| .. |
|
add-enemy-buff-modifier-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
attempt-capture-phase.ts
|
[Feature][Balance] Add critical captures, update shake probability to match gen 6 (#4791)
|
2024-11-06 18:25:27 -08:00 |
|
attempt-run-phase.ts
|
[P2] Fix for Speed Boost is Activated on the Turn a Pokemon is Switched In, and When a Pokemon Fails to Escape #4353 (#4676)
|
2024-10-29 17:38:33 -04:00 |
|
battle-end-phase.ts
|
[Refactor] Clean up various methods in battle-scene.ts and pokemon.ts (#4412)
|
2024-11-03 21:53:52 -05:00 |
|
battle-phase.ts
|
add new lint rules....again
|
2024-10-04 13:08:31 +08:00 |
|
berry-phase.ts
|
[Beta][P2] Several Unburden bug fixes (#4820)
|
2024-11-10 14:21:29 -05:00 |
|
check-status-effect-phase.ts
|
[P2] Fix first-turn status damage and arena hazards (#3528)
|
2024-10-11 10:41:54 -04:00 |
|
check-switch-phase.ts
|
[Beta][P1-3] Fix Commander implementation bugs (#4826)
|
2024-11-09 13:14:11 -05:00 |
|
command-phase.ts
|
[Refactor] Remove unnecessary re-exports (#4818)
|
2024-11-08 17:44:34 -05:00 |
|
common-anim-phase.ts
|
[Feature] Add Mystery Encounters to the game (#3938)
|
2024-09-14 03:05:58 +01:00 |
|
damage-phase.ts
|
Add eslint rule to enforce indenting of case statements (#4692)
|
2024-10-20 02:44:36 +01:00 |
|
egg-hatch-phase.ts
|
[Hotfix] Fix cases where hatched Pokemon don't get an egg move (#4102)
|
2024-09-08 02:45:30 -04:00 |
|
egg-lapse-phase.ts
|
[QOL] Add input delay for skipping egg summary (#4644)
|
2024-10-14 10:42:59 -04:00 |
|
egg-summary-phase.ts
|
[QOL] Add input delay for skipping egg summary (#4644)
|
2024-10-14 10:42:59 -04:00 |
|
encounter-phase.ts
|
[P1] Fix crash when newly aquired Pokemon are sent in battle (#4835)
|
2024-11-10 00:35:49 -05:00 |
|
end-card-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
end-evolution-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
enemy-command-phase.ts
|
[Move][Ability] Implement Commander and Order Up (#4670)
|
2024-11-05 12:35:43 -05:00 |
|
enemy-party-member-pokemon-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
evolution-phase.ts
|
[P1][Beta] Fix FormChangePhase being broken by EvolutionPhase refactor (#4795)
|
2024-11-05 15:19:20 +01:00 |
|
exp-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
faint-phase.ts
|
[Beta][P2] Several Unburden bug fixes (#4820)
|
2024-11-10 14:21:29 -05:00 |
|
field-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
form-change-phase.ts
|
[Qol][Refactor] i18n lazy-loading (#4327)
|
2024-10-01 21:55:16 +01:00 |
|
game-over-modifier-reward-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
game-over-phase.ts
|
[Telemetry][Misc] Client-Side changes to log run results at the end of runs (#4834)
|
2024-11-10 00:37:09 -05:00 |
|
hide-party-exp-bar-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
learn-move-phase.ts
|
[P3] Fix mistimed sound effect in LearnMovePhase (#4698)
|
2024-10-21 10:59:23 -04:00 |
|
level-cap-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
level-up-phase.ts
|
[P2] Fix damage achievements not awarding (#4613)
|
2024-10-08 11:08:25 -04:00 |
|
login-phase.ts
|
add new lint rules....again
|
2024-10-04 13:08:31 +08:00 |
|
message-phase.ts
|
Mystery Encounter bug fixes and minor adjustments (#4299)
|
2024-09-19 14:44:10 +01:00 |
|
modifier-reward-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
money-reward-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
move-anim-test-phase.ts
|
add new lint rules....again
|
2024-10-04 13:08:31 +08:00 |
|
move-charge-phase.ts
|
[P2] Fix various charge move bugs (#4595)
|
2024-10-23 11:08:40 -04:00 |
|
move-effect-phase.ts
|
[Refactor] Remove unnecessary re-exports (#4818)
|
2024-11-08 17:44:34 -05:00 |
|
move-end-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
move-header-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
move-phase.ts
|
[P3] Added failIfSingleBattle condtion to Doubles-only moves and display failure message when used in singles (#4839)
|
2024-11-11 12:29:20 -05:00 |
|
mystery-encounter-phases.ts
|
[Move][Ability] Implement Commander and Order Up (#4670)
|
2024-11-05 12:35:43 -05:00 |
|
new-battle-phase.ts
|
Deleted phases.ts (#3618)
|
2024-08-19 03:23:52 +01:00 |
|
new-biome-encounter-phase.ts
|
[Refactor] Clean up various methods in battle-scene.ts and pokemon.ts (#4412)
|
2024-11-03 21:53:52 -05:00 |
|
next-encounter-phase.ts
|
[Refactor] Clean up various methods in battle-scene.ts and pokemon.ts (#4412)
|
2024-11-03 21:53:52 -05:00 |
|
obtain-status-effect-phase.ts
|
[P2] Fix Early Bird (#4632)
|
2024-10-22 12:37:13 -04:00 |
|
party-exp-phase.ts
|
[Feature] Add Mystery Encounters to the game (#3938)
|
2024-09-14 03:05:58 +01:00 |
|
party-heal-phase.ts
|
[Refactor] Clean up various methods in battle-scene.ts and pokemon.ts (#4412)
|
2024-11-03 21:53:52 -05:00 |
|
party-member-pokemon-phase.ts
|
[Refactor] Clean up various methods in battle-scene.ts and pokemon.ts (#4412)
|
2024-11-03 21:53:52 -05:00 |
|
player-party-member-pokemon-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
pokemon-anim-phase.ts
|
[Move] Implement Grudge (#4794)
|
2024-11-05 21:32:07 -05:00 |
|
pokemon-heal-phase.ts
|
Remove potential desync from PokemonHealPhase (#4497)
|
2024-09-28 21:40:42 +01:00 |
|
pokemon-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
post-game-over-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
post-summon-phase.ts
|
[Move][Ability] Implement Commander and Order Up (#4670)
|
2024-11-05 12:35:43 -05:00 |
|
post-turn-status-effect-phase.ts
|
[Ability] Implement Wimp Out and Emergency Exit (#4701)
|
2024-11-03 01:04:20 -05:00 |
|
quiet-form-change-phase.ts
|
[Move] Implement autotomization weight effects (#4228)
|
2024-09-23 11:42:17 -04:00 |
|
reload-session-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
return-phase.ts
|
[Move] Implement Shed Tail (#4382)
|
2024-09-25 17:17:46 -07:00 |
|
ribbon-modifier-reward-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
scan-ivs-phase.ts
|
[Move] Implement Substitute (#2559)
|
2024-09-13 12:46:22 -04:00 |
|
select-biome-phase.ts
|
add new lint rules....again
|
2024-10-04 13:08:31 +08:00 |
|
select-challenge-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
select-gender-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
select-modifier-phase.ts
|
[Beta][P2] Several Unburden bug fixes (#4820)
|
2024-11-10 14:21:29 -05:00 |
|
select-starter-phase.ts
|
[Refactor] Clean up various methods in battle-scene.ts and pokemon.ts (#4412)
|
2024-11-03 21:53:52 -05:00 |
|
select-target-phase.ts
|
[Move] Implement Heal Block (#4120)
|
2024-09-21 13:15:32 -07:00 |
|
shiny-sparkle-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
show-ability-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
show-party-exp-bar-phase.ts
|
[Bug] Fix exp gains speed not applying properly (#4243)
|
2024-09-14 12:35:46 -04:00 |
|
show-trainer-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
stat-stage-change-phase.ts
|
[Beta][P2] Several Unburden bug fixes (#4820)
|
2024-11-10 14:21:29 -05:00 |
|
summon-missing-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
summon-phase.ts
|
[P1] Fix crash when newly aquired Pokemon are sent in battle (#4835)
|
2024-11-10 00:35:49 -05:00 |
|
switch-biome-phase.ts
|
add new lint rules....again
|
2024-10-04 13:08:31 +08:00 |
|
switch-phase.ts
|
[Refactor] Clean up various methods in battle-scene.ts and pokemon.ts (#4412)
|
2024-11-03 21:53:52 -05:00 |
|
switch-summon-phase.ts
|
[Beta][P2] Several Unburden bug fixes (#4820)
|
2024-11-10 14:21:29 -05:00 |
|
test-message-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
title-phase.ts
|
[Refactor] Pokerogue API client (#4583)
|
2024-11-04 15:57:21 -05:00 |
|
toggle-double-position-phase.ts
|
[Refactor] Clean up various methods in battle-scene.ts and pokemon.ts (#4412)
|
2024-11-03 21:53:52 -05:00 |
|
trainer-message-test-phase.ts
|
add new lint rules....again
|
2024-10-04 13:08:31 +08:00 |
|
trainer-victory-phase.ts
|
Something (#4728)
|
2024-10-26 17:14:17 +01:00 |
|
turn-end-phase.ts
|
Add waveTurnCount to PokemonBattleData (#4168)
|
2024-09-29 23:45:44 -07:00 |
|
turn-init-phase.ts
|
[Refactor] Clean up various methods in battle-scene.ts and pokemon.ts (#4412)
|
2024-11-03 21:53:52 -05:00 |
|
turn-start-phase.ts
|
[Move][Refactor] Create Move.getPriority + Fully Implement Upper Hand (#4789)
|
2024-11-08 10:50:23 -05:00 |
|
unavailable-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
unlock-phase.ts
|
fix and optimize imports (#4061)
|
2024-09-07 21:37:37 -07:00 |
|
victory-phase.ts
|
[Balance][ME] Various ME Balance changes (#4700)
|
2024-10-23 21:46:57 +02:00 |
|
weather-effect-phase.ts
|
[P2] Make weather damage round down for consistency (#4559)
|
2024-10-03 10:33:12 -04:00 |