pokerogue/test/mystery-encounter/encounters/sky-battle-encounter.test.ts
Diogo Diniz 656a21882e Expanded eligible pokemon pool
Added distinct keys for female trainer

Co-authored-by: José Serrado Marques <jose.serrado.marques@tecnico.ulisboa.pt>
2025-06-13 11:03:20 +01:00

479 lines
17 KiB
TypeScript

import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
import { BiomeId } from "#app/enums/biome-id";
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
import { SpeciesId } from "#app/enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import {
runMysteryEncounterToEnd,
runSelectMysteryEncounterOption,
skipBattleRunMysteryEncounterRewardsPhase,
} from "#test/mystery-encounter/encounter-test-utils";
import { MoveId } from "#enums/move-id";
import type BattleScene from "#app/battle-scene";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { UiMode } from "#enums/ui-mode";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils";
import { TrainerType } from "#enums/trainer-type";
import { MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases";
import { CommandPhase } from "#app/phases/command-phase";
import * as encounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
import { SkyBattleEncounter } from "#app/data/mystery-encounters/encounters/sky-battle-encounter";
import { Button } from "#enums/buttons";
const namespace = "mysteryEncounters/skyBattle";
const defaultParty = [SpeciesId.RAYQUAZA, SpeciesId.WEEDLE, SpeciesId.FLYGON, SpeciesId.RATTATA, SpeciesId.AERODACTYL];
const defaultBiome = BiomeId.BEACH;
const defaultWave = 52;
const POOL_0_POKEMON = [
SpeciesId.CHARIZARD,
SpeciesId.BUTTERFREE,
SpeciesId.BEEDRILL,
SpeciesId.PIDGEOTTO,
SpeciesId.PIDGEOT,
SpeciesId.FEAROW,
SpeciesId.ZUBAT,
SpeciesId.GOLBAT,
SpeciesId.VENOMOTH,
SpeciesId.HAUNTER,
SpeciesId.KOFFING,
SpeciesId.WEEZING,
SpeciesId.SCYTHER,
SpeciesId.GYARADOS,
SpeciesId.AERODACTYL,
SpeciesId.ARTICUNO,
SpeciesId.ZAPDOS,
SpeciesId.MOLTRES,
SpeciesId.DRAGONITE,
SpeciesId.MEWTWO, // ?
SpeciesId.MEW,
SpeciesId.NOCTOWL,
SpeciesId.LEDYBA,
SpeciesId.LEDIAN,
SpeciesId.CROBAT,
SpeciesId.TOGETIC,
SpeciesId.XATU,
SpeciesId.HOPPIP,
SpeciesId.SKIPLOOM,
SpeciesId.JUMPLUFF,
SpeciesId.YANMA,
SpeciesId.MISDREAVUS,
SpeciesId.UNOWN,
SpeciesId.FORRETRESS, // ?
SpeciesId.GLIGAR,
SpeciesId.MANTINE,
SpeciesId.SKARMORY,
SpeciesId.LUGIA,
SpeciesId.HO_OH,
SpeciesId.CELEBI,
SpeciesId.BEAUTIFLY,
SpeciesId.DUSTOX,
SpeciesId.SWELLOW,
SpeciesId.WINGULL,
SpeciesId.PELIPPER,
SpeciesId.MASQUERAIN,
SpeciesId.NINJASK,
SpeciesId.SHEDINJA, // ?
SpeciesId.VIBRAVA,
SpeciesId.FLYGON,
SpeciesId.SWABLU,
SpeciesId.ALTARIA,
SpeciesId.LUNATONE,
SpeciesId.SOLROCK,
SpeciesId.BALTOY,
SpeciesId.CLAYDOL,
SpeciesId.DUSKULL,
SpeciesId.TROPIUS,
SpeciesId.CHIMECHO,
SpeciesId.GLALIE, // ?
SpeciesId.SALAMENCE,
SpeciesId.METANG,
SpeciesId.METAGROSS, // ?
SpeciesId.LATIAS,
SpeciesId.LATIOS,
SpeciesId.RAYQUAZA,
SpeciesId.JIRACHI,
SpeciesId.STARAVIA,
SpeciesId.STARAPTOR,
SpeciesId.MOTHIM,
SpeciesId.COMBEE,
SpeciesId.VESPIQUEN,
SpeciesId.DRIFLOON,
SpeciesId.DRIFBLIM,
SpeciesId.MISMAGIUS,
SpeciesId.HONCHKROW,
SpeciesId.CHINGLING,
SpeciesId.BRONZOR,
SpeciesId.BRONZONG,
SpeciesId.CARNIVINE,
SpeciesId.MANTYKE,
SpeciesId.MAGNEZONE, // ?
SpeciesId.TOGEKISS,
SpeciesId.YANMEGA,
SpeciesId.GLISCOR,
SpeciesId.DUSKNOIR, // ?
SpeciesId.ROTOM,
SpeciesId.UXIE,
SpeciesId.MESPRIT,
SpeciesId.AZELF,
SpeciesId.GIRATINA,
SpeciesId.CRESSELIA,
SpeciesId.ARCEUS,
SpeciesId.TRANQUILL,
SpeciesId.UNFEZANT,
SpeciesId.WOOBAT,
SpeciesId.SWOOBAT,
SpeciesId.SIGILYPH,
SpeciesId.ARCHEOPS,
SpeciesId.SOLOSIS,
SpeciesId.DUOSION,
SpeciesId.REUNICLUS,
SpeciesId.SWANNA,
SpeciesId.VANILLISH,
SpeciesId.VANILLUXE,
SpeciesId.EMOLGA,
SpeciesId.TYNAMO,
SpeciesId.EELEKTRIK,
SpeciesId.EELEKTROSS,
SpeciesId.LAMPENT,
SpeciesId.CHANDELURE,
SpeciesId.CRYOGONAL,
SpeciesId.BRAVIARY,
SpeciesId.MANDIBUZZ,
SpeciesId.HYDREIGON,
SpeciesId.VOLCARONA,
SpeciesId.TORNADUS,
SpeciesId.THUNDURUS,
SpeciesId.RESHIRAM,
SpeciesId.ZEKROM,
SpeciesId.LANDORUS,
SpeciesId.FLETCHINDER,
SpeciesId.TALONFLAME,
SpeciesId.VIVILLON,
SpeciesId.FLOETTE,
SpeciesId.FLORGES,
SpeciesId.HAWLUCHA, // ?
SpeciesId.NOIBAT,
SpeciesId.NOIVERN,
SpeciesId.YVELTAL,
SpeciesId.DARTRIX,
SpeciesId.DECIDUEYE, //?
SpeciesId.TRUMBEAK,
SpeciesId.TOUCANNON,
SpeciesId.VIKAVOLT,
SpeciesId.ORICORIO,
SpeciesId.RIBOMBEE,
SpeciesId.COMFEY, //?
SpeciesId.MINIOR,
SpeciesId.TAPU_KOKO,
SpeciesId.TAPU_LELE,
SpeciesId.TAPU_BULU,
SpeciesId.TAPU_FINI,
SpeciesId.LUNALA,
SpeciesId.NIHILEGO,
SpeciesId.BUZZWOLE,
SpeciesId.CELESTEELA,
SpeciesId.NECROZMA,
SpeciesId.POIPOLE,
SpeciesId.NAGANADEL,
SpeciesId.CORVISQUIRE,
SpeciesId.CORVIKNIGHT,
SpeciesId.ORBEETLE,
SpeciesId.FLAPPLE,
SpeciesId.CRAMORANT,
SpeciesId.FROSMOTH,
SpeciesId.DRAKLOAK,
SpeciesId.DRAGAPULT,
SpeciesId.ETERNATUS,
SpeciesId.ENAMORUS,
SpeciesId.SQUAWKABILLY,
SpeciesId.WATTREL,
SpeciesId.KILOWATTREL,
SpeciesId.BOMBIRDIER,
SpeciesId.FLAMIGO,
SpeciesId.FLUTTER_MANE,
SpeciesId.IRON_JUGULIS,
SpeciesId.ROARING_MOON,
SpeciesId.MIRAIDON,
SpeciesId.KORAIDON,
];
const PHYSICAL_TUTOR_MOVES = [
MoveId.FLY,
MoveId.BRAVE_BIRD,
MoveId.ACROBATICS,
MoveId.DRAGON_ASCENT,
MoveId.BEAK_BLAST,
MoveId.FLOATY_FALL,
MoveId.DUAL_WINGBEAT,
];
const SPECIAL_TUTOR_MOVES = [MoveId.AEROBLAST, MoveId.AIR_SLASH, MoveId.HURRICANE, MoveId.BLEAKWIND_STORM];
const SUPPORT_TUTOR_MOVES = [MoveId.FEATHER_DANCE, MoveId.ROOST, MoveId.PLUCK, MoveId.TAILWIND];
// Re-enable when the ME is re-enabled
describe.todo("Sky Battle - Mystery Encounter", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
let scene: BattleScene;
beforeAll(() => {
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
});
beforeEach(async () => {
game = new GameManager(phaserGame);
scene = game.scene;
game.override.mysteryEncounterChance(100);
game.override.startingWave(defaultWave);
game.override.startingBiome(defaultBiome);
game.override.disableTrainerWaves();
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
new Map<BiomeId, MysteryEncounterType[]>([[BiomeId.BEACH, [MysteryEncounterType.SKY_BATTLE]]]),
);
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
vi.clearAllMocks();
vi.resetAllMocks();
});
it("should have the correct properties", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
expect(SkyBattleEncounter.encounterType).toBe(MysteryEncounterType.SKY_BATTLE);
expect(SkyBattleEncounter.encounterTier).toBe(MysteryEncounterTier.ULTRA);
expect(SkyBattleEncounter.dialogue).toBeDefined();
expect(SkyBattleEncounter.dialogue.intro).toStrictEqual([
{
text: `${namespace}:intro`,
},
{
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
},
]);
expect(SkyBattleEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
expect(SkyBattleEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
expect(SkyBattleEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
expect(SkyBattleEncounter.options.length).toBe(3);
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = SkyBattleEncounter;
const { onInit } = SkyBattleEncounter;
expect(SkyBattleEncounter.onInit).toBeDefined();
SkyBattleEncounter.populateDialogueTokensFromRequirements();
const onInitResult = onInit!();
const config = SkyBattleEncounter.enemyPartyConfigs[0];
expect(config).toBeDefined();
expect(config.trainerConfig?.trainerType).toBe(TrainerType.SKY_TRAINER);
expect(config.trainerConfig?.partyTemplates).toBeDefined();
// Allows any gender (randomized)
expect(onInitResult).toBe(true);
});
describe("Option 1 - Battle the Sky Trainer", () => {
it("should have the correct properties", () => {
const option = SkyBattleEncounter.options[0];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
speaker: `${namespace}:speaker`,
text: `${namespace}:option.1.selected`,
},
],
});
});
it("should start battle against the Sky Trainer", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
await runMysteryEncounterToEnd(game, 1, undefined, true);
const enemyParty = scene.getEnemyParty();
expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
expect(scene.currentBattle.trainer?.config.trainerType).toBe(TrainerType.SKY_TRAINER);
//Ensure the number of enemy pokemon match our party
expect(enemyParty.length).toBe(scene.getPlayerParty().length);
expect(enemyParty.every(pkm => POOL_0_POKEMON.includes(pkm.species.speciesId)));
});
it("should zero disallowed moves' pp", async () => {
game.override.moveset([MoveId.DRAGON_CLAW, MoveId.EARTHQUAKE]);
await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
await runMysteryEncounterToEnd(game, 1, undefined, true);
expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
await skipBattleRunMysteryEncounterRewardsPhase(game, false);
// Only allow acceptable moves (setting available pp to 0)
const moveGood = scene.getPlayerParty()[0].getMoveset()[0];
const moveBad = scene.getPlayerParty()[0].getMoveset()[1];
expect(moveBad.ppUsed).toBe(moveBad.getMovePp());
expect(moveGood.ppUsed).toBe(0);
game.phaseInterceptor["prompts"] = []; // Clear out prompt handlers
game.onNextPrompt("MysteryEncounterRewardsPhase", UiMode.OPTION_SELECT, () => {
game.scene.ui.setCursor(3);
game.scene.ui.processInput(Button.ACTION);
});
await game.phaseInterceptor.run(MysteryEncounterRewardsPhase);
// Return unacceptable moves' pp
const moveBadAfter = scene.getPlayerParty()[0].getMoveset()[1];
expect(moveBadAfter.ppUsed).toBe(0);
});
it("should remove ineligeble pokemon from player party", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
await runMysteryEncounterToEnd(game, 1, undefined, true);
expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
await skipBattleRunMysteryEncounterRewardsPhase(game, false);
// Only allow acceptable pokemon
expect(scene.getPlayerParty().length).toBe(3); // we have 2 ineligle pokemon in the default party
expect(
scene
.getPlayerParty()
.every(pokemon => ![SpeciesId.WEEDLE, SpeciesId.RATTATA].includes(pokemon.species.speciesId)),
).toBe(true);
game.phaseInterceptor["prompts"] = []; // Clear out prompt handlers
game.onNextPrompt("MysteryEncounterRewardsPhase", UiMode.OPTION_SELECT, () => {
game.scene.ui.setCursor(3);
game.scene.ui.processInput(Button.ACTION);
});
await game.phaseInterceptor.run(MysteryEncounterRewardsPhase);
// Return unacceptable pokemons to party
expect(scene.getPlayerParty().length).toBe(defaultParty.length);
expect(scene.getPlayerParty()[1].species.speciesId).toBe(SpeciesId.WEEDLE);
expect(scene.getPlayerParty()[3].species.speciesId).toBe(SpeciesId.RATTATA);
});
it("should let the player learn a Flying move after battle ends", async () => {
const selectOptionSpy = vi.spyOn(encounterPhaseUtils, "selectOptionThenPokemon");
await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
await runMysteryEncounterToEnd(game, 1, undefined, true);
await skipBattleRunMysteryEncounterRewardsPhase(game, false);
expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterRewardsPhase.name);
game.phaseInterceptor["prompts"] = []; // Clear out prompt handlers
game.onNextPrompt("MysteryEncounterRewardsPhase", UiMode.OPTION_SELECT, () => {
game.phaseInterceptor.superEndPhase();
});
await game.phaseInterceptor.run(MysteryEncounterRewardsPhase);
expect(selectOptionSpy).toHaveBeenCalledTimes(1);
const optionData = selectOptionSpy.mock.calls[0][0];
expect(PHYSICAL_TUTOR_MOVES.some(move => new PokemonMove(move).getName() === optionData[0].label)).toBe(true);
expect(SPECIAL_TUTOR_MOVES.some(move => new PokemonMove(move).getName() === optionData[1].label)).toBe(true);
expect(SUPPORT_TUTOR_MOVES.some(move => new PokemonMove(move).getName() === optionData[2].label)).toBe(true);
});
});
describe("Option 2 - Show off Flying Types", () => {
it("should have the correct properties", () => {
const option = SkyBattleEncounter.options[1];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
});
});
it("should NOT be selectable if the player doesn't have enough Flying pokemon", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, [
SpeciesId.ABRA,
SpeciesId.PIDGEY,
SpeciesId.SPEAROW,
]);
await game.phaseInterceptor.to(MysteryEncounterPhase, false);
const encounterPhase = scene.phaseManager.getCurrentPhase();
expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name);
const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase;
vi.spyOn(mysteryEncounterPhase, "continueEncounter");
vi.spyOn(mysteryEncounterPhase, "handleOptionSelect");
vi.spyOn(scene.ui, "playError");
await runSelectMysteryEncounterOption(game, 2);
expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name);
expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled
expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled();
expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled();
});
it("should proceed to rewards screen with reward options", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
await runMysteryEncounterToEnd(game, 2);
expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
await game.phaseInterceptor.run(SelectModifierPhase);
expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT);
const modifierSelectHandler = scene.ui.handlers.find(
h => h instanceof ModifierSelectUiHandler,
) as ModifierSelectUiHandler;
expect(modifierSelectHandler.options.length).toEqual(3);
expect(modifierSelectHandler.options[0].modifierTypeOption.type.id).toBe("QUICK_CLAW");
expect(modifierSelectHandler.options[1].modifierTypeOption.type.id).toBe("MAX_LURE");
expect(modifierSelectHandler.options[2].modifierTypeOption.type.id).toBe("ULTRA_BALL");
});
it("should leave encounter without battle", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(encounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
await runMysteryEncounterToEnd(game, 2);
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
describe("Option 3 - Reject battle", () => {
it("should have the correct properties", async () => {
const option = SkyBattleEncounter.options[2];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,
},
],
});
});
it("should leave encounter without battle", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(encounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, [SpeciesId.RAYQUAZA]);
await runMysteryEncounterToEnd(game, 3);
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
});