pokerogue/src/data
2025-05-02 21:05:48 -04:00
..
abilities [Bug] Disable Illusion in Fusions (#5752) 2025-05-02 21:05:48 -04:00
balance [Balance] [Beta] 1.9 Egg Move Followup (#5749) 2025-05-02 17:38:30 -04:00
moves [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
mystery-encounters [Balance] [Mystery Encounter] Many Minor Mystery Encounter Adjustments (#5726) 2025-05-02 01:11:02 -04:00
trainers [Balance] Elite 4 tweaks (#5706) 2025-04-28 15:40:58 -05:00
arena-tag.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
battle-anims.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
battler-tags.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
berry.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
challenge.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
custom-pokemon-data.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
daily-run.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
data-lists.ts [Refactor] Refactor ability file part 1 (#5589) 2025-04-15 14:08:35 +00:00
dialogue.ts [Refactor] Minor refactor of trainer-config files (#5573) 2025-03-29 00:19:35 -04:00
egg-hatch-data.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
egg.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
exp.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
gender.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
nature.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
pokeball.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
pokemon-forms.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
pokemon-species.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
splash-messages.ts [Biome] Add "no unused imports" rule (#5580) 2025-03-29 10:24:23 +00:00
status-effect.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
terrain.ts [Bug][UI/UX] Fix type hint after enemy disappears (#5677) 2025-04-19 08:04:19 -07:00
trainer-names.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
type.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
weather.ts [Code] Added and enforced no-fallthrough + added eslint type checking (#5705) 2025-04-29 23:21:28 +00:00