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abilities
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Fix random failure in Parental Bond tests (#4036)
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2024-09-05 05:31:32 +00:00 |
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achievements
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[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
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2024-09-02 22:12:34 -04:00 |
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arena
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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battle
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[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
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2024-09-02 22:12:34 -04:00 |
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battlerTags
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[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
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2024-09-02 22:12:34 -04:00 |
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eggs
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[Bug] Fix eggs having exploitable RNG (#3913)
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2024-09-02 22:18:18 -04:00 |
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field
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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inputs
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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items
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[P1 Bug][UI/UX] Address shop cursor target feedbacks (#4009)
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2024-09-04 01:07:56 +00:00 |
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localization
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[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
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2024-09-02 22:12:34 -04:00 |
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moves
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Protection moves now fail when used last (#4045)
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2024-09-05 19:07:04 +00:00 |
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phases
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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settingMenu
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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sprites
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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ui
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starter select defaults to shiny with highest variant again (#4001)
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2024-09-04 08:58:39 +00:00 |
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utils
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[Balance] Changed escape calculation (#3973)
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2024-09-05 05:29:39 +00:00 |
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account.spec.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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battle-scene.test.ts
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[Bug] Fix eggs having exploitable RNG (#3913)
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2024-09-02 22:18:18 -04:00 |
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boss-pokemon.test.ts
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[Test] Set boss Pokémon test timeout to 20 seconds instead of 2.5 seconds (#3992)
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2024-09-03 00:59:51 -04:00 |
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daily_mode.test.ts
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[Bug] Fix daily run generated movesets (#3519)
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2024-08-13 21:48:56 +01:00 |
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endless_boss.test.ts
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[Test] Add test for final boss fight phase switch (#3847)
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2024-09-01 22:47:22 -04:00 |
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escape-calculations.test.ts
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[Balance] Changed escape calculation (#3973)
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2024-09-05 05:29:39 +00:00 |
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evolution.test.ts
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[Bug] Let Shedinja relearn egg moves when evolved from a starter (#3915)
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2024-09-02 19:10:33 -07:00 |
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final_boss.test.ts
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[Test] Add test for final boss fight phase switch (#3847)
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2024-09-01 22:47:22 -04:00 |
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fontFace.setup.ts
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tests: add mock for FontFace and it to vitest setup (#1591)
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2024-05-30 04:44:36 +01:00 |
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game-mode.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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imports.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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internals.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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misc.test.ts
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[Test] Tests now default to using "Set" battle style (#3728)
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2024-09-01 23:32:31 -04:00 |
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pre.test.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |
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reload.test.ts
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[Bug] Fix reloads causing RNG inconsistencies, Moody and Acupressure use seeded RNG now (#3952)
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2024-09-03 09:14:45 -04:00 |
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vitest.setup.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |