.tryClearSession(game.scene, 0);
|
|
|
|
expect(result).toEqual([ false, false ]);
|
|
expect(account.updateUserInfo).toHaveBeenCalled();
|
|
});
|
|
});
|
|
});
|