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Added distinct keys for female trainer Co-authored-by: José Serrado Marques <jose.serrado.marques@tecnico.ulisboa.pt>
479 lines
17 KiB
TypeScript
479 lines
17 KiB
TypeScript
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
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import { BiomeId } from "#app/enums/biome-id";
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import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
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import { SpeciesId } from "#app/enums/species-id";
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import GameManager from "#test/testUtils/gameManager";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import {
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runMysteryEncounterToEnd,
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runSelectMysteryEncounterOption,
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skipBattleRunMysteryEncounterRewardsPhase,
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} from "#test/mystery-encounter/encounter-test-utils";
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import { MoveId } from "#enums/move-id";
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import type BattleScene from "#app/battle-scene";
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import { PokemonMove } from "#app/data/moves/pokemon-move";
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import { UiMode } from "#enums/ui-mode";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils";
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import { TrainerType } from "#enums/trainer-type";
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import { MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases";
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import { CommandPhase } from "#app/phases/command-phase";
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import * as encounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
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import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
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import { SkyBattleEncounter } from "#app/data/mystery-encounters/encounters/sky-battle-encounter";
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import { Button } from "#enums/buttons";
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const namespace = "mysteryEncounters/skyBattle";
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const defaultParty = [SpeciesId.RAYQUAZA, SpeciesId.WEEDLE, SpeciesId.FLYGON, SpeciesId.RATTATA, SpeciesId.AERODACTYL];
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const defaultBiome = BiomeId.BEACH;
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const defaultWave = 52;
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const POOL_0_POKEMON = [
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SpeciesId.CHARIZARD,
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SpeciesId.BUTTERFREE,
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SpeciesId.BEEDRILL,
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SpeciesId.PIDGEOTTO,
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SpeciesId.PIDGEOT,
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SpeciesId.FEAROW,
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SpeciesId.ZUBAT,
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SpeciesId.GOLBAT,
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SpeciesId.VENOMOTH,
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SpeciesId.HAUNTER,
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SpeciesId.KOFFING,
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SpeciesId.WEEZING,
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SpeciesId.SCYTHER,
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SpeciesId.GYARADOS,
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SpeciesId.AERODACTYL,
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SpeciesId.ARTICUNO,
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SpeciesId.ZAPDOS,
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SpeciesId.MOLTRES,
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SpeciesId.DRAGONITE,
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SpeciesId.MEWTWO, // ?
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SpeciesId.MEW,
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SpeciesId.NOCTOWL,
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SpeciesId.LEDYBA,
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SpeciesId.LEDIAN,
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SpeciesId.CROBAT,
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SpeciesId.TOGETIC,
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SpeciesId.XATU,
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SpeciesId.HOPPIP,
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SpeciesId.SKIPLOOM,
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SpeciesId.JUMPLUFF,
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SpeciesId.YANMA,
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SpeciesId.MISDREAVUS,
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SpeciesId.UNOWN,
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SpeciesId.FORRETRESS, // ?
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SpeciesId.GLIGAR,
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SpeciesId.MANTINE,
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SpeciesId.SKARMORY,
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SpeciesId.LUGIA,
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SpeciesId.HO_OH,
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SpeciesId.CELEBI,
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SpeciesId.BEAUTIFLY,
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SpeciesId.DUSTOX,
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SpeciesId.SWELLOW,
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SpeciesId.WINGULL,
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SpeciesId.PELIPPER,
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SpeciesId.MASQUERAIN,
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SpeciesId.NINJASK,
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SpeciesId.SHEDINJA, // ?
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SpeciesId.VIBRAVA,
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SpeciesId.FLYGON,
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SpeciesId.SWABLU,
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SpeciesId.ALTARIA,
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SpeciesId.LUNATONE,
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SpeciesId.SOLROCK,
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SpeciesId.BALTOY,
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SpeciesId.CLAYDOL,
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SpeciesId.DUSKULL,
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SpeciesId.TROPIUS,
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SpeciesId.CHIMECHO,
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SpeciesId.GLALIE, // ?
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SpeciesId.SALAMENCE,
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SpeciesId.METANG,
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SpeciesId.METAGROSS, // ?
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SpeciesId.LATIAS,
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SpeciesId.LATIOS,
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SpeciesId.RAYQUAZA,
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SpeciesId.JIRACHI,
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SpeciesId.STARAVIA,
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SpeciesId.STARAPTOR,
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SpeciesId.MOTHIM,
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SpeciesId.COMBEE,
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SpeciesId.VESPIQUEN,
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SpeciesId.DRIFLOON,
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SpeciesId.DRIFBLIM,
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SpeciesId.MISMAGIUS,
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SpeciesId.HONCHKROW,
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SpeciesId.CHINGLING,
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SpeciesId.BRONZOR,
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SpeciesId.BRONZONG,
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SpeciesId.CARNIVINE,
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SpeciesId.MANTYKE,
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SpeciesId.MAGNEZONE, // ?
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SpeciesId.TOGEKISS,
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SpeciesId.YANMEGA,
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SpeciesId.GLISCOR,
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SpeciesId.DUSKNOIR, // ?
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SpeciesId.ROTOM,
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SpeciesId.UXIE,
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SpeciesId.MESPRIT,
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SpeciesId.AZELF,
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SpeciesId.GIRATINA,
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SpeciesId.CRESSELIA,
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SpeciesId.ARCEUS,
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SpeciesId.TRANQUILL,
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SpeciesId.UNFEZANT,
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SpeciesId.WOOBAT,
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SpeciesId.SWOOBAT,
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SpeciesId.SIGILYPH,
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SpeciesId.ARCHEOPS,
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SpeciesId.SOLOSIS,
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SpeciesId.DUOSION,
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SpeciesId.REUNICLUS,
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SpeciesId.SWANNA,
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SpeciesId.VANILLISH,
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SpeciesId.VANILLUXE,
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SpeciesId.EMOLGA,
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SpeciesId.TYNAMO,
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SpeciesId.EELEKTRIK,
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SpeciesId.EELEKTROSS,
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SpeciesId.LAMPENT,
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SpeciesId.CHANDELURE,
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SpeciesId.CRYOGONAL,
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SpeciesId.BRAVIARY,
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SpeciesId.MANDIBUZZ,
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SpeciesId.HYDREIGON,
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SpeciesId.VOLCARONA,
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SpeciesId.TORNADUS,
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SpeciesId.THUNDURUS,
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SpeciesId.RESHIRAM,
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SpeciesId.ZEKROM,
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SpeciesId.LANDORUS,
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SpeciesId.FLETCHINDER,
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SpeciesId.TALONFLAME,
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SpeciesId.VIVILLON,
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SpeciesId.FLOETTE,
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SpeciesId.FLORGES,
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SpeciesId.HAWLUCHA, // ?
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SpeciesId.NOIBAT,
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SpeciesId.NOIVERN,
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SpeciesId.YVELTAL,
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SpeciesId.DARTRIX,
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SpeciesId.DECIDUEYE, //?
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SpeciesId.TRUMBEAK,
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SpeciesId.TOUCANNON,
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SpeciesId.VIKAVOLT,
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SpeciesId.ORICORIO,
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SpeciesId.RIBOMBEE,
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SpeciesId.COMFEY, //?
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SpeciesId.MINIOR,
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SpeciesId.TAPU_KOKO,
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SpeciesId.TAPU_LELE,
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SpeciesId.TAPU_BULU,
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SpeciesId.TAPU_FINI,
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SpeciesId.LUNALA,
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SpeciesId.NIHILEGO,
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SpeciesId.BUZZWOLE,
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SpeciesId.CELESTEELA,
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SpeciesId.NECROZMA,
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SpeciesId.POIPOLE,
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SpeciesId.NAGANADEL,
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SpeciesId.CORVISQUIRE,
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SpeciesId.CORVIKNIGHT,
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SpeciesId.ORBEETLE,
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SpeciesId.FLAPPLE,
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SpeciesId.CRAMORANT,
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SpeciesId.FROSMOTH,
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SpeciesId.DRAKLOAK,
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SpeciesId.DRAGAPULT,
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SpeciesId.ETERNATUS,
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SpeciesId.ENAMORUS,
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SpeciesId.SQUAWKABILLY,
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SpeciesId.WATTREL,
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SpeciesId.KILOWATTREL,
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SpeciesId.BOMBIRDIER,
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SpeciesId.FLAMIGO,
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SpeciesId.FLUTTER_MANE,
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SpeciesId.IRON_JUGULIS,
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SpeciesId.ROARING_MOON,
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SpeciesId.MIRAIDON,
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SpeciesId.KORAIDON,
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];
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const PHYSICAL_TUTOR_MOVES = [
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MoveId.FLY,
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MoveId.BRAVE_BIRD,
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MoveId.ACROBATICS,
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MoveId.DRAGON_ASCENT,
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MoveId.BEAK_BLAST,
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MoveId.FLOATY_FALL,
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MoveId.DUAL_WINGBEAT,
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];
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const SPECIAL_TUTOR_MOVES = [MoveId.AEROBLAST, MoveId.AIR_SLASH, MoveId.HURRICANE, MoveId.BLEAKWIND_STORM];
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const SUPPORT_TUTOR_MOVES = [MoveId.FEATHER_DANCE, MoveId.ROOST, MoveId.PLUCK, MoveId.TAILWIND];
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// Re-enable when the ME is re-enabled
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describe.todo("Sky Battle - Mystery Encounter", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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let scene: BattleScene;
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beforeAll(() => {
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phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
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});
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beforeEach(async () => {
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game = new GameManager(phaserGame);
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scene = game.scene;
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game.override.mysteryEncounterChance(100);
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game.override.startingWave(defaultWave);
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game.override.startingBiome(defaultBiome);
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game.override.disableTrainerWaves();
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vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
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new Map<BiomeId, MysteryEncounterType[]>([[BiomeId.BEACH, [MysteryEncounterType.SKY_BATTLE]]]),
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);
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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vi.clearAllMocks();
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vi.resetAllMocks();
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});
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it("should have the correct properties", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
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expect(SkyBattleEncounter.encounterType).toBe(MysteryEncounterType.SKY_BATTLE);
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expect(SkyBattleEncounter.encounterTier).toBe(MysteryEncounterTier.ULTRA);
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expect(SkyBattleEncounter.dialogue).toBeDefined();
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expect(SkyBattleEncounter.dialogue.intro).toStrictEqual([
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{
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text: `${namespace}:intro`,
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},
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{
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speaker: `${namespace}:speaker`,
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text: `${namespace}:intro_dialogue`,
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},
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]);
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expect(SkyBattleEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
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expect(SkyBattleEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
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expect(SkyBattleEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
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expect(SkyBattleEncounter.options.length).toBe(3);
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});
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it("should initialize fully", async () => {
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initSceneWithoutEncounterPhase(scene, defaultParty);
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scene.currentBattle.mysteryEncounter = SkyBattleEncounter;
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const { onInit } = SkyBattleEncounter;
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expect(SkyBattleEncounter.onInit).toBeDefined();
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SkyBattleEncounter.populateDialogueTokensFromRequirements();
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const onInitResult = onInit!();
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const config = SkyBattleEncounter.enemyPartyConfigs[0];
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expect(config).toBeDefined();
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expect(config.trainerConfig?.trainerType).toBe(TrainerType.SKY_TRAINER);
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expect(config.trainerConfig?.partyTemplates).toBeDefined();
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// Allows any gender (randomized)
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expect(onInitResult).toBe(true);
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});
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describe("Option 1 - Battle the Sky Trainer", () => {
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it("should have the correct properties", () => {
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const option = SkyBattleEncounter.options[0];
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expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
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expect(option.dialogue).toBeDefined();
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expect(option.dialogue).toStrictEqual({
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buttonLabel: `${namespace}:option.1.label`,
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buttonTooltip: `${namespace}:option.1.tooltip`,
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selected: [
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{
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speaker: `${namespace}:speaker`,
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text: `${namespace}:option.1.selected`,
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},
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],
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});
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});
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it("should start battle against the Sky Trainer", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
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await runMysteryEncounterToEnd(game, 1, undefined, true);
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const enemyParty = scene.getEnemyParty();
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expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
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expect(scene.currentBattle.trainer?.config.trainerType).toBe(TrainerType.SKY_TRAINER);
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//Ensure the number of enemy pokemon match our party
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expect(enemyParty.length).toBe(scene.getPlayerParty().length);
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expect(enemyParty.every(pkm => POOL_0_POKEMON.includes(pkm.species.speciesId)));
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});
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it("should zero disallowed moves' pp", async () => {
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game.override.moveset([MoveId.DRAGON_CLAW, MoveId.EARTHQUAKE]);
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await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
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await runMysteryEncounterToEnd(game, 1, undefined, true);
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expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
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await skipBattleRunMysteryEncounterRewardsPhase(game, false);
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// Only allow acceptable moves (setting available pp to 0)
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const moveGood = scene.getPlayerParty()[0].getMoveset()[0];
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const moveBad = scene.getPlayerParty()[0].getMoveset()[1];
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expect(moveBad.ppUsed).toBe(moveBad.getMovePp());
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expect(moveGood.ppUsed).toBe(0);
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game.phaseInterceptor["prompts"] = []; // Clear out prompt handlers
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game.onNextPrompt("MysteryEncounterRewardsPhase", UiMode.OPTION_SELECT, () => {
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game.scene.ui.setCursor(3);
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game.scene.ui.processInput(Button.ACTION);
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});
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await game.phaseInterceptor.run(MysteryEncounterRewardsPhase);
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// Return unacceptable moves' pp
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const moveBadAfter = scene.getPlayerParty()[0].getMoveset()[1];
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expect(moveBadAfter.ppUsed).toBe(0);
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});
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it("should remove ineligeble pokemon from player party", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
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await runMysteryEncounterToEnd(game, 1, undefined, true);
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expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
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await skipBattleRunMysteryEncounterRewardsPhase(game, false);
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// Only allow acceptable pokemon
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expect(scene.getPlayerParty().length).toBe(3); // we have 2 ineligle pokemon in the default party
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expect(
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scene
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.getPlayerParty()
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.every(pokemon => ![SpeciesId.WEEDLE, SpeciesId.RATTATA].includes(pokemon.species.speciesId)),
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).toBe(true);
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game.phaseInterceptor["prompts"] = []; // Clear out prompt handlers
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game.onNextPrompt("MysteryEncounterRewardsPhase", UiMode.OPTION_SELECT, () => {
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game.scene.ui.setCursor(3);
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game.scene.ui.processInput(Button.ACTION);
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});
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await game.phaseInterceptor.run(MysteryEncounterRewardsPhase);
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// Return unacceptable pokemons to party
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expect(scene.getPlayerParty().length).toBe(defaultParty.length);
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expect(scene.getPlayerParty()[1].species.speciesId).toBe(SpeciesId.WEEDLE);
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expect(scene.getPlayerParty()[3].species.speciesId).toBe(SpeciesId.RATTATA);
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});
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it("should let the player learn a Flying move after battle ends", async () => {
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const selectOptionSpy = vi.spyOn(encounterPhaseUtils, "selectOptionThenPokemon");
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await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
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await runMysteryEncounterToEnd(game, 1, undefined, true);
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await skipBattleRunMysteryEncounterRewardsPhase(game, false);
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expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterRewardsPhase.name);
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game.phaseInterceptor["prompts"] = []; // Clear out prompt handlers
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game.onNextPrompt("MysteryEncounterRewardsPhase", UiMode.OPTION_SELECT, () => {
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game.phaseInterceptor.superEndPhase();
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});
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await game.phaseInterceptor.run(MysteryEncounterRewardsPhase);
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expect(selectOptionSpy).toHaveBeenCalledTimes(1);
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const optionData = selectOptionSpy.mock.calls[0][0];
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expect(PHYSICAL_TUTOR_MOVES.some(move => new PokemonMove(move).getName() === optionData[0].label)).toBe(true);
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expect(SPECIAL_TUTOR_MOVES.some(move => new PokemonMove(move).getName() === optionData[1].label)).toBe(true);
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expect(SUPPORT_TUTOR_MOVES.some(move => new PokemonMove(move).getName() === optionData[2].label)).toBe(true);
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});
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});
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describe("Option 2 - Show off Flying Types", () => {
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it("should have the correct properties", () => {
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const option = SkyBattleEncounter.options[1];
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expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT);
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expect(option.dialogue).toBeDefined();
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expect(option.dialogue).toStrictEqual({
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buttonLabel: `${namespace}:option.2.label`,
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buttonTooltip: `${namespace}:option.2.tooltip`,
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disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
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});
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});
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it("should NOT be selectable if the player doesn't have enough Flying pokemon", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, [
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SpeciesId.ABRA,
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SpeciesId.PIDGEY,
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SpeciesId.SPEAROW,
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]);
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await game.phaseInterceptor.to(MysteryEncounterPhase, false);
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const encounterPhase = scene.phaseManager.getCurrentPhase();
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expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name);
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const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase;
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vi.spyOn(mysteryEncounterPhase, "continueEncounter");
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vi.spyOn(mysteryEncounterPhase, "handleOptionSelect");
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vi.spyOn(scene.ui, "playError");
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await runSelectMysteryEncounterOption(game, 2);
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expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name);
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expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled
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expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled();
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expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled();
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});
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it("should proceed to rewards screen with reward options", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
|
|
await runMysteryEncounterToEnd(game, 2);
|
|
|
|
expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
|
|
await game.phaseInterceptor.run(SelectModifierPhase);
|
|
|
|
expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT);
|
|
const modifierSelectHandler = scene.ui.handlers.find(
|
|
h => h instanceof ModifierSelectUiHandler,
|
|
) as ModifierSelectUiHandler;
|
|
expect(modifierSelectHandler.options.length).toEqual(3);
|
|
expect(modifierSelectHandler.options[0].modifierTypeOption.type.id).toBe("QUICK_CLAW");
|
|
expect(modifierSelectHandler.options[1].modifierTypeOption.type.id).toBe("MAX_LURE");
|
|
expect(modifierSelectHandler.options[2].modifierTypeOption.type.id).toBe("ULTRA_BALL");
|
|
});
|
|
|
|
it("should leave encounter without battle", async () => {
|
|
const leaveEncounterWithoutBattleSpy = vi.spyOn(encounterPhaseUtils, "leaveEncounterWithoutBattle");
|
|
|
|
await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, defaultParty);
|
|
await runMysteryEncounterToEnd(game, 2);
|
|
|
|
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
|
});
|
|
});
|
|
|
|
describe("Option 3 - Reject battle", () => {
|
|
it("should have the correct properties", async () => {
|
|
const option = SkyBattleEncounter.options[2];
|
|
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
|
expect(option.dialogue).toBeDefined();
|
|
expect(option.dialogue).toStrictEqual({
|
|
buttonLabel: `${namespace}:option.3.label`,
|
|
buttonTooltip: `${namespace}:option.3.tooltip`,
|
|
selected: [
|
|
{
|
|
text: `${namespace}:option.3.selected`,
|
|
},
|
|
],
|
|
});
|
|
});
|
|
|
|
it("should leave encounter without battle", async () => {
|
|
const leaveEncounterWithoutBattleSpy = vi.spyOn(encounterPhaseUtils, "leaveEncounterWithoutBattle");
|
|
|
|
await game.runToMysteryEncounter(MysteryEncounterType.SKY_BATTLE, [SpeciesId.RAYQUAZA]);
|
|
await runMysteryEncounterToEnd(game, 3);
|
|
|
|
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
|
});
|
|
});
|
|
});
|