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abilities
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[Bug] Disable Illusion in Fusions (#5752)
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2025-05-02 21:05:48 -04:00 |
balance
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[Balance] [Beta] 1.9 Egg Move Followup (#5749)
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2025-05-02 17:38:30 -04:00 |
moves
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[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
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2025-05-02 00:06:07 -05:00 |
mystery-encounters
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[Balance] [Mystery Encounter] Many Minor Mystery Encounter Adjustments (#5726)
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2025-05-02 01:11:02 -04:00 |
trainers
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[Balance] Elite 4 tweaks (#5706)
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2025-04-28 15:40:58 -05:00 |
arena-tag.ts
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[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
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2025-05-02 00:06:07 -05:00 |
battle-anims.ts
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[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
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2025-05-02 00:06:07 -05:00 |
battler-tags.ts
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[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
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2025-05-02 00:06:07 -05:00 |
berry.ts
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[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
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2025-05-02 00:06:07 -05:00 |
challenge.ts
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[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
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2025-05-02 00:06:07 -05:00 |
custom-pokemon-data.ts
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[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
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2025-05-02 00:06:07 -05:00 |
daily-run.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
data-lists.ts
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[Refactor] Refactor ability file part 1 (#5589)
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2025-04-15 14:08:35 +00:00 |
dialogue.ts
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[Refactor] Minor refactor of trainer-config files (#5573)
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2025-03-29 00:19:35 -04:00 |
egg-hatch-data.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
egg.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
exp.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
gender.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
nature.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
pokeball.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
pokemon-forms.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
pokemon-species.ts
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[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
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2025-05-02 00:06:07 -05:00 |
splash-messages.ts
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[Biome] Add "no unused imports" rule (#5580)
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2025-03-29 10:24:23 +00:00 |
status-effect.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
terrain.ts
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[Bug][UI/UX] Fix type hint after enemy disappears (#5677)
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2025-04-19 08:04:19 -07:00 |
trainer-names.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
type.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
weather.ts
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[Code] Added and enforced no-fallthrough + added eslint type checking (#5705)
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2025-04-29 23:21:28 +00:00 |