pokerogue/test
Sirz Benjie 787feceb14
[Refactor] Refactor variant sprite code part 1 (#5592)
* Move exp to its own masterlist, simplify initVariantData

* Update test/sprites/pokemonSprite.test.ts

* Extract loadPokemonVariantAssets out of BattleScene

* move variant.ts and update pokemon.loadAssets

* Add fuzzy matching for applying variant recolors

* Move glsl shaders to their own files

* Remove extra variants from shader masterlist

Their exp sprites have since been removed.

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>

* Make exp sprite keys a set instead of an array

* Remove outdated exp sprite jsons

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>

---------

Co-authored-by: Unicorn_Power <189861924+Unicornpowerstar@users.noreply.github.com>
2025-04-09 10:43:05 -05:00
..
abilities [Bug] Fix #4972 Status-Prevention Abilities do not Cure Status (#5406) 2025-04-07 16:32:10 -07:00
achievements [Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566) 2025-03-28 17:30:38 -04:00
arena [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
battle [Bug][Refactor] Fix Unsuppressable Abilities being Unreplaceable (#5547) 2025-03-30 05:37:35 +00:00
battlerTags [Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566) 2025-03-28 17:30:38 -04:00
data [Biome] Add "no unused imports" rule (#5580) 2025-03-29 10:24:23 +00:00
eggs [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
field [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
inputs [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
items [Bug] Fix interactions for Pollen Puff Parental Bond, Multi-Lens, Grip Claw Ally Healing (#5550) 2025-03-29 18:25:34 +00:00
moves Fix #2735: Hazard moves incorrectly require targets (#5635) 2025-04-07 08:50:52 -05:00
mystery-encounter [Balance] Trash to Treasure and The Strong Stuff minor adjustments (#5593) 2025-03-31 12:34:16 -04:00
phases [Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566) 2025-03-28 17:30:38 -04:00
plugins/api [Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566) 2025-03-28 17:30:38 -04:00
settingMenu [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
sprites [Refactor] Refactor variant sprite code part 1 (#5592) 2025-04-09 10:43:05 -05:00
system [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
testUtils [Refactor] Refactor variant sprite code part 1 (#5592) 2025-04-09 10:43:05 -05:00
ui [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
account.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
battle-scene.test.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
boss-pokemon.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
daily_mode.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
endless_boss.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
enemy_command.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
escape-calculations.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
evolution.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
final_boss.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
fontFace.setup.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
game-mode.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
imports.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
internals.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
misc.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
reload.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
vitest.setup.ts [Biome] Add "no unused imports" rule (#5580) 2025-03-29 10:24:23 +00:00