..
@types
[Test] Added matcher to check message contents; added tests for Splash, Celebrate, Laser Focus ( #6299 )
2025-09-10 13:40:21 -05:00
abilities
[Test] Added matcher to check message contents; added tests for Splash, Celebrate, Laser Focus ( #6299 )
2025-09-10 13:40:21 -05:00
achievements
[Misc] [UX] Add Daily Run Achievement, Re-Arrange Achievements, Replace some Icon Sprites ( #6292 )
2025-08-22 19:21:17 -04:00
arena
[Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon()
2025-08-04 21:19:57 -07:00
battle
[Refactor] Remove null from PhaseManager.currentPhase signature
2025-09-05 09:28:35 -07:00
battler-tags
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
challenges
[Refactor][UI/UX] Reorganize UI files ( #6503 )
2025-09-07 13:05:40 -07:00
data
[Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon()
2025-08-04 21:19:57 -07:00
eggs
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
field
[Balance][Challenge] Block master ball catching final boss in challenges ( #6273 )
2025-08-20 19:24:55 -04:00
inputs
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
items
[Refactor][UI/UX] Reorganize UI files ( #6503 )
2025-09-07 13:05:40 -07:00
moves
[Test] Added matcher to check message contents; added tests for Splash, Celebrate, Laser Focus ( #6299 )
2025-09-10 13:40:21 -05:00
mystery-encounter
[Dev] Migrated to Biome 2.2.3, added more rules ( #6259 )
2025-09-08 10:35:18 -05:00
phases
[Dev] Migrated to Biome 2.2.3, added more rules ( #6259 )
2025-09-08 10:35:18 -05:00
plugins /api
[Refactor] Move type definitions away from game-data.ts ( #6487 )
2025-09-10 14:09:33 -05:00
setting-menu
[Dev] Migrated to Biome 2.2.3, added more rules ( #6259 )
2025-09-08 10:35:18 -05:00
setup
[Test] Moved test setup code to its own folder ( #6297 )
2025-09-10 14:13:48 -05:00
sprites
[Dev] Migrated to Biome 2.2.3, added more rules ( #6259 )
2025-09-08 10:35:18 -05:00
status-effects
[Bug] Fix status effects overwriting each other ( #6392 )
2025-08-24 12:51:16 -05:00
system
[Refactor] Move type definitions away from game-data.ts ( #6487 )
2025-09-10 14:09:33 -05:00
test-utils
[Refactor] Move type definitions away from game-data.ts ( #6487 )
2025-09-10 14:09:33 -05:00
types
[Test] Port over + augment remaining test matchers from pkty ( #6159 )
2025-08-02 15:35:06 -07:00
ui
[Refactor] Move type definitions away from game-data.ts ( #6487 )
2025-09-10 14:09:33 -05:00
utils
Fix starterpref reset ( #6430 )
2025-08-26 12:11:16 -05:00
account.test.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
battle-scene.test.ts
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
boss-pokemon.test.ts
[Test] Cleaned up tests to use updated test utils; part 1 ( #6176 )
2025-08-19 19:21:40 -05:00
daily-mode.test.ts
[Refactor][UI/UX] Reorganize UI files ( #6503 )
2025-09-07 13:05:40 -07:00
endless-boss.test.ts
[Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon()
2025-08-04 21:19:57 -07:00
enemy-command.test.ts
[Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon()
2025-08-04 21:19:57 -07:00
escape-calculations.test.ts
[Dev] Migrated to Biome 2.2.3, added more rules ( #6259 )
2025-09-08 10:35:18 -05:00
evolution.test.ts
[Hotfix] Fix tyrogue evo ( #6414 )
2025-08-26 06:57:11 +00:00
final-boss.test.ts
[Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon()
2025-08-04 21:19:57 -07:00
game-mode.test.ts
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
imports.test.ts
[Refactor][UI/UX] Reorganize UI files ( #6503 )
2025-09-07 13:05:40 -07:00
internals.test.ts
[Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon()
2025-08-04 21:19:57 -07:00
misc.test.ts
[Misc] Move asset initialization from preload to launchBattle
2025-08-02 14:29:35 -07:00
reload.test.ts
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
utils.test.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00