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* [Refactor] Create utility function `makeArray` This replaces the `if(!Array.isArray(var)) { var = [var] }` pattern * Replace `if` with ternary, rename to `coerceArray` * Add TSDocs * Improve type inferencing * Replace missed `Array.isArray` checks * Apply Biome * Re-apply changes to phase manager * Re-apply to `SpeciesFormChangeStatusEffectTrigger` constructor Apply to new instances in test mocks |
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.. | ||
helpers | ||
mocks | ||
saves | ||
errorInterceptor.ts | ||
fakeMobile.html | ||
gameManager.ts | ||
gameManagerUtils.ts | ||
gameWrapper.ts | ||
inputsHandler.ts | ||
listenersManager.ts | ||
phaseInterceptor.ts | ||
testFileInitialization.ts | ||
testUtils.ts | ||
TextInterceptor.ts |