pokerogue/test/moves/protect.test.ts
Bertie690 061c987265
[Test] Convert game.override calls into chained line where possible
https://github.com/pagefaultgames/pokerogue/pull/5926

* Condensed all overrides into 1 line where possible

I hope I got them all...

* Fixed tests 0.5

* Cleaned up safeguard test to not use outdated code; fixed rest of errors

* Fixed illusion test

* Revert safeguart etst

* Fixed battle tets

* Fixed stuff

* Fixed things2.0

* Fixed import issues

* Revert changes outside of the tests directory

* Revert changes outside of the tests directory

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-15 00:40:41 -07:00

117 lines
3.6 KiB
TypeScript

import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
import GameManager from "#test/testUtils/gameManager";
import { SpeciesId } from "#enums/species-id";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { Stat } from "#enums/stat";
import { allMoves } from "#app/data/data-lists";
import { ArenaTrapTag } from "#app/data/arena-tag";
import { ArenaTagSide } from "#enums/arena-tag-side";
import { BattlerIndex } from "#enums/battler-index";
import { MoveResult } from "#enums/move-result";
describe("Moves - Protect", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleStyle("single")
.moveset([MoveId.PROTECT])
.enemySpecies(SpeciesId.SNORLAX)
.enemyAbility(AbilityId.INSOMNIA)
.enemyMoveset([MoveId.TACKLE])
.startingLevel(100)
.enemyLevel(100);
});
test("should protect the user from attacks", async () => {
await game.classicMode.startBattle([SpeciesId.CHARIZARD]);
const leadPokemon = game.scene.getPlayerPokemon()!;
game.move.select(MoveId.PROTECT);
await game.phaseInterceptor.to("BerryPhase", false);
expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp());
});
test("should prevent secondary effects from the opponent's attack", async () => {
game.override.enemyMoveset([MoveId.CEASELESS_EDGE]);
vi.spyOn(allMoves[MoveId.CEASELESS_EDGE], "accuracy", "get").mockReturnValue(100);
await game.classicMode.startBattle([SpeciesId.CHARIZARD]);
const leadPokemon = game.scene.getPlayerPokemon()!;
game.move.select(MoveId.PROTECT);
await game.phaseInterceptor.to("BerryPhase", false);
expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp());
expect(game.scene.arena.getTagOnSide(ArenaTrapTag, ArenaTagSide.ENEMY)).toBeUndefined();
});
test("should protect the user from status moves", async () => {
game.override.enemyMoveset([MoveId.CHARM]);
await game.classicMode.startBattle([SpeciesId.CHARIZARD]);
const leadPokemon = game.scene.getPlayerPokemon()!;
game.move.select(MoveId.PROTECT);
await game.phaseInterceptor.to("BerryPhase", false);
expect(leadPokemon.getStatStage(Stat.ATK)).toBe(0);
});
test("should stop subsequent hits of a multi-hit move", async () => {
game.override.enemyMoveset([MoveId.TACHYON_CUTTER]);
await game.classicMode.startBattle([SpeciesId.CHARIZARD]);
const leadPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(MoveId.PROTECT);
await game.phaseInterceptor.to("BerryPhase", false);
expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp());
expect(enemyPokemon.turnData.hitCount).toBe(1);
});
test("should fail if the user is the last to move in the turn", async () => {
game.override.enemyMoveset([MoveId.PROTECT]);
await game.classicMode.startBattle([SpeciesId.CHARIZARD]);
const leadPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(MoveId.PROTECT);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.phaseInterceptor.to("BerryPhase", false);
expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
expect(leadPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
});
});