..
abilities
[Bug] Fix #4972 Status-Prevention Abilities do not Cure Status ( #5406 )
2025-04-07 16:32:10 -07:00
achievements
[Test] [Refactor] [GitHub] Enable no isolate for vitest ( #5566 )
2025-03-28 17:30:38 -04:00
arena
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
battle
[Bug][Refactor] Fix Unsuppressable Abilities being Unreplaceable ( #5547 )
2025-03-30 05:37:35 +00:00
battlerTags
[Test] [Refactor] [GitHub] Enable no isolate for vitest ( #5566 )
2025-03-28 17:30:38 -04:00
data
[Biome] Add "no unused imports" rule ( #5580 )
2025-03-29 10:24:23 +00:00
eggs
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
field
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
inputs
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
items
[Bug] Fix interactions for Pollen Puff Parental Bond, Multi-Lens, Grip Claw Ally Healing ( #5550 )
2025-03-29 18:25:34 +00:00
moves
Fix #2735 : Hazard moves incorrectly require targets ( #5635 )
2025-04-07 08:50:52 -05:00
mystery-encounter
[Balance] Trash to Treasure and The Strong Stuff minor adjustments ( #5593 )
2025-03-31 12:34:16 -04:00
phases
[Test] [Refactor] [GitHub] Enable no isolate for vitest ( #5566 )
2025-03-28 17:30:38 -04:00
plugins /api
[Test] [Refactor] [GitHub] Enable no isolate for vitest ( #5566 )
2025-03-28 17:30:38 -04:00
settingMenu
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
sprites
[Refactor] Refactor variant sprite code part 1 ( #5592 )
2025-04-09 10:43:05 -05:00
system
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
testUtils
[Refactor] Refactor variant sprite code part 1 ( #5592 )
2025-04-09 10:43:05 -05:00
ui
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
account.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
battle-scene.test.ts
[Test] Move test folder out of src ( #5398 )
2025-02-22 22:52:07 -06:00
boss-pokemon.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
daily_mode.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
endless_boss.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
enemy_command.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
escape-calculations.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
evolution.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
final_boss.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
fontFace.setup.ts
[Test] Move test folder out of src ( #5398 )
2025-02-22 22:52:07 -06:00
game-mode.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
imports.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
internals.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
misc.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
reload.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
vitest.setup.ts
[Biome] Add "no unused imports" rule ( #5580 )
2025-03-29 10:24:23 +00:00