..
@types
[UI] UI Small Adjustments ( #2525 )
2024-06-23 12:09:23 -04:00
configs /inputs
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
data
[Bug] Removes firstHitOnly from AddArenaTagAttr to allow multi hit set up with Ceaseless Edge ( #2727 )
2024-07-08 16:53:16 -04:00
enums
[QOL] UI Improvement - Shiny Icon ( #2372 )
2024-06-25 13:48:48 -04:00
events
[Feature] Add number of arena trap layers in menu flyout ( #2059 )
2024-06-18 23:29:56 -05:00
field
[Feature] Stop random trainers from spawning near fixed battles ( #2610 )
2024-07-08 10:33:47 -04:00
interfaces
[Localization] localized status-effect.ts and translate. ( #2528 )
2024-07-02 10:22:46 -04:00
locales
Localized moneyPickedUp message ( #2788 )
2024-07-08 10:25:46 -04:00
modifier
[Localization] localize modifier.ts apply event message & translate in Korean ( #2882 )
2024-07-08 10:21:50 -04:00
pipelines
added rule no-trailing-spaces ( #1307 )
2024-05-23 18:45:04 -05:00
plugins
update chinese party font size
2024-06-20 12:22:52 -04:00
system
Change some voucher icons in achievements ( #2616 )
2024-07-07 01:32:54 +01:00
test
[Bug] Removes firstHitOnly from AddArenaTagAttr to allow multi hit set up with Ceaseless Edge ( #2727 )
2024-07-08 16:53:16 -04:00
ui
Modify Korean 'shiny' and gacha texts to match original ( #2843 )
2024-07-08 10:18:32 -04:00
account.ts
[Bug] Unauthorized 401 error fix ( #2315 )
2024-06-17 02:44:07 +01:00
battle-scene.ts
Allow Roaming Form Gimmighoul to be caught ( #2760 )
2024-07-06 11:16:08 -05:00
battle.ts
Localized moneyPickedUp message ( #2788 )
2024-07-08 10:25:46 -04:00
debug.js
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts
[Localization] localize hatch egg message (+ egg move unlock) ( #2395 )
2024-06-23 20:14:18 -04:00
evolution-phase.ts
Add Challenges ( #1459 )
2024-06-08 01:07:23 -04:00
form-change-phase.ts
Let eternatus keep stat changes when changing form ( #2728 )
2024-07-03 23:28:02 -05:00
game-mode.ts
[Feature] Stop random trainers from spawning near fixed battles ( #2610 )
2024-07-08 10:33:47 -04:00
inputs-controller.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
loading-scene.ts
[Enhancement] Fixes sizing and legacy theme problem for bgm-bar ( #2603 )
2024-07-05 20:50:19 +01:00
main.ts
more specific font unicode ranges and add unifont to existing families ( #2459 )
2024-06-20 11:28:47 -04:00
messages.ts
[Refactor] I18n Cleaning ( #2348 )
2024-06-17 17:05:33 -04:00
overrides.ts
[Item] Add Light Ball, Thick Club, Metal Powder, and Quick Powder ( #1899 )
2024-06-26 13:48:10 -05:00
phase.ts
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
phases.ts
Merge pull request #2516 from Tempo-anon/ohkoInvertColor
2024-07-07 01:23:41 +01:00
scene-base.ts
[UI] Update Challenge UI ( #2393 )
2024-06-19 20:40:08 +01:00
timed-event-manager.ts
[UI] UI Small Adjustments ( #2525 )
2024-06-23 12:09:23 -04:00
touch-controls.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
tutorial.ts
[Refactor] I18n Cleaning ( #2348 )
2024-06-17 17:05:33 -04:00
ui-inputs.ts
Fix game speed ( #2375 )
2024-06-18 15:07:36 +01:00
utils.test.ts
[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes ( #1908 )
2024-06-07 18:33:45 -04:00
utils.ts
[Beta] Add deployment workflow for beta environment ( #2595 )
2024-07-03 16:01:32 -04:00
vite.env.d.ts
[QoL] Added https and server url is read from the env now ( #1764 )
2024-06-07 21:43:32 +01:00