pokerogue/test/ui
Sirz Benjie 389ad6ceb6
[Tests][UI/UX] Add automated tests for the pokedex (#5637)
* Remove unneeded fields from src/ui/filter-text.ts

* Add setOverlayMode to phaseInterceptor

* initialize pokemon starters before running tests

* Add getWrappedText to mockText

* Add initial pokedex test

* Add test for wrapping cursor in pokedex view

* Make pokedex use getPassiveAbility instead of checking passive map

Allows for tests to mock passives

* Add test for filtering double ability combinations

* Add test for filtering by types

* Mark failing test as TODO

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Use ts-expect-error instead of ts-ignore in comments

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Add save for pokedex tests

* Add test for filtering by cost reduction

* Add test for filtering by shiny

* Add tests for filtering by cost reductions

* Fix typo in test name

* Update test/ui/pokedex.test.ts

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>

* Update Mode import in pokedex test

* Replace reference to Mode with UiMode

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-04-23 18:10:01 +00:00
..
battle_info.test.ts [Bug] Fix forced switch bugs in enemy partner trainer battles (#5644) 2025-04-18 09:35:46 +00:00
pokedex.test.ts [Tests][UI/UX] Add automated tests for the pokedex (#5637) 2025-04-23 18:10:01 +00:00
starter-select.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
transfer-item.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
type-hints.test.ts [Bug][UI/UX] Fix type hint after enemy disappears (#5677) 2025-04-19 08:04:19 -07:00