pokerogue/src
flx-sta 74a7b1bb79
[Bug] fix boss-segment reload persistence: (#2613)
add boss-segments to into pokemon-data & load it in EnemyPokemon constructor
2024-06-26 13:19:24 -04:00
..
@types [UI] UI Small Adjustments (#2525) 2024-06-23 12:09:23 -04:00
configs/inputs [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
data Add flooring to ReceivedMoveDamageMultiplierAbAttr (#2606) 2024-06-26 01:08:03 +01:00
enums [QOL] UI Improvement - Shiny Icon (#2372) 2024-06-25 13:48:48 -04:00
events [Feature] Add number of arena trap layers in menu flyout (#2059) 2024-06-18 23:29:56 -05:00
field [Bug] fix boss-segment reload persistence: (#2613) 2024-06-26 13:19:24 -04:00
interfaces [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
locales Fix 2 typos in Cyrus and Lucian en dialogue (#2611) 2024-06-25 22:10:55 -05:00
modifier [Balance] General Item Weight Adjustments (#1901) 2024-06-26 12:14:53 -05:00
pipelines added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
plugins update chinese party font size 2024-06-20 12:22:52 -04:00
system [Bug] fix boss-segment reload persistence: (#2613) 2024-06-26 13:19:24 -04:00
test [Ability] fix damage taken by disguise (#2601) 2024-06-25 15:32:45 -04:00
ui [Bug] fixed persistent shinyIcon bug (#2605) 2024-06-25 18:20:40 -04:00
account.ts [Bug] Unauthorized 401 error fix (#2315) 2024-06-17 02:44:07 +01:00
battle-scene.ts Add evil team music (#2582) 2024-06-24 22:51:13 -05:00
battle.ts [Feature] Implement evil teams (#2028) 2024-06-24 20:00:30 -04:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts [Localization] localize hatch egg message (+ egg move unlock) (#2395) 2024-06-23 20:14:18 -04:00
evolution-phase.ts Add Challenges (#1459) 2024-06-08 01:07:23 -04:00
form-change-phase.ts [Bug] Fixes dragon tail vs ice face eiscue interaction (#2397) 2024-06-19 09:51:50 -04:00
game-mode.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
inputs-controller.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
loading-scene.ts [QOL] UI Improvement - Shiny Icon (#2372) 2024-06-25 13:48:48 -04:00
main.ts more specific font unicode ranges and add unifont to existing families (#2459) 2024-06-20 11:28:47 -04:00
messages.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
overrides.ts [Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833) 2024-06-21 20:19:56 -04:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
phases.ts [Localization] localize reward message (You received ~) (#2556) 2024-06-25 22:13:43 -04:00
scene-base.ts [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
timed-event-manager.ts [UI] UI Small Adjustments (#2525) 2024-06-23 12:09:23 -04:00
touch-controls.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
tutorial.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
ui-inputs.ts Fix game speed (#2375) 2024-06-18 15:07:36 +01:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts [Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) 2024-06-24 16:31:38 +01:00
vite.env.d.ts [QoL] Added https and server url is read from the env now (#1764) 2024-06-07 21:43:32 +01:00