pokerogue/src/test/items/exp_booster.test.ts
Frederico Santos 8783fd81c7
Revert egg additive/multiplicative change and change endless biome rotation for every 5 waves. (#3415)
Co-authored-by: snoozbuster <snoozbuster@outlook.com>
2024-08-07 21:29:41 +01:00

41 lines
1.2 KiB
TypeScript

import { Abilities } from "#app/enums/abilities.js";
import { PokemonExpBoosterModifier } from "#app/modifier/modifier.js";
import GameManager from "#test/utils/gameManager";
import * as Utils from "#app/utils";
import Phase from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("EXP Modifier Items", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phase.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.enemyAbility(Abilities.BALL_FETCH);
game.override.ability(Abilities.BALL_FETCH);
game.override.battleType("single");
});
it("EXP booster items stack multiplicatively", async() => {
game.override.startingHeldItems([{name: "LUCKY_EGG", count: 3}, {name: "GOLDEN_EGG"}]);
await game.startBattle();
const partyMember = game.scene.getPlayerPokemon()!;
partyMember.exp = 100;
const expHolder = new Utils.NumberHolder(partyMember.exp);
partyMember.scene.applyModifiers(PokemonExpBoosterModifier, true, partyMember, expHolder);
expect(expHolder.value).toBe(440);
}, 20000);
});