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https://github.com/pagefaultgames/pokerogue/pull/5926 * Condensed all overrides into 1 line where possible I hope I got them all... * Fixed tests 0.5 * Cleaned up safeguard test to not use outdated code; fixed rest of errors * Fixed illusion test * Revert safeguart etst * Fixed battle tets * Fixed stuff * Fixed things2.0 * Fixed import issues * Revert changes outside of the tests directory * Revert changes outside of the tests directory --------- Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
79 lines
2.6 KiB
TypeScript
79 lines
2.6 KiB
TypeScript
import { Stat } from "#enums/stat";
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import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import { CommandPhase } from "#app/phases/command-phase";
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import { MessagePhase } from "#app/phases/message-phase";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
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describe("Abilities - COSTAR", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleStyle("double")
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.ability(AbilityId.COSTAR)
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.moveset([MoveId.SPLASH, MoveId.NASTY_PLOT])
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.enemyMoveset(MoveId.SPLASH);
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});
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test("ability copies positive stat stages", async () => {
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game.override.enemyAbility(AbilityId.BALL_FETCH);
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await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP, SpeciesId.FLAMIGO]);
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let [leftPokemon, rightPokemon] = game.scene.getPlayerField();
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game.move.select(MoveId.NASTY_PLOT);
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await game.phaseInterceptor.to(CommandPhase);
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game.move.select(MoveId.SPLASH, 1);
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await game.toNextTurn();
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expect(leftPokemon.getStatStage(Stat.SPATK)).toBe(2);
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expect(rightPokemon.getStatStage(Stat.SPATK)).toBe(0);
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game.move.select(MoveId.SPLASH);
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await game.phaseInterceptor.to(CommandPhase);
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game.doSwitchPokemon(2);
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await game.phaseInterceptor.to(MessagePhase);
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[leftPokemon, rightPokemon] = game.scene.getPlayerField();
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expect(leftPokemon.getStatStage(Stat.SPATK)).toBe(2);
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expect(rightPokemon.getStatStage(Stat.SPATK)).toBe(2);
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});
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test("ability copies negative stat stages", async () => {
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game.override.enemyAbility(AbilityId.INTIMIDATE);
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await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP, SpeciesId.FLAMIGO]);
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let [leftPokemon, rightPokemon] = game.scene.getPlayerField();
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expect(leftPokemon.getStatStage(Stat.ATK)).toBe(-2);
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expect(leftPokemon.getStatStage(Stat.ATK)).toBe(-2);
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game.move.select(MoveId.SPLASH);
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await game.phaseInterceptor.to(CommandPhase);
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game.doSwitchPokemon(2);
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await game.phaseInterceptor.to(MessagePhase);
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[leftPokemon, rightPokemon] = game.scene.getPlayerField();
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expect(leftPokemon.getStatStage(Stat.ATK)).toBe(-2);
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expect(rightPokemon.getStatStage(Stat.ATK)).toBe(-2);
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});
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});
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